Player Matchup

Kali
Kali
Gold V
Marsman08
Kali
Gold V
Level 160
God Stats
1W - 1L
1,868 SR
Queue Stats
33W - 17L
1,731 MMR
Solo
Bellona
Bellona
Gold V
VJumshark
Bellona
Gold V
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 20L
1,729 MMR
Solo
Chiron
Chiron
Gold II
YemojasDischarge
Chiron
Gold II
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 54L
1,736 MMR
Party 3
Freya
Freya
Gold II
godofmulch
Freya
Gold II
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,718 MMR
Party 3
Bacchus
Bacchus
Gold V
lSASAKIl
Bacchus
Gold V
Level 61
God Stats
5W - 5L
1,841 SR
Queue Stats
21W - 22L
1,729 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 105
1,642 SR
1,729 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 145
1,747 SR
1,729 MMR
Tyr
Tyr
Platinum V
ELDIOSPAPU
Tyr
Platinum V
Level 86
God Stats
9W - 11L
1,649 SR
Queue Stats
288W - 282L
1,728 MMR
Solo
Arachne
Arachne
Gold I
Kurtillo
Arachne
Gold I
Level 160
God Stats
16W - 6L
1,758 SR
Queue Stats
120W - 99L
1,870 MMR
Party 2
Rama
Rama
Gold I
MaybeLaPerra
Rama
Gold I
Level 159
God Stats
3W - 5L
1,488 SR
Queue Stats
46W - 40L
1,770 MMR
Party 1
Ullr
Ullr
Gold I
iluminomy
Ullr
Gold I
Level 160
God Stats
2W - 1L
1,781 SR
Queue Stats
131W - 134L
1,680 MMR
Party 1
Atlas
Atlas
Gold III
xBaesick
Atlas
Gold III
Level 160
God Stats
4W - 0L
2,059 SR
Queue Stats
34W - 27L
1,596 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
20
8 / 8 / 1
13,961
582
16,350
26,792
13,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
VJumshark
Bellona
15
0 / 8 / 3
9,861
411
10,012
29,750
29,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 4 / 4
10,190
425
16,528
15,064
5,869
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Freya
17
0 / 6 / 1
10,360
432
4,128
15,661
6,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
lSASAKIl
Bacchus
14
1 / 6 / 7
9,771
407
11,546
23,892
35,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
CliodhnaBastetThothGanesha

VS

Bans
ArtioSolApolloOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 12
15,663
653
19,631
23,762
30,606
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
Kurtillo
Arachne
20
10 / 2 / 11
15,799
658
18,356
23,693
18,192
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

20
9 / 2 / 9
17,743
739
25,160
22,764
9,675
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ullr
20
3 / 2 / 10
14,961
623
14,358
13,032
5,739
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
xBaesick
Atlas
18
4 / 2 / 12
14,131
589
12,933
24,289
34,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
86
10
Kills
32
32
Deaths
10
16
Assists
54
Player
Kills
Deaths
Assists
KDA
W
6
2
12
6
W
Arachne
Kurtillo
Arachne
10
2
11
7.75
L
Kali
8
8
1
1.06
W
9
2
9
6.75
L
Bellona
VJumshark
Bellona
0
8
3
0.19
L
1
4
4
0.75
L
Freya
0
6
1
0.08
W
Ullr
3
2
10
4
L
Bacchus
lSASAKIl
Bacchus
1
6
7
0.75
W
Atlas
xBaesick
Atlas
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,564
Damage
90,438
111,159
Taken
107,540
91,420
Mitigated
98,696
23,419
Healing
54,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,631
2,153
0
10,436
23,762
30,606
214
2,325
20,117
0
83,090
W
Arachne
Kurtillo
Arachne
18,356
10,133
0
14,110
23,693
18,192
6,582
4,084
19,609
0
143,761
L
Kali
16,350
8,058
0
6,542
26,792
13,391
0
1,561
25,231
0
93,847
W
25,160
22,240
0
17,232
22,764
9,675
4,595
3,816
18,948
0
182,636
L
Bellona
VJumshark
Bellona
10,012
2,033
270
7,123
29,750
29,942
0
1,174
28,576
0
66,857
L
16,528
7,071
940
2,990
15,064
5,869
0
3,678
11,355
0
85,481
L
Freya
4,128
1,350
0
3,991
15,661
6,538
0
1,267
14,394
66,953
0
W
Ullr
14,358
5,447
0
4,165
13,032
5,739
4,845
2,648
10,384
0
108,346
L
Bacchus
lSASAKIl
Bacchus
11,546
1,224
0
1,563
23,892
35,680
0
5,222
18,670
44,699
0
W
Atlas
xBaesick
Atlas
12,933
4,683
551
7,953
24,289
34,484
276
4,961
19,328
52,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,143
Gold Earned
78,297
633
Minions Killed
791
0
Camps Cleared
0
2,215,837
Distance Traveled
2,442,880
26
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
15,663
653
143
6
0
531,870
1
W
Arachne
15,799
658
167
7
0
540,309
2
L
Kali
13,961
582
154
6
0
442,589
2
W
Rama
17,743
739
240
10
0
437,188
8
L
Bellona
9,861
411
127
5
0
421,695
1
L
Chiron
10,190
425
182
8
0
439,335
5
L
Freya
10,360
432
130
5
0
432,121
8
W
Ullr
14,961
623
174
7
0
484,878
6
L
Bacchus
9,771
407
40
2
0
480,097
10
W
Atlas
14,131
589
67
3
0
448,635
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role