Player Matchup

Olorun
Olorun
Shiinzae
Olorun
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 84L
1,644 Elo+
Party 1
Odin
Odin
Velix760
Odin
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,537 Elo+
Party 1
Ganesha
Ganesha
WITSenpai
Ganesha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 16L
1,748 Elo+
Party 1
Team Averages
Level 65
1,500 SR
1,643 Elo+

VS

Team Averages
Level 54
1,412 SR
1,525 Elo+
Kukulkan
Kukulkan
GorillaTweak955
Kukulkan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 41L
1,407 Elo+
Party 2
Hades
Hades
MoTheGreat20
Hades
Level 27
God Stats
1W - 1L
1,439 SR
Queue Stats
9W - 10L
1,708 Elo+
Party 2
Ares
Ares
dGodly Rosel
Ares
Level 108
God Stats
6W - 10L
1,296 SR
Queue Stats
167W - 214L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Shiinzae
Olorun
10
0 / 3 / 0
5,875
588
5,936
5,974
2,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Odin
9
0 / 1 / 0
5,679
568
3,737
5,642
4,530
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
WITSenpai
Ganesha
9
0 / 2 / 0
6,369
637
3,844
7,660
5,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
2 / 0 / 4
6,931
693
3,154
3,109
1,084
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 0 / 3
6,769
677
6,522
6,186
4,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
2 / 0 / 3
7,361
736
5,522
8,261
7,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
6
6
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
2
0
4
4
W
2
0
3
3.5
L
Olorun
Shiinzae
Olorun
0
3
0
0
L
Odin
0
1
0
0
L
Ganesha
WITSenpai
Ganesha
0
2
0
0
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,517
Damage
15,198
19,276
Taken
17,556
12,304
Mitigated
12,294
3,478
Healing
6,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
3,154
303
151
684
3,109
1,084
80
1,460
1,649
22,974
0
W
6,522
323
444
3,524
6,186
4,118
0
3,535
2,651
22,820
0
L
Olorun
Shiinzae
Olorun
5,936
2,755
133
1,251
5,974
2,133
0
4,948
930
23,209
2,822
L
Odin
3,737
1,124
0
1,290
5,642
4,530
0
4,168
1,305
0
8,212
L
Ganesha
WITSenpai
Ganesha
3,844
533
0
804
7,660
5,641
0
5,852
1,675
10,834
0
W
5,522
600
0
1,431
8,261
7,092
297
4,401
3,860
11,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,923
Gold Earned
21,061
76
Minions Killed
105
1
Camps Cleared
7
526,651
Distance Traveled
486,155
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,931
693
52
5
2
175,008
0
W
Hades
6,769
677
43
4
4
146,093
1
L
Olorun
5,875
588
59
6
1
160,279
4
L
Odin
5,679
568
15
2
0
190,228
2
L
Ganesha
6,369
637
2
0
0
176,144
0
W
Ares
7,361
736
10
1
1
165,054
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role