Player Matchup

Mercury
Mercury
Baburtukmanq
Mercury
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 78L
1,330 Elo+
Party 2
Nu Wa
Nu Wa
ChecoGallardo81
Nu Wa
Level 127
God Stats
22W - 31L
1,429 SR
Queue Stats
107W - 146L
1,559 Elo+
Solo
Hou Yi
Hou Yi
Kenshiro00900
Hou Yi
Level 125
God Stats
4W - 2L
1,809 SR
Queue Stats
8W - 6L
1,616 Elo+
Party 3
Thor
Thor
NuSuntTiganRoman
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 85L
1,361 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Roshay5
Kumbhakarna
Level 105
God Stats
1W - 2L
1,321 SR
Queue Stats
7W - 6L
1,546 Elo+
Party 3
Team Averages
Level 90
1,512 SR
1,482 Elo+

VS

Team Averages
Level 89
1,462 SR
1,613 Elo+
Achilles
Achilles
 
Achilles
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Fakir7
Agni
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 62L
1,576 Elo+
Solo
Ullr
Ullr
zombie44
Ullr
Level 41
God Stats
1W - 0L
1,312 SR
Queue Stats
2W - 1L
1,546 Elo+
Solo
Bakasura
Bakasura
zorro86
Bakasura
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,941 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Baburtukmanq
Mercury
14
3 / 2 / 3
8,023
729
4,572
6,542
2,341
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
1 / 9 / 2
8,205
746
9,227
13,064
4,241
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
4 / 7 / 4
9,317
847
11,025
13,427
5,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 1 / 0
7,227
657
2,183
4,068
1,560
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kumbhakarna
Roshay5
Kumbhakarna
13
0 / 7 / 5
7,556
687
3,138
13,407
11,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
9 / 1 / 4
9,758
887
6,441
14,197
15,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baron Samedi
 
Baron Samedi
15
2 / 5 / 11
9,118
829
10,163
11,079
8,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Agni
Fakir7
Agni
16
1 / 1 / 10
9,626
875
6,177
7,200
2,904
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
17
5 / 1 / 6
10,050
914
8,160
8,217
3,863
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
zorro86
Bakasura
18
9 / 2 / 9
11,065
1,006
13,667
12,060
7,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
66
10
Kills
26
26
Deaths
10
14
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
9
1
4
11
W
Baron Samedi
 
Baron Samedi
2
5
11
1.5
L
Mercury
Baburtukmanq
Mercury
3
2
3
2.25
L
1
9
2
0.22
W
Agni
Fakir7
Agni
1
1
10
6
L
4
7
4
0.86
L
2
1
0
2
L
Kumbhakarna
Roshay5
Kumbhakarna
0
7
5
0.36
W
Ullr
5
1
6
8
W
Bakasura
zorro86
Bakasura
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,145
Damage
44,608
50,508
Taken
52,753
25,200
Mitigated
38,174
5,822
Healing
17,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
6,441
2,863
0
4,333
14,197
15,267
1,112
3,561
10,636
0
17,945
W
Baron Samedi
 
Baron Samedi
10,163
1,053
1,732
2,331
11,079
8,936
816
1,841
9,238
28,771
0
L
Mercury
Baburtukmanq
Mercury
4,572
622
0
742
6,542
2,341
0
2,631
3,576
0
12,026
L
9,227
2,238
131
2,343
13,064
4,241
868
3,243
8,705
38,588
0
W
Agni
Fakir7
Agni
6,177
664
0
2,842
7,200
2,904
2,929
1,444
5,756
43,468
0
L
11,025
5,047
0
1,781
13,427
5,095
390
3,409
9,171
0
35,990
L
2,183
158
0
363
4,068
1,560
0
1,346
2,722
0
6,979
L
Kumbhakarna
Roshay5
Kumbhakarna
3,138
187
0
462
13,407
11,963
0
5,608
6,581
9,360
0
W
Ullr
8,160
3,084
0
1,844
8,217
3,863
5,015
2,942
5,275
0
38,357
W
Bakasura
zorro86
Bakasura
13,667
10,051
0
4,907
12,060
7,204
1,994
2,577
9,483
0
43,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,328
Gold Earned
49,617
169
Minions Killed
288
0
Camps Cleared
0
1,011,139
Distance Traveled
1,175,942
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,758
887
22
2
0
229,981
2
W
Baron Samedi
9,118
829
39
4
0
201,226
0
L
Mercury
8,023
729
24
2
0
242,266
1
L
Nu Wa
8,205
746
53
5
0
182,878
3
W
Agni
9,626
875
81
7
0
222,450
3
L
Hou Yi
9,317
847
69
6
0
203,952
2
L
Thor
7,227
657
14
1
0
188,067
1
L
Kumbhakarna
7,556
687
9
1
0
193,976
3
W
Ullr
10,050
914
70
6
0
235,044
2
W
Bakasura
11,065
1,006
76
7
0
287,241
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role