Player Matchup

Susano
Susano
Bronze III
ImYourCalamity
Susano
Bronze III
Level 60
God Stats
4W - 2L
1,877 SR
Queue Stats
18W - 8L
1,531 MMR
Solo
Hades
Hades
Silver II
RPottsy17
Hades
Silver II
Level 69
God Stats
4W - 3L
1,500 SR
Queue Stats
8W - 10L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
Sir ClapsAll
Sun Wukong
Gold IV
Level 157
God Stats
4W - 3L
1,500 SR
Queue Stats
178W - 191L
1,499 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 95
1,626 SR
1,510 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 101
1,591 SR
1,446 MMR
Vamana
Vamana
Silver III
HeraMIDD
Vamana
Silver III
Level 85
God Stats
15W - 7L
1,752 SR
Queue Stats
28W - 25L
1,377 MMR
Party 1
Hercules
Hercules
Silver III
Lilsleezy2502
Hercules
Silver III
Level 99
God Stats
8W - 10L
1,445 SR
Queue Stats
35W - 31L
1,450 MMR
Party 1
Nu Wa
Nu Wa
Silver II
OGmudddy
Nu Wa
Silver II
Level 118
God Stats
2W - 2L
1,576 SR
Queue Stats
35W - 29L
1,511 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 5
12,813
674
22,701
16,837
6,752
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hades
RPottsy17
Hades
17
2 / 0 / 4
11,778
620
8,555
14,994
7,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Sir ClapsAll
Sun Wukong
17
5 / 4 / 6
12,777
672
15,092
24,319
19,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
AtlasFenrirBastetGilgameshScylla

VS

Bans
GebBacchusHorusCthulhuOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
HeraMIDD
Vamana
17
2 / 0 / 2
11,895
626
12,976
18,761
18,974
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hercules
Lilsleezy2502
Hercules
16
2 / 4 / 3
11,307
595
14,719
20,459
17,100
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
OGmudddy
Nu Wa
15
2 / 7 / 4
11,351
597
18,246
14,130
3,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
11
Kills
6
6
Deaths
11
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Vamana
HeraMIDD
Vamana
2
0
2
3
W
4
2
5
3.25
L
Hercules
Lilsleezy2502
Hercules
2
4
3
0.88
L
Nu Wa
OGmudddy
Nu Wa
2
7
4
0.57
W
Hades
RPottsy17
Hades
2
0
4
4
W
Sun Wukong
Sir ClapsAll
Sun Wukong
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,348
Damage
45,941
56,150
Taken
53,350
33,514
Mitigated
39,712
16,900
Healing
11,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
HeraMIDD
Vamana
12,976
4,375
0
5,117
18,761
18,974
603
3,006
14,824
0
44,950
W
22,701
3,928
0
2,687
16,837
6,752
467
4,458
11,993
0
74,804
L
Hercules
Lilsleezy2502
Hercules
14,719
2,819
0
4,809
20,459
17,100
171
4,628
14,803
5,453
37,418
L
Nu Wa
OGmudddy
Nu Wa
18,246
6,694
103
1,154
14,130
3,638
308
250
13,603
50,421
0
W
Hades
RPottsy17
Hades
8,555
1,925
1,287
8,544
14,994
7,376
694
6,549
8,269
47,114
0
W
Sun Wukong
Sir ClapsAll
Sun Wukong
15,092
2,227
1,420
2,962
24,319
19,386
188
7,919
15,840
0
62,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,368
Gold Earned
34,553
283
Minions Killed
197
11
Camps Cleared
7
1,073,826
Distance Traveled
1,049,576
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
11,895
626
73
4
3
364,912
6
W
Susano
12,813
674
108
6
6
385,906
1
L
Hercules
11,307
595
42
2
1
378,039
6
L
Nu Wa
11,351
597
82
4
3
306,625
3
W
Hades
11,778
620
106
6
2
310,897
2
W
Sun Wukong
12,777
672
69
4
3
377,023
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role