Player Matchup

Hun Batz
Hun Batz
Devil_DogTooth
Hun Batz
Level 135
God Stats
3W - 2L
1,317 SR
Queue Stats
62W - 69L
1,443 Elo+
Party 1
Loki
Loki
InosukeMood
Loki
Level 84
God Stats
3W - 2L
1,317 SR
Queue Stats
16W - 7L
1,605 Elo+
Party 1
Pele
Pele
MonoImpact
Pele
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 7L
1,479 Elo+
Party 1
Artemis
Artemis
SplicedHunter69
Artemis
Level 86
God Stats
1W - 0L
1,347 SR
Queue Stats
8W - 4L
1,573 Elo+
Solo
Sol
Sol
sarayiahFather95
Sol
Level 71
God Stats
5W - 3L
1,604 SR
Queue Stats
57W - 78L
1,460 Elo+
Solo
Team Averages
Level 87
1,417 SR
1,512 Elo+

VS

Team Averages
Level 100
1,500 SR
1,398 Elo+
Zeus
Zeus
Doctor-Divine69
Zeus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 82L
1,235 Elo+
Party 2
Mercury
Mercury
John_Hazered
Mercury
Level 126
God Stats
55W - 46L
1,587 SR
Queue Stats
159W - 144L
1,572 Elo+
Solo
Xing Tian
Xing Tian
NewAnxiety
Xing Tian
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,205 Elo+
Party 3
Merlin
Merlin
ShinobiCuz
Merlin
Level 89
God Stats
2W - 1L
1,698 SR
Queue Stats
48W - 45L
1,553 Elo+
Party 2
Nike
Nike
kyborgh
Nike
Level 126
God Stats
0W - 1L
1,217 SR
Queue Stats
7W - 12L
1,427 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
19
8 / 2 / 10
11,781
842
17,862
15,418
8,597
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
8 / 4 / 10
11,725
838
13,453
13,656
5,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
8 / 3 / 9
11,912
851
13,245
14,865
5,593
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 1 / 12
10,509
751
14,250
12,351
5,411
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
2 / 1 / 9
10,385
742
7,390
9,486
3,300
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 8 / 5
10,015
715
8,498
13,586
4,730
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
John_Hazered
Mercury
16
3 / 7 / 3
9,453
675
8,670
16,466
5,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
NewAnxiety
Xing Tian
15
1 / 4 / 5
9,645
689
9,900
19,879
22,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
ShinobiCuz
Merlin
16
2 / 5 / 3
9,628
688
8,519
8,543
2,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nike
kyborgh
Nike
17
1 / 4 / 6
9,520
680
10,060
16,394
16,137
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
33
28
Kills
11
11
Deaths
28
50
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
8
2
10
6.5
L
4
8
5
0.81
W
8
4
10
3.25
L
Mercury
John_Hazered
Mercury
3
7
3
0.64
W
8
3
9
4.17
L
Xing Tian
NewAnxiety
Xing Tian
1
4
5
0.88
L
Merlin
ShinobiCuz
Merlin
2
5
3
0.7
W
2
1
12
8
L
Nike
kyborgh
Nike
1
4
6
1
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,200
Damage
45,647
65,776
Taken
74,868
28,023
Mitigated
51,406
17,073
Healing
3,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
17,862
3,224
0
1,336
15,418
8,597
1,748
6,585
8,707
0
41,431
L
8,498
1,210
0
1,136
13,586
4,730
0
611
12,847
28,340
0
W
13,453
2,500
0
1,739
13,656
5,122
209
7,903
5,601
0
42,363
L
Mercury
John_Hazered
Mercury
8,670
2,379
0
939
16,466
5,665
0
2,056
14,258
0
25,784
W
13,245
2,508
191
6,072
14,865
5,593
679
7,097
7,588
0
47,352
L
Xing Tian
NewAnxiety
Xing Tian
9,900
841
0
1,130
19,879
22,372
0
2,042
17,148
22,692
0
L
Merlin
ShinobiCuz
Merlin
8,519
37
0
569
8,543
2,502
340
103
8,408
30,659
0
W
14,250
5,233
0
4,597
12,351
5,411
2,072
3,736
8,579
0
43,098
L
Nike
kyborgh
Nike
10,060
266
0
215
16,394
16,137
0
2,397
13,502
7,138
27,473
W
7,390
2,045
285
2,853
9,486
3,300
1,594
2,932
6,538
29,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,312
Gold Earned
48,261
248
Minions Killed
222
0
Camps Cleared
0
1,577,010
Distance Traveled
1,259,663
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,781
842
40
3
0
315,034
3
L
Zeus
10,015
715
61
4
0
221,199
0
W
Loki
11,725
838
55
4
0
361,897
2
L
Mercury
9,453
675
28
2
0
285,955
1
W
Pele
11,912
851
60
4
0
338,928
2
L
Xing Tian
9,645
689
29
2
0
265,313
1
L
Merlin
9,628
688
52
4
0
201,107
3
W
Artemis
10,509
751
52
4
0
280,560
1
L
Nike
9,520
680
52
4
0
286,089
4
W
Sol
10,385
742
41
3
0
280,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role