Player Matchup

King Arthur
King Arthur
BABY_FUE_FUE
King Arthur
Level 123
God Stats
21W - 19L
1,606 SR
Queue Stats
39W - 45L
1,529 Elo+
Party 1
Xbalanque
Xbalanque
FoHaWk GuY 14
Xbalanque
Level 61
God Stats
30W - 14L
1,210 SR
Queue Stats
177W - 148L
1,594 Elo+
Party 3
Mulan
Mulan
Jerrybear24
Mulan
Level 104
God Stats
4W - 5L
1,435 SR
Queue Stats
46W - 55L
1,475 Elo+
Party 1
Geb
Geb
TyFrom615
Geb
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,547 Elo+
Party 1
Merlin
Merlin
imHUTCH0913
Merlin
Level 141
God Stats
0W - 3L
1,500 SR
Queue Stats
126W - 99L
1,519 Elo+
Party 3
Team Averages
Level 99
1,450 SR
1,533 Elo+

VS

Team Averages
Level 114
1,543 SR
1,473 Elo+
Hercules
Hercules
 
Hercules
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
WonkiestCheese5
Scylla
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
201W - 184L
1,448 Elo+
Solo
Osiris
Osiris
XxAbehXx
Osiris
Level 140
God Stats
7W - 1L
1,881 SR
Queue Stats
93W - 94L
1,474 Elo+
Party 2
Sun Wukong
Sun Wukong
prokiller1234589
Sun Wukong
Level 82
God Stats
14W - 16L
1,333 SR
Queue Stats
207W - 214L
1,450 Elo+
Solo
Hou Yi
Hou Yi
yMacaroV
Hou Yi
Level 135
God Stats
2W - 0L
1,500 SR
Queue Stats
95W - 93L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BABY_FUE_FUE
King Arthur
16
4 / 3 / 0
10,136
507
13,263
19,202
12,342
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
FoHaWk GuY 14
Xbalanque
16
0 / 6 / 2
9,429
471
7,205
13,823
4,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 5 / 3
9,642
482
8,802
18,327
12,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 5 / 1
8,590
430
5,316
14,001
12,089
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
17
2 / 3 / 3
10,451
523
11,448
8,992
3,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
4 / 0 / 15
10,604
530
7,493
10,828
10,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 4 / 4
9,949
497
4,582
10,602
3,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
XxAbehXx
Osiris
17
5 / 2 / 8
10,455
523
11,637
15,235
12,427
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
prokiller1234589
Sun Wukong
17
1 / 3 / 7
10,238
512
16,251
18,491
12,403
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
yMacaroV
Hou Yi
18
11 / 0 / 5
11,938
597
14,195
11,975
4,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
61
9
Kills
22
22
Deaths
9
9
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
0
15
11.5
L
King Arthur
BABY_FUE_FUE
King Arthur
4
3
0
1.33
L
Xbalanque
FoHaWk GuY 14
Xbalanque
0
6
2
0.17
L
2
5
3
0.7
L
1
5
1
0.3
W
1
4
4
0.75
W
Osiris
XxAbehXx
Osiris
5
2
8
4.5
L
Merlin
2
3
3
1.17
W
Sun Wukong
prokiller1234589
Sun Wukong
1
3
7
1.5
W
Hou Yi
yMacaroV
Hou Yi
11
0
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,034
Damage
54,158
74,345
Taken
67,131
45,396
Mitigated
43,948
15,260
Healing
22,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,493
2,072
555
3,930
10,828
10,664
0
3,769
6,751
0
36,062
L
King Arthur
BABY_FUE_FUE
King Arthur
13,263
1,736
0
3,469
19,202
12,342
0
1,273
17,929
0
74,691
L
Xbalanque
FoHaWk GuY 14
Xbalanque
7,205
3,540
0
3,133
13,823
4,978
0
0
13,823
0
69,538
L
8,802
1,775
0
6,537
18,327
12,647
0
1,253
17,074
0
69,829
L
5,316
505
0
1,036
14,001
12,089
0
1,097
12,904
19,130
1,260
W
4,582
843
0
1,475
10,602
3,536
0
4,326
5,944
65,405
0
W
Osiris
XxAbehXx
Osiris
11,637
5,958
0
4,815
15,235
12,427
0
4,327
10,744
0
73,034
L
Merlin
11,448
1,089
0
1,085
8,992
3,340
0
1,101
7,891
72,250
0
W
Sun Wukong
prokiller1234589
Sun Wukong
16,251
3,182
0
8,836
18,491
12,403
0
1,514
16,794
0
76,221
W
Hou Yi
yMacaroV
Hou Yi
14,195
9,996
0
3,124
11,975
4,918
1,045
1,872
9,743
0
87,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,248
Gold Earned
53,184
565
Minions Killed
583
0
Camps Cleared
0
1,911,094
Distance Traveled
2,051,047
16
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,604
530
58
3
0
413,991
9
L
King Arthur
10,136
507
130
7
0
385,729
4
L
Xbalanque
9,429
471
129
6
0
341,111
1
L
Mulan
9,642
482
116
6
0
414,381
5
L
Geb
8,590
430
35
2
0
400,944
1
W
Scylla
9,949
497
127
6
0
381,049
5
W
Osiris
10,455
523
111
6
0
440,308
5
L
Merlin
10,451
523
155
8
0
368,929
5
W
Sun Wukong
10,238
512
145
7
0
419,085
4
W
Hou Yi
11,938
597
142
7
0
396,614
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role