Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
BillThrillstrum
Hercules
Level 118
God Stats
1W - 5L
1,050 SR
Queue Stats
40W - 59L
1,427 Elo+
Solo
Hades
Hades
RagingFenix007
Hades
Level 128
God Stats
23W - 15L
1,518 SR
Queue Stats
141W - 192L
1,413 Elo+
Solo
Kali
Kali
YARED_YAGAMI
Kali
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,485 Elo+
Solo
Team Averages
Level 126
1,414 SR
1,465 Elo+

VS

Team Averages
Level 117
1,533 SR
1,515 Elo+
Fafnir
Fafnir
 
Fafnir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
ABRAXASAMAEL
Ganesha
Level 95
God Stats
20W - 22L
1,874 SR
Queue Stats
957W - 957L
1,564 Elo+
Solo
Kali
Kali
CutiePatootieX
Kali
Level 108
God Stats
42W - 31L
1,538 SR
Queue Stats
264W - 231L
1,499 Elo+
Solo
Hel
Hel
DegenerateFun
Hel
Level 68
God Stats
36W - 40L
1,588 SR
Queue Stats
240W - 187L
1,597 Elo+
Solo
Xbalanque
Xbalanque
OutAbsentia
Xbalanque
Level 156
God Stats
8W - 9L
1,167 SR
Queue Stats
294W - 435L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
5 / 1 / 7
8,718
872
7,807
6,151
2,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sol
 
Sol
15
1 / 0 / 12
8,135
814
9,659
6,116
2,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
14
2 / 1 / 10
8,001
800
2,771
10,432
8,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 4 / 5
7,663
766
4,938
9,787
4,554
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 2 / 4
8,321
832
3,662
8,944
3,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
13
3 / 4 / 3
7,671
767
5,541
7,415
4,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
ABRAXASAMAEL
Ganesha
13
0 / 4 / 8
6,973
697
3,422
8,545
7,785
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
2 / 3 / 4
7,626
763
3,426
9,261
4,475
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 1 / 2
6,826
683
4,644
2,893
1,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
OutAbsentia
Xbalanque
15
3 / 1 / 3
8,126
813
12,276
7,856
3,072
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
28
13
Kills
8
8
Deaths
13
38
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
5
1
7
8.5
W
Sol
 
Sol
1
0
12
7
L
Fafnir
 
Fafnir
3
4
3
1.13
L
Ganesha
ABRAXASAMAEL
Ganesha
0
4
8
1
W
Hercules
2
1
10
7
L
2
3
4
1.33
L
0
1
2
1
L
Xbalanque
OutAbsentia
Xbalanque
3
1
3
4.5
W
2
4
5
1.13
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,837
Damage
29,309
41,430
Taken
35,970
21,102
Mitigated
21,371
9,778
Healing
9,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
7,807
4,184
0
0
6,151
2,183
496
1,883
4,118
0
35,777
W
Sol
 
Sol
9,659
3,926
0
2,162
6,116
2,537
3,665
2,093
3,913
30,388
2,452
L
Fafnir
 
Fafnir
5,541
1,089
0
1,164
7,415
4,881
0
3,416
3,978
9,574
0
L
Ganesha
ABRAXASAMAEL
Ganesha
3,422
158
163
1,091
8,545
7,785
0
3,280
5,180
12,761
0
W
Hercules
2,771
620
418
3,238
10,432
8,297
452
2,715
7,519
0
9,068
L
3,426
1,303
0
1,888
9,261
4,475
0
2,948
6,180
0
19,627
L
4,644
0
1,443
1,270
2,893
1,158
0
1,387
1,480
18,577
0
L
Xbalanque
OutAbsentia
Xbalanque
12,276
3,415
0
2,098
7,856
3,072
0
2,633
5,056
0
41,530
W
4,938
139
241
2,020
9,787
4,554
472
2,308
7,335
19,586
0
W
3,662
1,308
0
1,699
8,944
3,531
0
3,708
4,938
0
26,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,838
Gold Earned
37,222
197
Minions Killed
174
0
Camps Cleared
0
1,108,791
Distance Traveled
979,398
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,718
872
49
5
0
198,706
0
W
Sol
8,135
814
48
5
0
226,746
2
L
Fafnir
7,671
767
11
1
0
182,266
3
L
Ganesha
6,973
697
5
1
0
177,627
1
W
Hercules
8,001
800
18
2
0
232,122
1
L
Kali
7,626
763
42
4
0
227,795
0
L
Hel
6,826
683
42
4
0
174,549
0
L
Xbalanque
8,126
813
74
7
0
217,161
4
W
Hades
7,663
766
30
3
0
200,576
1
W
Kali
8,321
832
52
5
0
250,641
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role