Player Matchup

Artio
Artio
Andrewf
Artio
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,491 Elo+
Party 1
Baron Samedi
Baron Samedi
FaRuPa
Baron Samedi
Level 97
God Stats
1W - 4L
1,650 SR
Queue Stats
35W - 35L
1,616 Elo+
Solo
Artemis
Artemis
Ytucasu
Artemis
Level 148
God Stats
1W - 3L
1,500 SR
Queue Stats
34W - 16L
1,400 Elo+
Party 1
Team Averages
Level 103
1,550 SR
1,502 Elo+

VS

Team Averages
Level 128
1,525 SR
1,584 Elo+
Freya
Freya
Lylouf13
Freya
Level 147
God Stats
3W - 2L
1,844 SR
Queue Stats
74W - 54L
1,584 Elo+
Party 2
Cabrakan
Cabrakan
PatrickGallagher
Cabrakan
Level 133
God Stats
2W - 1L
1,231 SR
Queue Stats
70W - 50L
1,584 Elo+
Party 2
Camazotz
Camazotz
Suricatus
Camazotz
Level 103
God Stats
4W - 3L
1,500 SR
Queue Stats
73W - 48L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Andrewf
Artio
13
2 / 8 / 5
9,262
712
3,970
21,509
23,888
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baron Samedi
FaRuPa
Baron Samedi
14
3 / 7 / 3
9,383
722
10,979
12,238
7,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
Ytucasu
Artemis
13
2 / 10 / 3
8,941
688
11,080
16,903
6,207
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Lylouf13
Freya
17
13 / 3 / 11
11,930
918
20,408
15,369
8,172
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
5 / 2 / 17
11,090
853
7,718
10,554
12,238
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Camazotz
Suricatus
Camazotz
16
7 / 2 / 17
11,348
873
15,913
13,961
6,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
70
7
Kills
25
25
Deaths
7
11
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Artio
Andrewf
Artio
2
8
5
0.56
L
Baron Samedi
FaRuPa
Baron Samedi
3
7
3
0.64
W
Freya
Lylouf13
Freya
13
3
11
6.17
W
5
2
17
6.75
W
Camazotz
Suricatus
Camazotz
7
2
17
7.75
L
Artemis
Ytucasu
Artemis
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,029
Damage
44,039
50,650
Taken
39,884
37,334
Mitigated
26,888
6,655
Healing
17,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Andrewf
Artio
3,970
528
438
2,586
21,509
23,888
25
9,844
11,186
9,780
0
L
Baron Samedi
FaRuPa
Baron Samedi
10,979
1,415
786
1,417
12,238
7,239
78
8,613
3,463
41,067
0
W
Freya
Lylouf13
Freya
20,408
6,395
0
8,166
15,369
8,172
1,034
5,224
9,945
50,165
0
W
7,718
1,067
592
845
10,554
12,238
307
4,066
6,224
31,107
0
W
Camazotz
Suricatus
Camazotz
15,913
3,900
0
8,110
13,961
6,478
1,340
5,589
8,150
0
34,604
L
Artemis
Ytucasu
Artemis
11,080
4,118
0
1,428
16,903
6,207
440
9,736
6,763
0
29,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,586
Gold Earned
34,368
124
Minions Killed
151
5
Camps Cleared
7
614,448
Distance Traveled
733,436
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,262
712
19
1
2
234,046
0
L
Baron Samedi
9,383
722
55
4
0
194,167
4
W
Freya
11,930
918
57
4
3
229,310
1
W
Cabrakan
11,090
853
45
3
2
241,688
1
W
Camazotz
11,348
873
49
4
2
262,438
1
L
Artemis
8,941
688
50
4
3
186,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role