Player Matchup

Khepri
Khepri
JayNibbles
Khepri
Level 103
God Stats
27W - 11L
1,900 SR
Queue Stats
417W - 274L
1,630 Elo+
Party 1
Freya
Freya
OhNoItsSmoJoe
Freya
Level 68
God Stats
14W - 10L
1,500 SR
Queue Stats
398W - 226L
1,657 Elo+
Party 1
Janus
Janus
Varalt
Janus
Level 77
God Stats
5W - 0L
1,500 SR
Queue Stats
158W - 85L
1,697 Elo+
Party 1
Sobek
Sobek
Zenad0r
Sobek
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
321W - 206L
1,614 Elo+
Party 1
Chernobog
Chernobog
droverrated
Chernobog
Level 20
God Stats
4W - 1L
1,741 SR
Queue Stats
264W - 120L
1,590 Elo+
Party 1
Team Averages
Level 75
1,628 SR
1,638 Elo+

VS

Team Averages
Level 94
1,500 SR
1,334 Elo+
Mercury
Mercury
GobSmacker420
Mercury
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,303 Elo+
Party 3
Tiamat
Tiamat
TPsycho
Tiamat
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,303 Elo+
Party 3
Khepri
Khepri
oggamer_xRickyx
Khepri
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,225 Elo+
Party 2
Bastet
Bastet
sggntphcm
Bastet
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 53L
1,464 Elo+
Party 2
Anhur
Anhur
xKid-Elix
Anhur
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 60L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
JayNibbles
Khepri
15
1 / 2 / 13
9,125
830
4,870
12,305
12,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 3 / 7
9,298
845
9,607
9,307
4,417
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
Varalt
Janus
17
3 / 1 / 11
9,286
844
10,052
3,863
1,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sobek
Zenad0r
Sobek
16
5 / 1 / 8
9,827
893
5,737
15,047
19,293
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
droverrated
Chernobog
12
2 / 4 / 7
7,960
724
4,776
7,433
2,902
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
13
2 / 6 / 8
7,674
698
6,408
11,775
4,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
TPsycho
Tiamat
15
4 / 4 / 6
8,630
785
13,953
7,841
5,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 3 / 10
7,607
692
2,259
7,398
8,772
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
sggntphcm
Bastet
16
3 / 1 / 6
8,773
798
9,558
4,977
2,138
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anhur
xKid-Elix
Anhur
14
2 / 2 / 6
8,006
728
7,531
7,810
3,298
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
47
16
Kills
11
11
Deaths
16
46
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Mercury
2
6
8
1
W
Khepri
JayNibbles
Khepri
1
2
13
3.75
W
5
3
7
2.83
L
Tiamat
TPsycho
Tiamat
4
4
6
1.75
W
Janus
Varalt
Janus
3
1
11
8.5
W
Sobek
Zenad0r
Sobek
5
1
8
9
W
Chernobog
droverrated
Chernobog
2
4
7
1.38
L
0
3
10
1.67
L
Bastet
sggntphcm
Bastet
3
1
6
6
L
Anhur
xKid-Elix
Anhur
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,042
Damage
39,709
47,955
Taken
39,801
40,940
Mitigated
24,566
17,308
Healing
11,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
6,408
1,843
0
1,897
11,775
4,538
0
8,457
3,242
0
12,407
W
Khepri
JayNibbles
Khepri
4,870
223
1,712
3,295
12,305
12,758
196
2,853
9,186
12,127
0
W
9,607
2,985
608
3,293
9,307
4,417
783
4,927
4,152
20,962
0
L
Tiamat
TPsycho
Tiamat
13,953
1,272
0
766
7,841
5,820
290
5,385
2,341
23,395
0
W
Janus
Varalt
Janus
10,052
149
1,107
814
3,863
1,570
899
314
3,511
24,572
0
W
Sobek
Zenad0r
Sobek
5,737
273
1,710
4,231
15,047
19,293
204
3,696
11,011
12,062
0
W
Chernobog
droverrated
Chernobog
4,776
2,866
112
426
7,433
2,902
1,137
3,339
3,883
0
14,204
L
2,259
155
437
246
7,398
8,772
209
6,292
934
8,122
0
L
Bastet
sggntphcm
Bastet
9,558
1,554
887
1,353
4,977
2,138
135
3,887
1,072
0
19,832
L
Anhur
xKid-Elix
Anhur
7,531
4,740
3,060
3,154
7,810
3,298
780
5,756
1,946
0
16,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,496
Gold Earned
40,690
134
Minions Killed
100
0
Camps Cleared
0
1,130,885
Distance Traveled
1,024,218
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,674
698
13
1
0
194,387
0
W
Khepri
9,125
830
22
2
0
222,068
1
W
Freya
9,298
845
32
3
0
219,336
0
L
Tiamat
8,630
785
23
2
0
193,576
0
W
Janus
9,286
844
48
4
0
253,487
0
W
Sobek
9,827
893
14
1
0
241,357
0
W
Chernobog
7,960
724
18
2
0
194,637
0
L
Khepri
7,607
692
10
1
0
185,039
0
L
Bastet
8,773
798
28
3
0
257,117
3
L
Anhur
8,006
728
26
2
0
194,099
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role