Player Matchup

Da Ji
Da Ji
CrispyYG
Da Ji
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 46L
1,443 Elo+
Solo
Tyr
Tyr
HappeyGuns
Tyr
Level 123
God Stats
5W - 6L
1,500 SR
Queue Stats
231W - 229L
1,493 Elo+
Party 1
Charybdis
Charybdis
Indubitable1349
Charybdis
Level 27
God Stats
7W - 7L
1,819 SR
Queue Stats
66W - 67L
1,561 Elo+
Party 1
Ra
Ra
Slow Metabolism
Ra
Level 120
God Stats
4W - 1L
1,500 SR
Queue Stats
48W - 45L
1,498 Elo+
Party 1
Khepri
Khepri
Thicc_Sandwicc
Khepri
Level 122
God Stats
7W - 11L
1,342 SR
Queue Stats
44W - 39L
1,440 Elo+
Solo
Team Averages
Level 88
1,532 SR
1,487 Elo+

VS

Team Averages
Level 70
1,552 SR
1,432 Elo+
Cliodhna
Cliodhna
Garbage_Sauce66
Cliodhna
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 35L
1,494 Elo+
Solo
Heimdallr
Heimdallr
IME-xMOOKIE
Heimdallr
Level 90
God Stats
1W - 4L
1,500 SR
Queue Stats
21W - 23L
1,195 Elo+
Solo
Vamana
Vamana
Jqlik
Vamana
Level 26
God Stats
8W - 7L
1,408 SR
Queue Stats
22W - 28L
1,416 Elo+
Party 2
Geb
Geb
PRRobin22
Geb
Level 89
God Stats
5W - 1L
1,630 SR
Queue Stats
122W - 109L
1,530 Elo+
Party 2
Sol
Sol
scoobifier
Sol
Level 85
God Stats
6W - 4L
1,721 SR
Queue Stats
56W - 58L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
CrispyYG
Da Ji
12
1 / 1 / 2
7,648
510
1,654
7,814
2,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 0 / 0
9,320
621
4,519
6,396
5,446
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Charybdis
Indubitable1349
Charybdis
15
3 / 1 / 2
8,505
567
9,251
6,184
2,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
6 / 2 / 1
9,215
614
9,414
10,067
4,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 0 / 7
8,167
544
7,092
9,076
7,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
11
2 / 6 / 0
6,910
461
4,054
10,647
3,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
IME-xMOOKIE
Heimdallr
11
0 / 3 / 2
6,431
429
4,504
10,668
2,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
Jqlik
Vamana
14
0 / 0 / 0
7,663
511
2,221
8,026
3,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
0 / 1 / 3
6,595
440
4,610
11,081
7,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 2 / 2
8,224
548
8,756
9,320
2,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
12
Kills
4
4
Deaths
12
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Da Ji
CrispyYG
Da Ji
1
1
2
2
L
Cliodhna
2
6
0
0.33
W
2
0
0
2
L
Heimdallr
IME-xMOOKIE
Heimdallr
0
3
2
0.33
W
Charybdis
Indubitable1349
Charybdis
3
1
2
4
L
Vamana
Jqlik
Vamana
0
0
0
0
L
0
1
3
1.5
W
6
2
1
3.25
W
0
0
7
3.5
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,930
Damage
24,145
39,537
Taken
49,742
21,706
Mitigated
19,277
18,136
Healing
18,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
CrispyYG
Da Ji
1,654
494
0
3,838
7,814
2,780
0
2,104
5,710
0
38,293
L
Cliodhna
4,054
781
0
3,278
10,647
3,225
0
3,223
7,312
0
36,059
W
4,519
307
0
2,150
6,396
5,446
474
458
5,542
0
63,164
L
Heimdallr
IME-xMOOKIE
Heimdallr
4,504
1,661
0
3,177
10,668
2,798
0
4,138
6,484
0
40,046
W
Charybdis
Indubitable1349
Charybdis
9,251
3,909
0
3,537
6,184
2,002
1,300
1,392
4,792
0
69,991
L
Vamana
Jqlik
Vamana
2,221
308
0
3,782
8,026
3,966
0
170
7,856
0
53,088
L
4,610
362
603
3,070
11,081
7,035
27
4,930
6,017
19,079
0
W
9,414
1,437
1,257
4,307
10,067
4,213
495
5,590
4,477
62,088
0
W
7,092
465
0
3,047
9,076
7,265
326
3,822
5,254
22,163
6,729
L
8,756
2,193
0
4,397
9,320
2,253
901
2,632
6,608
61,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,855
Gold Earned
35,823
525
Minions Killed
389
0
Camps Cleared
0
1,464,367
Distance Traveled
1,412,249
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,648
510
80
5
0
275,077
2
L
Cliodhna
6,910
461
66
4
0
295,451
0
W
Tyr
9,320
621
142
9
0
276,040
0
L
Heimdallr
6,431
429
68
5
0
259,802
1
W
Charybdis
8,505
567
114
8
0
272,484
6
L
Vamana
7,663
511
126
8
0
280,374
0
L
Geb
6,595
440
18
1
0
302,526
6
W
Ra
9,215
614
130
9
0
321,786
4
W
Khepri
8,167
544
59
4
0
318,980
2
L
Sol
8,224
548
111
7
0
274,096
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role