Player Matchup

Cthulhu
Cthulhu
Crāsh
Cthulhu
Level 160
God Stats
6W - 7L
1,811 SR
Queue Stats
774W - 473L
1,788 Elo+
Party 1
The Morrigan
The Morrigan
CyanYoh
The Morrigan
Level 155
God Stats
10W - 7L
1,774 SR
Queue Stats
309W - 219L
1,720 Elo+
Party 1
Artemis
Artemis
HSVictory
Artemis
Level 147
God Stats
3W - 1L
1,500 SR
Queue Stats
295W - 189L
1,742 Elo+
Party 1
Thoth
Thoth
TetsujinX
Thoth
Level 159
God Stats
3W - 3L
1,500 SR
Queue Stats
22W - 20L
1,712 Elo+
Party 1
Da Ji
Da Ji
Ziraak
Da Ji
Level 160
God Stats
3W - 2L
1,945 SR
Queue Stats
82W - 49L
1,725 Elo+
Party 1
Team Averages
Level 156
1,706 SR
1,737 Elo+

VS

Team Averages
Level 121
1,571 SR
1,635 Elo+
Atlas
Atlas
BulgeMcSwaginton
Atlas
Level 156
God Stats
29W - 24L
1,676 SR
Queue Stats
387W - 347L
1,665 Elo+
Solo
Tsukuyomi
Tsukuyomi
JakeTheDohg
Tsukuyomi
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
33W - 39L
1,625 Elo+
Solo
Anhur
Anhur
Jayd210
Anhur
Level 78
God Stats
2W - 3L
1,500 SR
Queue Stats
147W - 141L
1,754 Elo+
Solo
Hercules
Hercules
JoustIsBoring
Hercules
Level 68
God Stats
1W - 0L
1,317 SR
Queue Stats
15W - 14L
1,479 Elo+
Solo
Scylla
Scylla
QXJK
Scylla
Level 143
God Stats
9W - 13L
1,864 SR
Queue Stats
625W - 601L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Crāsh
Cthulhu
18
3 / 4 / 2
11,523
524
17,667
19,721
27,130
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

The Morrigan
CyanYoh
The Morrigan
18
3 / 5 / 2
10,791
491
10,398
9,214
4,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
HSVictory
Artemis
16
0 / 6 / 2
9,952
452
9,286
13,713
3,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
TetsujinX
Thoth
15
3 / 5 / 1
9,936
452
8,327
15,318
4,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Ziraak
Da Ji
14
0 / 3 / 3
8,975
408
9,213
16,607
5,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 1 / 14
13,197
600
8,768
29,221
46,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
JakeTheDohg
Tsukuyomi
20
6 / 5 / 7
13,805
628
19,272
23,235
16,459
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Anhur
Jayd210
Anhur
20
5 / 0 / 9
14,288
649
9,460
16,217
6,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
JoustIsBoring
Hercules
20
4 / 1 / 14
13,507
614
10,860
20,380
15,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
QXJK
Scylla
20
6 / 2 / 7
14,002
636
7,324
8,797
3,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
74
9
Kills
23
23
Deaths
9
10
Assists
51
Player
Kills
Deaths
Assists
KDA
W
2
1
14
9
L
Cthulhu
Crāsh
Cthulhu
3
4
2
1
L
The Morrigan
CyanYoh
The Morrigan
3
5
2
0.8
L
Artemis
HSVictory
Artemis
0
6
2
0.17
W
Tsukuyomi
JakeTheDohg
Tsukuyomi
6
5
7
1.9
W
Anhur
Jayd210
Anhur
5
0
9
9.5
W
Hercules
JoustIsBoring
Hercules
4
1
14
11
W
Scylla
QXJK
Scylla
6
2
7
4.75
L
Thoth
TetsujinX
Thoth
3
5
1
0.7
L
Da Ji
Ziraak
Da Ji
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,891
Damage
55,684
74,573
Taken
97,850
45,302
Mitigated
87,610
13,903
Healing
32,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,768
2,452
518
7,785
29,221
46,159
948
5,601
23,620
44,815
0
L
Cthulhu
Crāsh
Cthulhu
17,667
1,014
463
3,835
19,721
27,130
37
2,370
17,351
83,585
0
L
The Morrigan
CyanYoh
The Morrigan
10,398
1,462
638
2,258
9,214
4,324
0
1,688
7,178
74,529
9,711
L
Artemis
HSVictory
Artemis
9,286
4,665
0
3,063
13,713
3,778
1,052
2,718
10,995
0
69,079
W
Tsukuyomi
JakeTheDohg
Tsukuyomi
19,272
5,489
0
6,826
23,235
16,459
1,597
14,727
7,871
0
95,794
W
Anhur
Jayd210
Anhur
9,460
4,038
0
7,797
16,217
6,471
4,766
4,329
11,679
0
120,211
W
Hercules
JoustIsBoring
Hercules
10,860
3,299
0
6,799
20,380
15,256
1,709
7,750
11,099
0
92,300
W
Scylla
QXJK
Scylla
7,324
519
0
3,061
8,797
3,265
3,299
5,317
3,480
123,118
0
L
Thoth
TetsujinX
Thoth
8,327
105
0
1,407
15,318
4,142
0
2,937
12,381
79,251
0
L
Da Ji
Ziraak
Da Ji
9,213
1,453
0
2,239
16,607
5,928
0
6,031
10,576
0
36,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,177
Gold Earned
68,799
662
Minions Killed
712
0
Camps Cleared
0
2,075,832
Distance Traveled
2,253,902
29
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
13,197
600
45
2
0
462,574
2
L
Cthulhu
11,523
524
177
8
0
430,144
7
L
The Morrigan
10,791
491
140
6
0
408,910
2
L
Artemis
9,952
452
140
6
0
388,606
7
W
Tsukuyomi
13,805
628
152
7
0
420,419
9
W
Anhur
14,288
649
194
9
0
424,480
9
W
Hercules
13,507
614
127
6
0
495,827
3
W
Scylla
14,002
636
194
9
0
450,602
7
L
Thoth
9,936
452
151
7
0
394,559
5
L
Da Ji
8,975
408
54
2
0
453,613
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role