Player Matchup

Chaac
Chaac
IAmSadsquatch
Chaac
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 16L
1,562 Elo+
Solo
Nu Wa
Nu Wa
Kyl4rSt3rn
Nu Wa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,396 Elo+
Solo
Guan Yu
Guan Yu
TaylorsVersion
Guan Yu
Level 18
God Stats
2W - 0L
1,715 SR
Queue Stats
68W - 8L
1,948 Elo+
Party 1
Hou Yi
Hou Yi
TheHoly1
Hou Yi
Level 146
God Stats
3W - 0L
1,897 SR
Queue Stats
83W - 13L
1,950 Elo+
Party 1
Bastet
Bastet
p0wnstar420
Bastet
Level 25
God Stats
8W - 8L
1,515 SR
Queue Stats
141W - 158L
1,486 Elo+
Solo
Team Averages
Level 49
1,625 SR
1,668 Elo+

VS

Team Averages
Level 130
1,562 SR
1,641 Elo+
Nike
Nike
 
Nike
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Vcheron
Hercules
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 72L
1,570 Elo+
Party 2
Vulcan
Vulcan
abyssman77
Vulcan
Level 160
God Stats
1W - 2L
1,463 SR
Queue Stats
56W - 47L
1,675 Elo+
Party 2
Chang'e
Chang'e
henriqueluna
Chang'e
Level 159
God Stats
2W - 3L
1,845 SR
Queue Stats
123W - 93L
1,630 Elo+
Party 2
Eset
Eset
lol10745
Eset
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 43L
1,830 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 13
11,079
692
8,797
22,981
23,789
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
19
5 / 5 / 14
11,609
726
24,128
12,015
5,333
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
0 / 3 / 19
10,556
660
10,058
18,625
24,811
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
TheHoly1
Hou Yi
19
6 / 3 / 14
12,125
758
21,094
18,686
9,594
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Bastet
19
8 / 4 / 9
11,583
724
17,060
13,922
6,489
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
20
6 / 3 / 13
11,671
729
11,205
19,971
22,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
Vcheron
Hercules
19
7 / 4 / 10
11,424
714
13,240
23,123
28,828
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
abyssman77
Vulcan
20
8 / 3 / 9
12,186
762
18,273
12,925
5,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
henriqueluna
Chang'e
18
1 / 4 / 16
10,421
651
14,507
16,942
19,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eset
15
1 / 8 / 16
10,097
631
7,440
14,690
5,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
87
22
Kills
23
23
Deaths
22
69
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
6
3
13
4.17
W
3
8
13
1.19
W
Nu Wa
5
5
14
2.4
W
0
3
19
3.17
W
Hou Yi
TheHoly1
Hou Yi
6
3
14
4.33
L
Hercules
Vcheron
Hercules
7
4
10
3
L
Vulcan
abyssman77
Vulcan
8
3
9
4.17
L
Chang'e
henriqueluna
Chang'e
1
4
16
2.25
L
Eset
1
8
16
1.13
W
Bastet
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,137
Damage
64,665
86,229
Taken
87,651
70,016
Mitigated
82,176
38,902
Healing
32,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
11,205
438
1,261
2,496
19,971
22,463
134
6,935
12,606
0
19,045
W
8,797
1,540
1,255
7,434
22,981
23,789
224
11,438
11,157
0
21,264
W
Nu Wa
24,128
4,858
776
434
12,015
5,333
1,671
5,849
5,893
43,232
0
W
10,058
1,200
10,931
8,627
18,625
24,811
269
8,560
9,485
0
22,895
W
Hou Yi
TheHoly1
Hou Yi
21,094
11,626
589
5,403
18,686
9,594
2,918
7,744
10,350
0
58,897
L
Hercules
Vcheron
Hercules
13,240
2,084
2,093
7,406
23,123
28,828
726
5,226
17,516
0
25,808
L
Vulcan
abyssman77
Vulcan
18,273
6,325
1,295
1,664
12,925
5,612
1,000
2,761
9,949
59,755
0
L
Chang'e
henriqueluna
Chang'e
14,507
510
8,267
5,185
16,942
19,684
750
4,143
12,554
34,748
0
L
Eset
7,440
301
1,857
966
14,690
5,589
613
3,515
10,898
13,468
0
W
Bastet
17,060
2,494
1,161
2,292
13,922
6,489
503
6,629
7,096
0
30,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,952
Gold Earned
55,799
198
Minions Killed
185
0
Camps Cleared
0
1,617,535
Distance Traveled
1,433,574
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
11,671
729
20
1
0
299,948
4
W
Chaac
11,079
692
26
2
0
317,245
4
W
Nu Wa
11,609
726
28
2
0
294,611
4
W
Guan Yu
10,556
660
24
2
0
344,799
0
W
Hou Yi
12,125
758
94
6
0
295,609
0
L
Hercules
11,424
714
27
2
0
294,997
0
L
Vulcan
12,186
762
80
5
0
323,537
0
L
Chang'e
10,421
651
42
3
0
284,239
1
L
Eset
10,097
631
16
1
0
230,853
0
W
Bastet
11,583
724
26
2
0
365,271
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role