Player Matchup

Hercules
Hercules
Fates__Fury
Hercules
Level 120
God Stats
1W - 0L
1,301 SR
Queue Stats
148W - 158L
1,488 Elo+
Party 1
Baron Samedi
Baron Samedi
Ginger5613
Baron Samedi
Level 29
God Stats
4W - 3L
1,478 SR
Queue Stats
75W - 74L
1,503 Elo+
Party 1
Sol
Sol
OnlySuccess-_-
Sol
Level 64
God Stats
10W - 7L
1,537 SR
Queue Stats
104W - 104L
1,474 Elo+
Party 1
Awilix
Awilix
TheBigBadBoss21
Awilix
Level 49
God Stats
6W - 3L
1,317 SR
Queue Stats
38W - 45L
1,500 Elo+
Party 4
Amaterasu
Amaterasu
malexander0323
Amaterasu
Level 28
God Stats
11W - 10L
1,723 SR
Queue Stats
56W - 72L
1,500 Elo+
Party 4
Team Averages
Level 58
1,471 SR
1,493 Elo+

VS

Team Averages
Level 64
1,475 SR
1,519 Elo+
Skadi
Skadi
BEARDGANGMOOK
Skadi
Level 120
God Stats
4W - 8L
1,624 SR
Queue Stats
52W - 47L
1,482 Elo+
Party 3
Chang'e
Chang'e
BassScorpion382
Chang'e
Level 47
God Stats
4W - 7L
1,459 SR
Queue Stats
74W - 75L
1,494 Elo+
Solo
Cthulhu
Cthulhu
PercAddict_UwU
Cthulhu
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
118W - 108L
1,568 Elo+
Party 2
Mercury
Mercury
TTV-BURGER-BOI
Mercury
Level 83
God Stats
2W - 3L
1,291 SR
Queue Stats
144W - 138L
1,568 Elo+
Party 2
Thanatos
Thanatos
TenseBike581917
Thanatos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,482 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Fates__Fury
Hercules
12
6 / 1 / 5
8,009
616
5,417
8,404
4,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
Ginger5613
Baron Samedi
13
1 / 1 / 4
6,864
528
2,743
6,085
2,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
4 / 2 / 3
7,742
596
7,598
7,088
1,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
6 / 0 / 4
7,579
583
7,553
8,374
2,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
malexander0323
Amaterasu
11
3 / 2 / 7
7,082
545
4,864
8,724
4,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 0
5,975
460
2,351
8,711
1,877
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 2 / 0
7,030
541
4,071
6,015
1,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 3 / 2
6,409
493
4,732
10,702
5,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
0 / 1 / 2
5,884
453
2,973
6,848
1,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
9
2 / 7 / 0
6,067
467
4,977
9,104
3,387
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
20
Kills
6
6
Deaths
20
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
L
2
2
0
1
W
Hercules
Fates__Fury
Hercules
6
1
5
8.5
W
Baron Samedi
Ginger5613
Baron Samedi
1
1
4
3
W
4
2
3
2.75
L
1
3
2
0.67
L
0
1
2
1
L
Thanatos
2
7
0
0.29
W
6
0
4
8
W
Amaterasu
malexander0323
Amaterasu
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,175
Damage
19,104
38,675
Taken
41,380
15,860
Mitigated
14,315
13,690
Healing
9,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,351
1,104
24
865
8,711
1,877
0
2,944
5,727
0
27,165
L
4,071
278
140
1,918
6,015
1,874
264
688
5,215
43,054
0
W
Hercules
Fates__Fury
Hercules
5,417
1,680
0
2,636
8,404
4,477
0
4,127
4,277
0
23,525
W
Baron Samedi
Ginger5613
Baron Samedi
2,743
349
110
1,734
6,085
2,250
0
1,414
4,671
41,878
0
W
7,598
1,213
0
3,164
7,088
1,910
708
2,106
4,982
46,373
5,667
L
4,732
616
207
2,162
10,702
5,388
0
3,918
6,702
20,058
0
L
2,973
1,157
0
67
6,848
1,789
0
1,223
5,585
0
29,729
L
Thanatos
4,977
2,156
0
3,628
9,104
3,387
499
0
9,104
0
24,668
W
7,553
3,122
0
1,878
8,374
2,384
0
594
7,780
0
37,362
W
Amaterasu
malexander0323
Amaterasu
4,864
2,873
0
4,168
8,724
4,839
827
562
8,162
0
24,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,276
Gold Earned
31,365
341
Minions Killed
269
0
Camps Cleared
0
1,272,698
Distance Traveled
1,203,632
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,975
460
57
4
0
227,875
2
L
Chang'e
7,030
541
72
6
0
226,040
5
W
Hercules
8,009
616
34
3
0
246,522
1
W
Baron Samedi
6,864
528
90
7
0
222,275
3
W
Sol
7,742
596
104
8
0
259,316
5
L
Cthulhu
6,409
493
35
3
0
236,277
1
L
Mercury
5,884
453
55
4
0
289,594
2
L
Thanatos
6,067
467
50
4
0
223,846
0
W
Awilix
7,579
583
74
6
0
307,817
1
W
Amaterasu
7,082
545
39
3
0
236,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role