Player Matchup

Ymir
Ymir
BlandRejects
Ymir
Level 16
God Stats
2W - 8L
1,724 SR
Queue Stats
30W - 52L
1,394 Elo+
Party 2
Tiamat
Tiamat
NuclearYoshi
Tiamat
Level 76
God Stats
5W - 6L
1,888 SR
Queue Stats
215W - 224L
1,560 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TranscendentBox
Ah Muzen Cab
Level 82
God Stats
27W - 15L
1,676 SR
Queue Stats
175W - 178L
1,596 Elo+
Party 2
Sun Wukong
Sun Wukong
YUHKENNY
Sun Wukong
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 66L
1,583 Elo+
Party 2
Tsukuyomi
Tsukuyomi
mechman15
Tsukuyomi
Level 78
God Stats
13W - 15L
1,530 SR
Queue Stats
175W - 188L
1,551 Elo+
Party 2
Team Averages
Level 56
1,664 SR
1,537 Elo+

VS

Team Averages
Level 46
1,629 SR
1,502 Elo+
Izanami
Izanami
AdayRackEmUp27
Izanami
Level 25
God Stats
15W - 24L
1,595 SR
Queue Stats
49W - 94L
1,287 Elo+
Party 1
Thanatos
Thanatos
FaDe_Coolz
Thanatos
Level 44
God Stats
0W - 2L
1,187 SR
Queue Stats
79W - 96L
1,350 Elo+
Party 1
Ymir
Ymir
Fortyozymir
Ymir
Level 29
God Stats
67W - 55L
1,628 SR
Queue Stats
138W - 125L
1,600 Elo+
Party 3
Agni
Agni
NotDenied
Agni
Level 66
God Stats
6W - 4L
1,806 SR
Queue Stats
107W - 69L
1,688 Elo+
Party 3
Bellona
Bellona
waynewock
Bellona
Level 68
God Stats
3W - 2L
1,931 SR
Queue Stats
275W - 225L
1,587 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 15
11,259
490
3,653
23,471
26,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tiamat
19
7 / 4 / 15
13,472
586
19,294
15,890
12,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
TranscendentBox
Ah Muzen Cab
20
11 / 1 / 10
13,712
596
19,280
9,986
4,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
YUHKENNY
Sun Wukong
20
5 / 3 / 12
13,236
575
10,751
20,755
20,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
mechman15
Tsukuyomi
20
12 / 8 / 12
14,205
618
21,172
22,492
8,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 2
10,705
465
4,661
11,320
2,971
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
FaDe_Coolz
Thanatos
16
0 / 13 / 7
10,232
445
4,515
21,607
6,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 7 / 6
10,722
466
3,745
24,239
20,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Agni
18
7 / 7 / 3
12,041
524
17,467
16,854
5,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
waynewock
Bellona
20
12 / 4 / 6
13,845
602
25,800
24,093
30,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
45
36
Kills
21
21
Deaths
36
64
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
1
5
15
1.7
L
Thanatos
FaDe_Coolz
Thanatos
0
13
7
0.27
L
1
7
6
0.57
L
Agni
7
7
3
1.21
W
Tiamat
7
4
15
3.63
W
Ah Muzen Cab
TranscendentBox
Ah Muzen Cab
11
1
10
16
W
Sun Wukong
YUHKENNY
Sun Wukong
5
3
12
3.67
W
Tsukuyomi
mechman15
Tsukuyomi
12
8
12
2.25
L
Bellona
waynewock
Bellona
12
4
6
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,150
Damage
56,188
92,594
Taken
98,113
71,377
Mitigated
65,728
34,889
Healing
24,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,661
3,781
0
808
11,320
2,971
4,963
2,015
9,305
0
69,626
W
3,653
728
1,177
7,253
23,471
26,178
660
4,532
17,511
16,042
0
L
Thanatos
FaDe_Coolz
Thanatos
4,515
1,137
0
10,516
21,607
6,846
401
3,654
17,953
0
56,664
L
3,745
162
256
3,734
24,239
20,275
0
6,613
17,626
21,729
0
L
Agni
17,467
713
200
2,554
16,854
5,204
33
3,778
13,076
73,037
0
W
Tiamat
19,294
1,614
0
4,343
15,890
12,165
1,560
7,834
8,056
85,513
1,291
W
Ah Muzen Cab
TranscendentBox
Ah Muzen Cab
19,280
10,810
0
6,490
9,986
4,029
7,141
1,720
8,104
213
114,520
W
Sun Wukong
YUHKENNY
Sun Wukong
10,751
2,717
0
9,525
20,755
20,415
2,518
6,099
14,473
0
69,042
W
Tsukuyomi
mechman15
Tsukuyomi
21,172
3,899
0
6,101
22,492
8,590
1,849
7,573
14,919
0
87,175
L
Bellona
waynewock
Bellona
25,800
8,008
0
6,403
24,093
30,432
0
6,455
17,638
10,281
93,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,884
Gold Earned
57,545
509
Minions Killed
576
0
Camps Cleared
0
2,234,425
Distance Traveled
2,021,996
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,705
465
166
7
0
402,347
3
W
Ymir
11,259
490
12
1
0
401,638
2
L
Thanatos
10,232
445
97
4
0
413,061
0
L
Ymir
10,722
466
34
1
0
406,510
2
L
Agni
12,041
524
100
4
0
375,612
3
W
Tiamat
13,472
586
122
5
0
436,474
2
W
Ah Muzen Cab
13,712
596
166
7
0
455,836
5
W
Sun Wukong
13,236
575
104
5
0
450,928
3
W
Tsukuyomi
14,205
618
105
5
0
489,549
3
L
Bellona
13,845
602
179
8
0
424,466
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role