Player Matchup

Hou Yi
Hou Yi
BIGMANSTEVO
Hou Yi
Level 46
God Stats
4W - 3L
1,814 SR
Queue Stats
145W - 190L
1,435 Elo+
Solo
Nox
Nox
btrlcknextime
Nox
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,652 Elo+
Party 1
Cthulhu
Cthulhu
xlittleprodigyx
Cthulhu
Level 27
God Stats
1W - 3L
1,503 SR
Queue Stats
7W - 21L
1,652 Elo+
Party 1
Team Averages
Level 40
1,606 SR
1,579 Elo+

VS

Team Averages
Level 52
1,413 SR
1,385 Elo+
Sobek
Sobek
Addictivecookies
Sobek
Level 22
God Stats
15W - 5L
1,323 SR
Queue Stats
47W - 56L
1,382 Elo+
Party 2
Da Ji
Da Ji
Prvdgen
Da Ji
Level 66
God Stats
3W - 5L
1,315 SR
Queue Stats
23W - 31L
1,378 Elo+
Solo
Nu Wa
Nu Wa
gunlover
Nu Wa
Level 67
God Stats
6W - 2L
1,600 SR
Queue Stats
91W - 94L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
1 / 7 / 0
8,666
619
10,895
13,358
2,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 9 / 2
8,838
631
4,735
11,980
3,185
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 8 / 1
8,770
626
6,237
13,355
3,405
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 15
10,127
723
1,935
14,533
10,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Da Ji
Prvdgen
Da Ji
16
14 / 2 / 6
11,676
834
14,743
11,943
5,316
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
gunlover
Nu Wa
17
10 / 0 / 13
11,960
854
16,396
6,677
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
58
2
Kills
24
24
Deaths
2
3
Assists
34
Player
Kills
Deaths
Assists
KDA
W
0
0
15
7.5
L
Hou Yi
1
7
0
0.14
W
Da Ji
Prvdgen
Da Ji
14
2
6
8.5
L
0
9
2
0.11
W
Nu Wa
gunlover
Nu Wa
10
0
13
16.5
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,867
Damage
33,074
38,693
Taken
33,153
9,451
Mitigated
18,183
2,669
Healing
8,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,935
78
0
4,103
14,533
10,701
542
4,608
9,925
4,136
0
L
Hou Yi
10,895
2,126
0
500
13,358
2,861
0
6,555
6,803
0
43,122
W
Da Ji
Prvdgen
Da Ji
14,743
2,113
331
1,954
11,943
5,316
0
4,370
7,573
0
38,848
L
4,735
688
359
770
11,980
3,185
0
5,192
6,788
35,884
0
W
Nu Wa
gunlover
Nu Wa
16,396
3,880
186
2,154
6,677
2,166
1,910
2,382
4,295
64,498
0
L
6,237
84
174
866
13,355
3,405
0
6,990
6,365
19,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,274
Gold Earned
33,763
147
Minions Killed
144
6
Camps Cleared
5
604,702
Distance Traveled
739,898
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,127
723
6
0
0
246,354
1
L
Hou Yi
8,666
619
51
4
6
199,050
2
W
Da Ji
11,676
834
46
3
3
241,162
1
L
Nox
8,838
631
73
5
0
167,513
1
W
Nu Wa
11,960
854
92
7
2
252,382
1
L
Cthulhu
8,770
626
23
2
0
238,139
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role