Player Matchup

Arachne
Arachne
GuizBtw
Arachne
Level 88
God Stats
11W - 4L
1,726 SR
Queue Stats
311W - 319L
1,417 Elo+
Party 1
Janus
Janus
LeBabtouSombre_
Janus
Level 66
God Stats
1W - 0L
1,476 SR
Queue Stats
93W - 85L
1,471 Elo+
Party 1
Izanami
Izanami
MyThiX_Warking
Izanami
Level 38
God Stats
3W - 4L
1,450 SR
Queue Stats
56W - 62L
1,431 Elo+
Party 1
Set
Set
SniperSullie
Set
Level 28
God Stats
74W - 63L
1,363 SR
Queue Stats
389W - 392L
1,435 Elo+
Party 3
Fafnir
Fafnir
kwasno
Fafnir
Level 142
God Stats
10W - 10L
1,410 SR
Queue Stats
160W - 155L
1,494 Elo+
Party 3
Team Averages
Level 72
1,485 SR
1,450 Elo+

VS

Team Averages
Level 82
1,425 SR
1,412 Elo+
Geb
Geb
MAKARONA8
Geb
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
123W - 150L
1,487 Elo+
Party 2
Cupid
Cupid
Memtah
Cupid
Level 81
God Stats
2W - 3L
1,363 SR
Queue Stats
22W - 24L
1,366 Elo+
Party 4
Hun Batz
Hun Batz
Stf_OKC
Hun Batz
Level 87
God Stats
1W - 1L
1,696 SR
Queue Stats
44W - 53L
1,361 Elo+
Party 4
Thanatos
Thanatos
badema72
Thanatos
Level 125
God Stats
0W - 3L
1,500 SR
Queue Stats
301W - 358L
1,427 Elo+
Party 2
Janus
Janus
vikipiki
Janus
Level 88
God Stats
1W - 10L
1,067 SR
Queue Stats
349W - 420L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GuizBtw
Arachne
13
4 / 1 / 4
7,688
591
5,646
9,091
3,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
5 / 1 / 4
7,924
610
8,049
7,113
2,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 0 / 3
7,147
550
4,080
3,977
1,147
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 2
6,545
503
5,510
6,070
2,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fafnir
kwasno
Fafnir
11
2 / 0 / 6
7,430
572
4,859
7,632
7,674
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,536
426
2,858
10,008
4,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
Memtah
Cupid
10
0 / 3 / 1
5,895
453
1,859
5,436
1,535
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
Stf_OKC
Hun Batz
11
3 / 1 / 0
6,205
477
3,554
7,669
2,084
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
badema72
Thanatos
10
2 / 4 / 1
6,278
483
4,388
9,878
3,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
vikipiki
Janus
9
0 / 4 / 2
5,506
424
3,562
6,804
1,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
15
Kills
5
5
Deaths
15
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
GuizBtw
Arachne
4
1
4
6
W
5
1
4
7
L
0
3
1
0.17
L
Cupid
Memtah
Cupid
0
3
1
0.17
W
3
0
3
4.5
W
1
3
2
0.67
L
Hun Batz
Stf_OKC
Hun Batz
3
1
0
3
L
Thanatos
badema72
Thanatos
2
4
1
0.63
W
Fafnir
kwasno
Fafnir
2
0
6
5
L
Janus
vikipiki
Janus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,144
Damage
16,221
33,883
Taken
39,795
17,718
Mitigated
12,971
13,030
Healing
12,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
GuizBtw
Arachne
5,646
3,247
0
4,759
9,091
3,693
0
2,347
6,744
0
50,173
W
8,049
821
0
2,593
7,113
2,328
313
404
6,709
50,459
0
L
2,858
397
391
1,391
10,008
4,536
48
3,502
6,473
14,126
0
L
Cupid
Memtah
Cupid
1,859
675
777
1,516
5,436
1,535
581
2,371
3,065
0
31,316
W
4,080
3,177
0
317
3,977
1,147
149
1,349
2,628
0
45,953
W
5,510
1,306
0
755
6,070
2,876
98
168
5,902
0
29,069
L
Hun Batz
Stf_OKC
Hun Batz
3,554
428
0
1,410
7,669
2,084
828
900
6,539
0
22,737
L
Thanatos
badema72
Thanatos
4,388
629
0
5,800
9,878
3,060
0
2,896
6,886
0
24,053
W
Fafnir
kwasno
Fafnir
4,859
1,417
1,831
2,775
7,632
7,674
29
2,152
5,480
15,943
0
L
Janus
vikipiki
Janus
3,562
606
0
1,140
6,804
1,756
0
3,239
3,533
26,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,734
Gold Earned
29,420
352
Minions Killed
243
0
Camps Cleared
0
1,302,320
Distance Traveled
1,185,606
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,688
591
109
8
0
323,269
3
W
Janus
7,924
610
76
6
0
249,638
0
L
Geb
5,536
426
27
2
0
229,177
5
L
Cupid
5,895
453
73
6
0
216,379
4
W
Izanami
7,147
550
91
7
0
252,681
3
W
Set
6,545
503
54
4
0
242,370
0
L
Hun Batz
6,205
477
44
3
0
248,167
2
L
Thanatos
6,278
483
46
4
0
262,086
3
W
Fafnir
7,430
572
22
2
0
234,362
6
L
Janus
5,506
424
53
4
0
229,797
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role