Player Matchup

Cerberus
Cerberus
DELUXE10
Cerberus
Level 140
God Stats
3W - 0L
1,500 SR
Queue Stats
298W - 273L
1,756 Elo+
Party 1
Neith
Neith
ElRositaMC
Neith
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,740 Elo+
Party 1
Vulcan
Vulcan
ElTioJohnny
Vulcan
Level 123
God Stats
1W - 0L
1,725 SR
Queue Stats
41W - 25L
1,758 Elo+
Party 1
Ne Zha
Ne Zha
HenryBaer
Ne Zha
Level 102
God Stats
1W - 0L
1,762 SR
Queue Stats
19W - 7L
1,793 Elo+
Party 1
Charybdis
Charybdis
PeliRed6u6
Charybdis
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,818 Elo+
Party 1
Team Averages
Level 117
1,597 SR
1,773 Elo+

VS

Team Averages
Level 129
1,512 SR
1,510 Elo+
Atlas
Atlas
GumbyBG
Atlas
Level 129
God Stats
2W - 4L
1,500 SR
Queue Stats
324W - 351L
1,543 Elo+
Solo
Raijin
Raijin
Sakanachan57
Raijin
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 137L
1,555 Elo+
Solo
Fenrir
Fenrir
SingleRager
Fenrir
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
196W - 172L
1,503 Elo+
Party 2
Vamana
Vamana
SingleYumYum
Vamana
Level 147
God Stats
4W - 1L
1,562 SR
Queue Stats
171W - 147L
1,424 Elo+
Party 2
Ares
Ares
elmo456hug765
Ares
Level 138
God Stats
10W - 11L
1,500 SR
Queue Stats
499W - 524L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DELUXE10
Cerberus
20
4 / 4 / 20
13,107
690
20,528
40,174
52,909
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
20
7 / 4 / 18
13,525
712
17,886
11,683
5,768
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
20
7 / 5 / 14
13,364
703
29,553
13,073
6,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
HenryBaer
Ne Zha
20
6 / 5 / 16
13,373
704
20,822
14,249
8,045
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Charybdis
PeliRed6u6
Charybdis
20
6 / 5 / 8
13,348
703
23,041
12,910
6,669
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
GumbyBG
Atlas
19
1 / 5 / 12
12,560
661
15,474
22,424
35,549
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Raijin
17
2 / 9 / 9
11,705
616
9,370
16,126
6,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
20
15 / 6 / 7
14,822
780
19,636
33,794
33,106
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Vamana
20
4 / 5 / 14
13,684
720
18,482
27,778
30,518
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 5 / 11
10,892
573
10,973
22,739
19,165
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
76
30
Kills
23
23
Deaths
30
76
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DELUXE10
Cerberus
4
4
20
3.5
W
Neith
7
4
18
4
W
Vulcan
7
5
14
2.8
L
Atlas
GumbyBG
Atlas
1
5
12
1.4
W
Ne Zha
HenryBaer
Ne Zha
6
5
16
2.8
W
Charybdis
PeliRed6u6
Charybdis
6
5
8
2
L
Raijin
2
9
9
0.72
L
Fenrir
15
6
7
3.08
L
Vamana
4
5
14
2.2
L
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,830
Damage
73,935
92,089
Taken
122,861
80,155
Mitigated
125,268
37,923
Healing
40,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DELUXE10
Cerberus
20,528
2,265
213
18,437
40,174
52,909
347
16,516
23,182
40,368
0
W
Neith
17,886
5,819
3,877
3,248
11,683
5,768
1,161
4,986
6,643
0
27,220
W
Vulcan
29,553
11,128
2,436
3,150
13,073
6,764
1,351
5,797
7,178
67,608
0
L
Atlas
GumbyBG
Atlas
15,474
5,080
4,365
2,980
22,424
35,549
83
7,481
14,943
41,171
0
W
Ne Zha
HenryBaer
Ne Zha
20,822
2,569
454
3,597
14,249
8,045
1,484
4,157
9,968
126
38,897
W
Charybdis
PeliRed6u6
Charybdis
23,041
10,227
218
2,293
12,910
6,669
2,476
4,948
7,848
0
45,022
L
Raijin
9,370
921
1,052
364
16,126
6,930
1,008
9,576
6,550
27,805
0
L
Fenrir
19,636
3,098
2,671
10,913
33,794
33,106
684
10,101
23,693
1,108
34,425
L
Vamana
18,482
8,431
4,698
8,771
27,778
30,518
917
10,880
16,898
1,227
42,925
L
10,973
552
2,598
2,284
22,739
19,165
534
12,169
10,570
14,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,717
Gold Earned
63,663
210
Minions Killed
183
0
Camps Cleared
0
1,693,937
Distance Traveled
1,568,553
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,107
690
51
3
0
345,817
0
W
Neith
13,525
712
11
1
0
328,559
0
W
Vulcan
13,364
703
70
4
0
358,928
1
L
Atlas
12,560
661
39
2
0
317,662
0
W
Ne Zha
13,373
704
19
1
0
349,584
1
W
Charybdis
13,348
703
59
3
0
311,049
0
L
Raijin
11,705
616
48
3
0
254,440
3
L
Fenrir
14,822
780
28
1
0
328,244
0
L
Vamana
13,684
720
58
3
0
335,240
2
L
Ares
10,892
573
10
1
0
332,967
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role