Player Matchup

Ra
Ra
FantoSpaceMan
Ra
Level 127
God Stats
6W - 4L
1,500 SR
Queue Stats
302W - 312L
1,484 Elo+
Party 2
Cthulhu
Cthulhu
JaylikesDoobies
Cthulhu
Level 109
God Stats
3W - 4L
1,307 SR
Queue Stats
117W - 130L
1,425 Elo+
Party 2
Cliodhna
Cliodhna
Mythicaleo
Cliodhna
Level 128
God Stats
17W - 10L
1,546 SR
Queue Stats
435W - 450L
1,481 Elo+
Solo
Chaac
Chaac
hulkmanboy
Chaac
Level 142
God Stats
80W - 48L
1,396 SR
Queue Stats
235W - 227L
1,452 Elo+
Solo
Jing Wei
Jing Wei
jaggedglass55
Jing Wei
Level 92
God Stats
1W - 3L
1,288 SR
Queue Stats
23W - 30L
1,451 Elo+
Solo
Team Averages
Level 120
1,407 SR
1,459 Elo+

VS

Team Averages
Level 95
1,607 SR
1,586 Elo+
Cthulhu
Cthulhu
Dracchus
Cthulhu
Level 112
God Stats
8W - 5L
1,755 SR
Queue Stats
353W - 360L
1,528 Elo+
Solo
Nu Wa
Nu Wa
FT Sliferks
Nu Wa
Level 108
God Stats
8W - 4L
1,816 SR
Queue Stats
112W - 97L
1,566 Elo+
Party 1
Danzaburou
Danzaburou
FT Starboy
Danzaburou
Level 68
God Stats
9W - 4L
1,772 SR
Queue Stats
92W - 69L
1,566 Elo+
Party 1
Gilgamesh
Gilgamesh
NismoKing-
Gilgamesh
Level 79
God Stats
3W - 4L
1,380 SR
Queue Stats
30W - 20L
1,787 Elo+
Solo
Fenrir
Fenrir
Shadowgate10
Fenrir
Level 109
God Stats
8W - 14L
1,311 SR
Queue Stats
179W - 165L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 7
12,605
600
13,101
13,446
6,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
1 / 0 / 7
10,354
493
7,087
13,567
16,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
Mythicaleo
Cliodhna
18
10 / 2 / 2
11,952
569
14,113
16,007
5,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
20
6 / 0 / 4
12,807
610
12,156
17,234
16,605
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
jaggedglass55
Jing Wei
17
1 / 3 / 3
10,436
497
8,457
13,262
4,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dracchus
Cthulhu
15
0 / 7 / 1
9,209
439
9,836
17,831
22,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
3 / 5 / 2
11,321
539
13,849
12,601
4,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
FT Starboy
Danzaburou
15
2 / 4 / 2
9,213
439
10,327
14,139
4,330
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
NismoKing-
Gilgamesh
14
0 / 3 / 3
8,874
423
5,963
18,714
13,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
17
1 / 5 / 1
9,554
455
5,496
15,238
6,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
24
Kills
6
6
Deaths
24
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Dracchus
Cthulhu
0
7
1
0.07
L
3
5
2
0.8
L
Danzaburou
FT Starboy
Danzaburou
2
4
2
0.75
W
6
1
7
9.5
W
1
0
7
4.5
W
Cliodhna
Mythicaleo
Cliodhna
10
2
2
5.5
L
Gilgamesh
NismoKing-
Gilgamesh
0
3
3
0.5
L
Fenrir
1
5
1
0.3
W
Chaac
6
0
4
8
W
Jing Wei
jaggedglass55
Jing Wei
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,914
Damage
45,471
73,516
Taken
78,523
50,129
Mitigated
50,879
34,521
Healing
20,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Dracchus
Cthulhu
9,836
407
0
3,322
17,831
22,620
0
2,628
15,203
57,963
0
L
13,849
1,928
0
1,654
12,601
4,398
0
6,194
6,407
89,909
0
L
Danzaburou
FT Starboy
Danzaburou
10,327
3,086
0
4,871
14,139
4,330
686
5,123
9,016
0
60,431
W
13,101
929
4,150
7,399
13,446
6,325
1,638
3,580
9,628
108,539
0
W
7,087
277
1,123
3,034
13,567
16,769
402
2,530
10,852
45,951
0
W
Cliodhna
Mythicaleo
Cliodhna
14,113
1,798
0
5,592
16,007
5,787
533
4,658
11,122
0
91,980
L
Gilgamesh
NismoKing-
Gilgamesh
5,963
1,438
158
4,726
18,714
13,377
454
4,012
14,702
0
35,774
L
Fenrir
5,496
691
0
6,183
15,238
6,154
0
2,231
13,007
0
73,466
W
Chaac
12,156
2,020
0
8,120
17,234
16,605
9
8,873
7,258
0
87,082
W
Jing Wei
jaggedglass55
Jing Wei
8,457
5,826
0
5,103
13,262
4,643
1,428
2,201
10,971
0
70,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,154
Gold Earned
48,171
719
Minions Killed
551
0
Camps Cleared
0
2,079,044
Distance Traveled
1,808,548
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,209
439
121
6
0
311,984
0
L
Nu Wa
11,321
539
167
8
0
376,361
0
L
Danzaburou
9,213
439
93
4
0
338,192
0
W
Ra
12,605
600
207
10
0
429,209
3
W
Cthulhu
10,354
493
59
3
0
413,669
3
W
Cliodhna
11,952
569
136
6
0
427,351
3
L
Gilgamesh
8,874
423
55
3
0
383,811
3
L
Fenrir
9,554
455
115
5
0
398,200
6
W
Chaac
12,807
610
179
9
0
424,960
9
W
Jing Wei
10,436
497
138
7
0
383,855
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role