Player Matchup

Ravana
Ravana
AD Chocotl
Ravana
Level 122
God Stats
11W - 12L
1,396 SR
Queue Stats
42W - 54L
1,296 Elo+
Party 1
Guan Yu
Guan Yu
HoofedWhale5504
Guan Yu
Level 108
God Stats
5W - 5L
1,469 SR
Queue Stats
226W - 242L
1,421 Elo+
Solo
Charybdis
Charybdis
Pan BG
Charybdis
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
121W - 139L
1,426 Elo+
Party 1
Xing Tian
Xing Tian
SMLegacy
Xing Tian
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,349 Elo+
Party 1
Ra
Ra
alucardtxX
Ra
Level 103
God Stats
3W - 0L
1,223 SR
Queue Stats
19W - 12L
1,546 Elo+
Party 1
Team Averages
Level 106
1,418 SR
1,407 Elo+

VS

Team Averages
Level 70
1,549 SR
1,574 Elo+
Kali
Kali
ArthvrrXCAFS
Kali
Level 52
God Stats
29W - 29L
1,568 SR
Queue Stats
77W - 97L
1,424 Elo+
Party 2
Nu Wa
Nu Wa
Joshshuwuh
Nu Wa
Level 108
God Stats
9W - 3L
1,477 SR
Queue Stats
83W - 66L
1,739 Elo+
Party 3
Gilgamesh
Gilgamesh
NivekS_S
Gilgamesh
Level 66
God Stats
5W - 8L
1,500 SR
Queue Stats
70W - 62L
1,500 Elo+
Party 3
Artio
Artio
QD_Chompy
Artio
Level 47
God Stats
1W - 2L
1,698 SR
Queue Stats
6W - 6L
1,802 Elo+
Party 3
Loki
Loki
WumboXCAFS
Loki
Level 76
God Stats
112W - 122L
1,502 SR
Queue Stats
332W - 375L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AD Chocotl
Ravana
15
7 / 1 / 12
9,920
584
14,233
8,610
3,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
6 / 2 / 6
10,012
589
10,551
14,426
12,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Pan BG
Charybdis
15
2 / 2 / 11
9,143
538
4,806
11,481
4,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
SMLegacy
Xing Tian
13
7 / 0 / 7
9,392
552
4,578
11,720
12,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
5 / 0 / 11
9,948
585
13,030
9,593
4,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 0
6,847
403
5,938
16,352
5,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Nu Wa
11
1 / 9 / 2
7,092
417
10,313
11,174
2,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
NivekS_S
Gilgamesh
12
2 / 6 / 0
7,995
470
8,051
12,527
8,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artio
QD_Chompy
Artio
10
0 / 3 / 1
6,839
402
2,539
13,716
9,403
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 3 / 0
8,020
472
6,929
9,882
2,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
8
27
Kills
5
5
Deaths
27
47
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ravana
AD Chocotl
Ravana
7
1
12
13
L
0
6
0
0
W
6
2
6
4.5
L
Nu Wa
1
9
2
0.22
L
Gilgamesh
NivekS_S
Gilgamesh
2
6
0
0.33
W
Charybdis
Pan BG
Charybdis
2
2
11
3.75
L
Artio
QD_Chompy
Artio
0
3
1
0.17
W
Xing Tian
SMLegacy
Xing Tian
7
0
7
10.5
L
2
3
0
0.67
W
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,198
Damage
33,770
55,830
Taken
63,651
37,094
Mitigated
28,369
26,545
Healing
10,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
AD Chocotl
Ravana
14,233
3,981
0
2,236
8,610
3,524
37
2,591
5,984
0
59,634
L
5,938
3,335
0
4,318
16,352
5,681
0
3,580
12,522
0
33,823
W
10,551
2,063
955
7,896
14,426
12,228
448
1,835
12,253
8,653
49,188
L
Nu Wa
10,313
2,123
0
624
11,174
2,317
76
3,439
7,502
50,413
0
L
Gilgamesh
NivekS_S
Gilgamesh
8,051
1,974
0
636
12,527
8,468
0
3,073
8,825
0
36,658
W
Charybdis
Pan BG
Charybdis
4,806
3,074
0
5,293
11,481
4,342
2,563
2,070
9,411
0
59,520
L
Artio
QD_Chompy
Artio
2,539
358
498
2,931
13,716
9,403
0
5,466
7,858
12,784
0
W
Xing Tian
SMLegacy
Xing Tian
4,578
805
0
1,600
11,720
12,918
668
2,801
8,777
22,160
0
L
6,929
2,303
0
1,562
9,882
2,500
1,172
3,102
6,693
0
50,295
W
13,030
1,037
3,202
5,363
9,593
4,082
742
3,555
6,002
67,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,415
Gold Earned
36,793
445
Minions Killed
310
0
Camps Cleared
0
1,700,468
Distance Traveled
1,603,569
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,920
584
85
5
0
374,235
4
L
Kali
6,847
403
76
4
0
326,298
0
W
Guan Yu
10,012
589
104
6
0
320,289
5
L
Nu Wa
7,092
417
65
4
0
298,206
0
L
Gilgamesh
7,995
470
67
4
0
305,168
4
W
Charybdis
9,143
538
111
7
0
300,738
2
L
Artio
6,839
402
17
1
0
348,276
1
W
Xing Tian
9,392
552
17
1
0
336,561
2
L
Loki
8,020
472
85
5
0
325,621
1
W
Ra
9,948
585
128
8
0
368,645
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role