Player Matchup

Olorun
Olorun
Eternall_Rain
Olorun
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
274W - 221L
1,603 Elo+
Party 1
Bastet
Bastet
Exhaunter06
Bastet
Level 69
God Stats
29W - 14L
1,861 SR
Queue Stats
684W - 685L
1,483 Elo+
Party 2
Baba Yaga
Baba Yaga
LumiT KKs
Baba Yaga
Level 153
God Stats
5W - 8L
1,557 SR
Queue Stats
666W - 687L
1,495 Elo+
Party 2
Ares
Ares
Ovechkin_Qc_
Ares
Level 49
God Stats
2W - 0L
1,785 SR
Queue Stats
9W - 2L
1,611 Elo+
Party 1
Kali
Kali
wBloo
Kali
Level 104
God Stats
3W - 0L
1,733 SR
Queue Stats
72W - 62L
1,603 Elo+
Party 1
Team Averages
Level 97
1,687 SR
1,559 Elo+

VS

Team Averages
Level 68
1,489 SR
1,464 Elo+
Achilles
Achilles
Kilik SR
Achilles
Level 85
God Stats
81W - 85L
1,637 SR
Queue Stats
287W - 258L
1,493 Elo+
Party 3
Geb
Geb
Trbs_1996
Geb
Level 37
God Stats
0W - 3L
1,263 SR
Queue Stats
13W - 22L
1,482 Elo+
Solo
Olorun
Olorun
bussylips99
Olorun
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 53L
1,413 Elo+
Solo
Skadi
Skadi
gloers
Skadi
Level 62
God Stats
11W - 9L
1,473 SR
Queue Stats
125W - 114L
1,439 Elo+
Party 3
Bellona
Bellona
iCAME2DO 1THING
Bellona
Level 117
God Stats
7W - 8L
1,575 SR
Queue Stats
107W - 101L
1,494 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
6,468
647
3,065
4,300
1,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bastet
9
2 / 1 / 2
5,487
549
3,558
6,131
1,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baba Yaga
LumiT KKs
Baba Yaga
11
1 / 0 / 1
5,910
591
3,795
3,213
1,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 0 / 1
6,067
607
2,377
5,158
3,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kali
wBloo
Kali
11
1 / 0 / 0
6,180
618
2,312
6,801
2,219
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Kilik SR
Achilles
11
0 / 1 / 0
6,122
612
3,962
4,764
2,477
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 0 / 1
5,018
502
989
5,089
2,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
10
0 / 1 / 0
5,641
564
2,050
5,542
1,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
gloers
Skadi
9
0 / 3 / 0
5,010
501
2,481
4,387
1,086
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 0
4,862
486
2,054
7,032
3,934
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
1
7
Kills
0
1
Deaths
7
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
W
Bastet
2
1
2
3
L
Achilles
Kilik SR
Achilles
0
1
0
0
W
Baba Yaga
LumiT KKs
Baba Yaga
1
0
1
1.5
W
2
0
1
2.5
L
0
0
1
0.5
L
Olorun
0
1
0
0
L
Skadi
gloers
Skadi
0
3
0
0
L
0
2
0
0
W
Kali
wBloo
Kali
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,107
Damage
11,536
25,603
Taken
26,814
9,762
Mitigated
11,310
11,989
Healing
6,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,065
1,907
86
2,276
4,300
1,281
466
264
4,036
37,865
0
W
Bastet
3,558
479
0
2,720
6,131
1,778
0
367
5,764
0
18,826
L
Achilles
Kilik SR
Achilles
3,962
1,415
0
1,469
4,764
2,477
0
0
4,764
0
36,353
W
Baba Yaga
LumiT KKs
Baba Yaga
3,795
90
0
1,114
3,213
1,169
0
1,005
2,208
40,443
0
W
2,377
58
0
2,178
5,158
3,315
0
1,403
3,755
15,617
0
L
989
58
0
1,501
5,089
2,014
0
2,734
2,355
9,495
0
L
Olorun
2,050
1,049
0
2,474
5,542
1,799
0
2,362
3,180
34,683
0
L
Skadi
gloers
Skadi
2,481
811
0
0
4,387
1,086
0
2,097
2,290
0
27,252
L
2,054
349
0
565
7,032
3,934
0
2,044
4,988
0
26,680
W
Kali
wBloo
Kali
2,312
1,093
114
3,501
6,801
2,219
0
0
6,801
0
30,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,112
Gold Earned
26,653
291
Minions Killed
292
0
Camps Cleared
0
1,013,075
Distance Traveled
982,834
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,468
647
81
8
0
182,822
3
W
Bastet
5,487
549
41
4
0
235,671
1
L
Achilles
6,122
612
89
9
0
187,220
4
W
Baba Yaga
5,910
591
80
8
0
206,847
3
W
Ares
6,067
607
19
2
0
204,843
4
L
Geb
5,018
502
14
1
0
190,381
0
L
Olorun
5,641
564
78
8
0
184,379
3
L
Skadi
5,010
501
61
6
0
194,357
2
L
Bellona
4,862
486
50
5
0
226,497
3
W
Kali
6,180
618
70
7
0
182,892
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role