Player Matchup

Kali
Kali
Gold III
AaronSniper177
Kali
Gold III
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
126W - 131L
1,545 MMR
Solo
Izanami
Izanami
Gold III
BRDailyGingerBR
Izanami
Gold III
Level 160
God Stats
4W - 3L
1,799 SR
Queue Stats
159W - 163L
1,538 MMR
Solo
Ne Zha
Ne Zha
Gold III
Blu3_Prnt
Ne Zha
Gold III
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
152W - 150L
1,534 MMR
Solo
Cliodhna
Cliodhna
Silver I
NealCaffrey1
Cliodhna
Silver I
Level 152
God Stats
6W - 4L
1,500 SR
Queue Stats
242W - 222L
1,539 MMR
Solo
Chang'e
Chang'e
Silver II
Texâns
Chang'e
Silver II
Level 45
God Stats
72W - 53L
1,471 SR
Queue Stats
152W - 148L
1,538 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,554 SR
1,539 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,531 SR
1,539 MMR
Heimdallr
Heimdallr
Silver II
CoxinhaPower
Heimdallr
Silver II
Level 134
God Stats
2W - 2L
1,446 SR
Queue Stats
171W - 170L
1,547 MMR
Solo
Scylla
Scylla
Bronze III
LuluSenpaii
Scylla
Bronze III
Level 140
God Stats
26W - 23L
1,649 SR
Queue Stats
53W - 47L
1,565 MMR
Party 1
Achilles
Achilles
Silver II
Ovechkin_Qc_
Achilles
Silver II
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,545 MMR
Solo
Nemesis
Nemesis
Platinum V
StAY Saggyy
Nemesis
Platinum V
Level 115
God Stats
30W - 24L
1,573 SR
Queue Stats
464W - 467L
1,535 MMR
Solo
Xing Tian
Xing Tian
Silver II
Ziheili
Xing Tian
Silver II
Level 160
God Stats
50W - 45L
1,486 SR
Queue Stats
131W - 131L
1,503 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 10
15,713
561
17,925
25,491
11,498
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
9 / 4 / 8
17,555
627
23,844
29,723
10,368
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ne Zha
Blu3_Prnt
Ne Zha
20
7 / 5 / 11
16,522
590
21,428
40,909
35,694
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cliodhna
NealCaffrey1
Cliodhna
20
4 / 4 / 9
16,354
584
21,478
31,929
24,845
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
Texâns
Chang'e
20
3 / 2 / 9
15,473
553
21,373
20,795
8,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
BastetLokiArachneGeb

VS

Bans
AthenaThothAtlasArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CoxinhaPower
Heimdallr
20
7 / 5 / 0
14,709
525
23,435
24,560
11,542
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
20
4 / 3 / 5
12,975
463
25,937
16,386
4,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Ovechkin_Qc_
Achilles
19
1 / 6 / 5
12,771
456
16,198
27,107
38,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
StAY Saggyy
Nemesis
19
3 / 11 / 7
12,377
442
15,821
26,610
16,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Xing Tian
Ziheili
Xing Tian
17
3 / 2 / 9
12,000
429
15,104
35,628
51,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
44
27
Kills
18
19
Deaths
27
47
Assists
26
Player
Kills
Deaths
Assists
KDA
W
4
4
10
2.25
W
9
4
8
3.25
W
Ne Zha
Blu3_Prnt
Ne Zha
7
5
11
2.5
L
Heimdallr
CoxinhaPower
Heimdallr
7
5
0
1.4
L
Scylla
4
3
5
2.17
W
Cliodhna
NealCaffrey1
Cliodhna
4
4
9
2.13
L
Achilles
Ovechkin_Qc_
Achilles
1
6
5
0.58
L
Nemesis
StAY Saggyy
Nemesis
3
11
7
0.59
W
Chang'e
Texâns
Chang'e
3
2
9
3.75
L
Xing Tian
Ziheili
Xing Tian
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,048
Damage
96,495
148,847
Taken
130,291
91,028
Mitigated
123,071
77,375
Healing
27,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,925
8,822
0
7,431
25,491
11,498
28
8,064
17,008
0
124,141
W
23,844
17,826
0
15,845
29,723
10,368
9,490
7,369
21,754
0
163,924
W
Ne Zha
Blu3_Prnt
Ne Zha
21,428
4,856
1,083
16,826
40,909
35,694
707
12,475
27,366
669
86,695
L
Heimdallr
CoxinhaPower
Heimdallr
23,435
12,480
0
10,733
24,560
11,542
147
977
23,359
0
117,531
L
Scylla
25,937
601
0
1,241
16,386
4,024
204
3,295
12,976
90,402
0
W
Cliodhna
NealCaffrey1
Cliodhna
21,478
1,854
0
17,674
31,929
24,845
1,205
7,315
23,826
0
126,219
L
Achilles
Ovechkin_Qc_
Achilles
16,198
1,993
0
7,103
27,107
38,990
0
3,560
22,808
0
84,266
L
Nemesis
StAY Saggyy
Nemesis
15,821
8,873
0
2,179
26,610
16,867
504
6,206
20,201
0
108,769
W
Chang'e
Texâns
Chang'e
21,373
830
5,552
12,964
20,795
8,623
771
8,305
12,105
99,272
0
L
Xing Tian
Ziheili
Xing Tian
15,104
510
0
5,765
35,628
51,648
29
8,080
26,975
44,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,617
Gold Earned
64,832
756
Minions Killed
666
0
Camps Cleared
0
2,766,382
Distance Traveled
2,589,623
37
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
15,713
561
140
5
0
580,375
7
W
Izanami
17,555
627
210
8
0
459,485
8
W
Ne Zha
16,522
590
97
3
0
603,219
4
L
Heimdallr
14,709
525
192
7
0
499,371
10
L
Scylla
12,975
463
153
5
0
537,216
9
W
Cliodhna
16,354
584
182
7
0
553,847
10
L
Achilles
12,771
456
141
5
0
540,683
9
L
Nemesis
12,377
442
147
5
0
480,448
3
W
Chang'e
15,473
553
127
5
0
569,456
8
L
Xing Tian
12,000
429
33
1
0
531,905
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role