Player Matchup

Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
CHASE IS LEGEND
Scylla
Level 155
God Stats
13W - 15L
1,395 SR
Queue Stats
209W - 191L
1,524 Elo+
Solo
Yemoja
Yemoja
Litaholic Qc
Yemoja
Level 129
God Stats
48W - 77L
1,539 SR
Queue Stats
321W - 367L
1,431 Elo+
Solo
Odin
Odin
bilezPHAGE
Odin
Level 158
God Stats
4W - 2L
1,486 SR
Queue Stats
77W - 85L
1,434 Elo+
Solo
Team Averages
Level 146
1,484 SR
1,478 Elo+

VS

Team Averages
Level 69
1,503 SR
1,516 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
SelfPleasure
Vamana
Level 42
God Stats
2W - 4L
1,318 SR
Queue Stats
94W - 108L
1,466 Elo+
Solo
Freya
Freya
User1011949
Freya
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,686 Elo+
Solo
Awilix
Awilix
korushima_
Awilix
Level 122
God Stats
4W - 5L
1,500 SR
Queue Stats
163W - 184L
1,460 Elo+
Party 1
Medusa
Medusa
korushimo_
Medusa
Level 11
God Stats
16W - 14L
1,696 SR
Queue Stats
20W - 23L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
7 / 0 / 10
8,865
887
10,507
6,379
2,597
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
 
Thanatos
15
5 / 2 / 5
8,162
816
6,115
6,854
3,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
6 / 1 / 10
9,254
925
11,489
7,651
3,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
15
1 / 0 / 8
8,306
831
6,516
5,215
4,556
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
3 / 3 / 9
7,889
789
3,448
8,808
8,043
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
5 / 2 / 0
8,240
824
11,644
7,169
2,483
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vamana
14
0 / 2 / 3
7,803
780
4,632
11,789
6,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
0 / 9 / 1
6,350
635
293
9,133
2,656
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Awilix
korushima_
Awilix
13
1 / 6 / 1
7,437
744
5,503
11,082
4,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Medusa
korushimo_
Medusa
12
0 / 3 / 2
6,731
673
3,031
7,223
2,194
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
13
22
Kills
6
6
Deaths
22
42
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
0
10
12
W
Thanatos
 
Thanatos
5
2
5
3.75
L
Ah Puch
 
Ah Puch
5
2
0
2.5
W
6
1
10
11
W
Yemoja
1
0
8
5
L
Vamana
0
2
3
0.75
L
0
9
1
0.06
W
3
3
9
2.5
L
Awilix
korushima_
Awilix
1
6
1
0.25
L
Medusa
korushimo_
Medusa
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,075
Damage
25,103
34,907
Taken
46,396
21,390
Mitigated
18,141
12,004
Healing
8,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,507
2,754
0
1,247
6,379
2,597
821
1,330
4,856
0
35,229
W
Thanatos
 
Thanatos
6,115
1,820
0
4,622
6,854
3,138
51
1,782
4,947
0
24,546
L
Ah Puch
 
Ah Puch
11,644
845
0
2,824
7,169
2,483
0
3,242
3,819
34,272
0
W
11,489
1,348
0
2,582
7,651
3,056
0
3,163
4,354
34,822
0
W
Yemoja
6,516
739
1,773
1,602
5,215
4,556
781
1,805
3,372
29,436
0
L
Vamana
4,632
969
918
3,003
11,789
6,140
0
4,842
6,923
0
18,030
L
293
188
0
282
9,133
2,656
11
3,483
5,505
1,225
0
W
3,448
392
72
106
8,808
8,043
93
3,857
4,821
0
12,412
L
Awilix
korushima_
Awilix
5,503
1,411
90
1,208
11,082
4,668
0
3,767
7,141
0
19,186
L
Medusa
korushimo_
Medusa
3,031
1,222
0
0
7,223
2,194
0
2,220
5,003
0
11,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,476
Gold Earned
36,561
248
Minions Killed
129
0
Camps Cleared
0
1,044,083
Distance Traveled
949,393
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,865
887
68
7
0
229,919
0
W
Thanatos
8,162
816
40
4
0
199,823
1
L
Ah Puch
8,240
824
62
6
0
189,669
0
W
Scylla
9,254
925
57
6
0
212,519
1
W
Yemoja
8,306
831
41
4
0
169,499
5
L
Vamana
7,803
780
29
3
0
212,170
1
L
Freya
6,350
635
1
0
0
121,532
0
W
Odin
7,889
789
42
4
0
232,323
4
L
Awilix
7,437
744
23
2
0
218,516
2
L
Medusa
6,731
673
14
1
0
207,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role