Player Matchup

Ares
Ares
BeoWulf617
Ares
Level 119
God Stats
18W - 11L
1,659 SR
Queue Stats
335W - 228L
1,711 Elo+
Party 3
Tyr
Tyr
BlazeInferno99
Tyr
Level 42
God Stats
3W - 3L
1,850 SR
Queue Stats
134W - 89L
1,654 Elo+
Party 3
Anubis
Anubis
Hotweiners
Anubis
Level 50
God Stats
18W - 11L
1,593 SR
Queue Stats
411W - 322L
1,569 Elo+
Party 3
Nox
Nox
NoooImDirtyDann
Nox
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,669 Elo+
Solo
Charybdis
Charybdis
Walks-Alone11
Charybdis
Level 8
God Stats
3W - 4L
1,314 SR
Queue Stats
5W - 6L
1,461 Elo+
Solo
Team Averages
Level 47
1,583 SR
1,613 Elo+

VS

Team Averages
Level 61
1,608 SR
1,577 Elo+
Jing Wei
Jing Wei
Bathorie
Jing Wei
Level 154
God Stats
6W - 5L
1,827 SR
Queue Stats
110W - 100L
1,482 Elo+
Party 1
Atlas
Atlas
DyeFrauwnn
Atlas
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
190W - 71L
1,719 Elo+
Party 2
Ravana
Ravana
GopherThe2nd
Ravana
Level 19
God Stats
1W - 3L
1,500 SR
Queue Stats
49W - 37L
1,435 Elo+
Party 1
Nox
Nox
Kyokugenfight
Nox
Level 18
God Stats
4W - 1L
1,979 SR
Queue Stats
188W - 53L
1,747 Elo+
Party 2
Gilgamesh
Gilgamesh
LorddCaoss
Gilgamesh
Level 26
God Stats
0W - 3L
1,233 SR
Queue Stats
1W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 10
9,881
823
10,063
15,442
18,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 1 / 14
9,008
751
8,151
10,027
7,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
Hotweiners
Anubis
17
6 / 1 / 10
9,638
803
12,752
7,364
3,544
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
5 / 1 / 7
10,029
836
12,018
7,068
3,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
Walks-Alone11
Charybdis
14
0 / 3 / 8
7,839
653
5,220
6,426
2,527
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bathorie
Jing Wei
15
2 / 2 / 4
8,088
674
8,489
10,627
3,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
14
1 / 1 / 6
8,594
716
8,153
14,035
15,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
14
2 / 4 / 4
8,013
668
6,415
11,408
5,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

15
3 / 3 / 6
8,359
697
6,552
5,780
2,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
LorddCaoss
Gilgamesh
14
1 / 10 / 5
7,965
664
3,167
13,062
4,630
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
34
20
Kills
9
9
Deaths
20
49
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Bathorie
Jing Wei
2
2
4
2
W
6
3
10
3.67
W
3
1
14
10
L
Atlas
1
1
6
4
L
Ravana
2
4
4
1
W
Anubis
Hotweiners
Anubis
6
1
10
11
L
3
3
6
2
L
Gilgamesh
LorddCaoss
Gilgamesh
1
10
5
0.35
W
5
1
7
8.5
W
Charybdis
Walks-Alone11
Charybdis
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,204
Damage
32,776
46,327
Taken
54,912
35,860
Mitigated
31,201
11,765
Healing
10,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Bathorie
Jing Wei
8,489
5,643
0
1,983
10,627
3,801
0
7,702
2,901
0
35,515
W
10,063
578
0
2,816
15,442
18,546
0
3,792
11,456
14,664
0
W
8,151
732
390
2,772
10,027
7,952
351
3,328
6,616
1,253
19,112
L
Atlas
8,153
2,989
200
4,899
14,035
15,047
0
9,094
4,888
20,522
0
L
Ravana
6,415
657
288
1,871
11,408
5,691
52
6,475
4,736
0
18,168
W
Anubis
Hotweiners
Anubis
12,752
234
0
2,440
7,364
3,544
901
2,015
5,183
37,016
0
L
6,552
974
0
766
5,780
2,032
0
4,460
1,277
27,942
0
L
Gilgamesh
LorddCaoss
Gilgamesh
3,167
702
0
32
13,062
4,630
1,184
7,335
5,465
0
14,321
W
12,018
1,438
209
2,025
7,068
3,291
608
2,058
4,897
56,636
0
W
Charybdis
Walks-Alone11
Charybdis
5,220
2,330
402
711
6,426
2,527
1,095
3,512
2,769
0
15,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,395
Gold Earned
41,019
220
Minions Killed
176
0
Camps Cleared
0
1,252,534
Distance Traveled
1,172,293
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,088
674
66
6
0
245,721
3
W
Ares
9,881
823
6
1
0
223,991
2
W
Tyr
9,008
751
26
2
0
282,299
1
L
Atlas
8,594
716
6
1
0
255,748
0
L
Ravana
8,013
668
28
2
0
228,807
5
W
Anubis
9,638
803
64
5
0
254,871
0
L
Nox
8,359
697
50
4
0
231,351
0
L
Gilgamesh
7,965
664
26
2
0
210,666
0
W
Nox
10,029
836
101
8
0
267,814
3
W
Charybdis
7,839
653
23
2
0
223,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role