Player Matchup

Set
Set
MYCOXYSMALL
Set
Level 26
God Stats
1W - 2L
1,705 SR
Queue Stats
9W - 11L
1,542 Elo+
Party 2
Gilgamesh
Gilgamesh
Perrey111
Gilgamesh
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,588 Elo+
Party 4
Merlin
Merlin
Psyco Ivy
Merlin
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
85W - 87L
1,650 Elo+
Solo
Cthulhu
Cthulhu
poegizmo
Cthulhu
Level 69
God Stats
0W - 2L
1,224 SR
Queue Stats
13W - 16L
1,480 Elo+
Party 2
King Arthur
King Arthur
thetinncann
King Arthur
Level 23
God Stats
3W - 1L
1,835 SR
Queue Stats
3W - 2L
1,727 Elo+
Party 4
Team Averages
Level 41
1,553 SR
1,597 Elo+

VS

Team Averages
Level 90
1,498 SR
1,561 Elo+
Geb
Geb
DeadGôd
Geb
Level 47
God Stats
4W - 6L
1,544 SR
Queue Stats
49W - 30L
1,687 Elo+
Party 1
Ymir
Ymir
Smileynerd17
Ymir
Level 129
God Stats
1W - 0L
1,750 SR
Queue Stats
61W - 46L
1,647 Elo+
Party 1
Ah Puch
Ah Puch
SoaringDeer3544
Ah Puch
Level 119
God Stats
6W - 4L
1,489 SR
Queue Stats
204W - 236L
1,536 Elo+
Party 3
Danzaburou
Danzaburou
WreckItRalf2011
Danzaburou
Level 29
God Stats
7W - 9L
1,423 SR
Queue Stats
17W - 38L
1,423 Elo+
Solo
Cernunnos
Cernunnos
YoungSacred
Cernunnos
Level 127
God Stats
6W - 7L
1,285 SR
Queue Stats
275W - 288L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 4
8,540
712
8,871
20,572
8,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilgamesh
Perrey111
Gilgamesh
16
5 / 7 / 2
9,528
794
8,403
13,946
7,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
Psyco Ivy
Merlin
16
0 / 3 / 3
8,771
731
5,211
8,361
3,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
poegizmo
Cthulhu
16
4 / 3 / 3
9,637
803
15,264
16,992
7,816
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
thetinncann
King Arthur
14
0 / 6 / 4
8,200
683
6,903
20,489
14,165
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 16
9,603
800
7,847
11,029
10,997
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

17
8 / 2 / 10
10,172
848
12,850
14,987
18,706
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
4 / 2 / 12
10,078
840
19,584
11,134
5,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
WreckItRalf2011
Danzaburou
15
2 / 4 / 11
9,579
798
5,735
11,317
4,562
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Cernunnos
YoungSacred
Cernunnos
19
11 / 2 / 8
11,154
930
25,092
14,531
7,207
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
83
11
Kills
26
26
Deaths
12
16
Assists
57
Player
Kills
Deaths
Assists
KDA
W
1
2
16
4.5
L
2
7
4
0.57
L
Gilgamesh
Perrey111
Gilgamesh
5
7
2
0.86
L
Merlin
Psyco Ivy
Merlin
0
3
3
0.5
W
8
2
10
6.5
W
4
2
12
5
W
Danzaburou
WreckItRalf2011
Danzaburou
2
4
11
1.88
W
Cernunnos
YoungSacred
Cernunnos
11
2
8
7.5
L
Cthulhu
poegizmo
Cthulhu
4
3
3
1.83
L
King Arthur
thetinncann
King Arthur
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,652
Damage
71,108
80,360
Taken
62,998
41,108
Mitigated
46,593
8,438
Healing
17,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,847
593
405
1,494
11,029
10,997
494
2,586
8,443
21,441
0
L
8,871
3,040
138
1,614
20,572
8,867
0
9,536
10,826
0
16,979
L
Gilgamesh
Perrey111
Gilgamesh
8,403
1,723
0
444
13,946
7,180
0
8,611
5,218
0
26,539
L
Merlin
Psyco Ivy
Merlin
5,211
0
0
411
8,361
3,080
0
2,834
5,410
40,945
0
W
12,850
2,554
377
2,691
14,987
18,706
445
4,124
10,863
25,236
0
W
19,584
694
0
4,072
11,134
5,121
830
2,311
8,823
48,617
0
W
Danzaburou
WreckItRalf2011
Danzaburou
5,735
2,723
0
1,553
11,317
4,562
2,240
5,870
5,447
0
20,889
W
Cernunnos
YoungSacred
Cernunnos
25,092
12,850
0
6,821
14,531
7,207
4,141
5,584
8,947
0
67,882
L
Cthulhu
poegizmo
Cthulhu
15,264
1,039
367
4,236
16,992
7,816
509
7,618
9,269
36,363
0
L
King Arthur
thetinncann
King Arthur
6,903
842
183
1,045
20,489
14,165
0
10,955
9,228
0
13,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,676
Gold Earned
50,586
210
Minions Killed
222
0
Camps Cleared
0
1,144,061
Distance Traveled
1,203,698
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,603
800
36
3
0
265,066
0
L
Set
8,540
712
24
2
0
221,689
0
L
Gilgamesh
9,528
794
44
4
0
231,260
2
L
Merlin
8,771
731
65
5
0
193,693
0
W
Ymir
10,172
848
25
2
0
235,113
3
W
Ah Puch
10,078
840
48
4
0
251,185
1
W
Danzaburou
9,579
798
34
3
0
208,547
0
W
Cernunnos
11,154
930
79
7
0
243,787
3
L
Cthulhu
9,637
803
57
5
0
265,914
1
L
King Arthur
8,200
683
20
2
0
231,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role