Player Matchup

Rama
Rama
AKADiana
Rama
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,456 Elo+
Solo
Sylvanus
Sylvanus
CatchyImp120485
Sylvanus
Level 21
God Stats
19W - 13L
1,345 SR
Queue Stats
196W - 223L
1,454 Elo+
Solo
Scylla
Scylla
Dewshining
Scylla
Level 148
God Stats
9W - 5L
1,320 SR
Queue Stats
86W - 62L
1,599 Elo+
Party 1
Chaac
Chaac
Rafter2807
Chaac
Level 42
God Stats
4W - 6L
1,565 SR
Queue Stats
134W - 147L
1,578 Elo+
Solo
Nu Wa
Nu Wa
thespaz
Nu Wa
Level 44
God Stats
33W - 27L
1,841 SR
Queue Stats
94W - 80L
1,599 Elo+
Party 1
Team Averages
Level 57
1,514 SR
1,537 Elo+

VS

Team Averages
Level 25
1,622 SR
1,484 Elo+
Ra
Ra
FoiTriste
Ra
Level 15
God Stats
2W - 1L
1,870 SR
Queue Stats
5W - 3L
1,610 Elo+
Solo
Bellona
Bellona
Kury Naruga
Bellona
Level 15
God Stats
1W - 5L
1,320 SR
Queue Stats
37W - 61L
1,555 Elo+
Solo
Danzaburou
Danzaburou
LordKillalot
Danzaburou
Level 21
God Stats
12W - 7L
1,828 SR
Queue Stats
34W - 28L
1,588 Elo+
Solo
Zeus
Zeus
Persona_Prodigy
Zeus
Level 29
God Stats
0W - 2L
1,240 SR
Queue Stats
3W - 9L
1,172 Elo+
Solo
Freya
Freya
jrflames12
Freya
Level 47
God Stats
4W - 1L
1,851 SR
Queue Stats
152W - 171L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
2 / 3 / 7
8,965
747
3,895
8,923
3,121
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
14
1 / 5 / 5
8,349
696
5,314
16,588
14,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
Dewshining
Scylla
17
4 / 0 / 10
9,770
814
16,780
7,359
2,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
17
8 / 2 / 3
9,902
825
10,031
16,930
14,773
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Nu Wa
thespaz
Nu Wa
15
0 / 0 / 4
8,641
720
6,966
4,964
1,687
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 3
8,176
681
3,804
6,392
2,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Kury Naruga
Bellona
15
2 / 0 / 3
9,141
762
3,258
13,498
12,246
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
LordKillalot
Danzaburou
15
1 / 3 / 8
8,497
708
9,021
10,152
3,838
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 5 / 2
8,975
748
18,571
10,398
3,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
14
3 / 4 / 2
8,165
680
10,835
10,427
3,506
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
28
15
Kills
10
10
Deaths
15
29
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Rama
2
3
7
1.83
W
Sylvanus
1
5
5
0.7
W
Scylla
Dewshining
Scylla
4
0
10
9
L
0
3
3
0.5
L
Bellona
Kury Naruga
Bellona
2
0
3
3.5
L
Danzaburou
LordKillalot
Danzaburou
1
3
8
1.67
L
4
5
2
1
W
Chaac
8
2
3
4.75
L
Freya
3
4
2
1
W
Nu Wa
thespaz
Nu Wa
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,986
Damage
45,489
54,764
Taken
50,867
37,021
Mitigated
25,238
17,063
Healing
11,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
3,895
2,683
0
1,031
8,923
3,121
3,763
4,136
4,697
0
21,789
W
Sylvanus
5,314
543
1,400
5,765
16,588
14,761
0
11,645
4,887
10,271
0
W
Scylla
Dewshining
Scylla
16,780
1,139
0
1,782
7,359
2,679
674
4,422
2,823
51,044
0
L
3,804
46
912
1,198
6,392
2,356
0
4,910
1,390
35,350
0
L
Bellona
Kury Naruga
Bellona
3,258
264
1,839
2,227
13,498
12,246
0
6,021
7,135
0
12,820
L
Danzaburou
LordKillalot
Danzaburou
9,021
2,921
296
1,881
10,152
3,838
0
6,516
3,556
0
30,324
L
18,571
1,245
0
434
10,398
3,292
35
4,456
5,830
48,762
0
W
Chaac
10,031
1,956
297
6,291
16,930
14,773
0
9,951
6,472
0
31,803
L
Freya
10,835
3,061
0
2,655
10,427
3,506
53
6,319
3,896
17,379
0
W
Nu Wa
thespaz
Nu Wa
6,966
1,421
0
497
4,964
1,687
1,814
2,572
2,286
35,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,627
Gold Earned
42,954
256
Minions Killed
228
0
Camps Cleared
0
1,156,196
Distance Traveled
1,092,560
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,965
747
55
5
0
250,484
3
W
Sylvanus
8,349
696
15
1
0
206,834
2
W
Scylla
9,770
814
86
7
0
249,000
2
L
Ra
8,176
681
80
7
0
202,771
3
L
Bellona
9,141
762
16
1
0
255,252
3
L
Danzaburou
8,497
708
47
4
0
205,364
2
L
Zeus
8,975
748
67
6
0
218,589
3
W
Chaac
9,902
825
38
3
0
229,238
3
L
Freya
8,165
680
18
2
0
210,584
1
W
Nu Wa
8,641
720
62
5
0
220,640
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role