Player Matchup

Chiron
Chiron
Pheenoomeenaall
Chiron
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,402 Elo+
Solo
Ne Zha
Ne Zha
S4lmissra
Ne Zha
Level 159
God Stats
13W - 14L
1,130 SR
Queue Stats
546W - 553L
1,490 Elo+
Solo
Cliodhna
Cliodhna
VIRbot
Cliodhna
Level 89
God Stats
2W - 2L
1,294 SR
Queue Stats
232W - 230L
1,569 Elo+
Party 2
Guan Yu
Guan Yu
Yonka_MayonkaGR
Guan Yu
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 57L
1,419 Elo+
Party 2
Discordia
Discordia
tryhard076
Discordia
Level 77
God Stats
3W - 2L
1,284 SR
Queue Stats
103W - 113L
1,506 Elo+
Party 2
Team Averages
Level 78
1,342 SR
1,477 Elo+

VS

Team Averages
Level 40
1,500 SR
1,527 Elo+
Skadi
Skadi
Grok22
Skadi
Level 15
God Stats
10W - 4L
1,500 SR
Queue Stats
545W - 544L
1,388 Elo+
Solo
Bacchus
Bacchus
HomerJSimPs
Bacchus
Level 102
God Stats
3W - 2L
1,500 SR
Queue Stats
127W - 110L
1,706 Elo+
Party 1
Chang'e
Chang'e
NEXTDK7
Chang'e
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
436W - 386L
1,571 Elo+
Solo
Chronos
Chronos
blankab0ut
Chronos
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 9L
1,503 Elo+
Party 1
Nox
Nox
mrliverpool93
Nox
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 40L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 11
12,524
659
15,224
19,994
9,140
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
S4lmissra
Ne Zha
20
8 / 6 / 10
13,534
712
26,372
19,714
11,068
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cliodhna
VIRbot
Cliodhna
20
9 / 11 / 9
14,145
744
21,280
25,224
12,295
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
1 / 6 / 12
11,823
622
4,593
25,408
36,756
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
tryhard076
Discordia
20
4 / 6 / 13
13,702
721
33,888
13,925
7,637
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Grok22
Skadi
20
11 / 9 / 16
14,083
741
28,028
22,668
8,153
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
HomerJSimPs
Bacchus
19
4 / 8 / 23
13,395
705
15,515
30,220
45,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
NEXTDK7
Chang'e
20
9 / 3 / 18
13,933
733
14,887
20,143
18,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos
blankab0ut
Chronos
20
5 / 4 / 19
13,171
693
18,841
23,170
8,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
6 / 4 / 18
13,726
722
14,250
17,730
6,456
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
129
28
Kills
35
36
Deaths
28
55
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Skadi
Grok22
Skadi
11
9
16
2.11
W
Bacchus
HomerJSimPs
Bacchus
4
8
23
1.94
W
Chang'e
NEXTDK7
Chang'e
9
3
18
6
L
6
7
11
1.64
L
Ne Zha
S4lmissra
Ne Zha
8
6
10
2.17
L
Cliodhna
VIRbot
Cliodhna
9
11
9
1.23
L
1
6
12
1.17
W
Chronos
blankab0ut
Chronos
5
4
19
3.63
W
6
4
18
3.75
L
Discordia
tryhard076
Discordia
4
6
13
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,357
Damage
91,521
104,265
Taken
113,931
76,896
Mitigated
86,679
35,535
Healing
47,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Grok22
Skadi
28,028
10,656
1,530
3,173
22,668
8,153
1,286
6,196
16,472
0
45,754
W
Bacchus
HomerJSimPs
Bacchus
15,515
2,105
1,675
2,422
30,220
45,419
284
5,502
24,718
21,132
0
W
Chang'e
NEXTDK7
Chang'e
14,887
1,101
17,057
10,797
20,143
18,143
313
6,170
13,973
31,132
0
L
15,224
7,237
1,615
5,947
19,994
9,140
501
12,701
7,293
0
36,300
L
Ne Zha
S4lmissra
Ne Zha
26,372
1,815
347
5,365
19,714
11,068
417
13,865
5,849
0
40,930
L
Cliodhna
VIRbot
Cliodhna
21,280
1,984
1,315
5,569
25,224
12,295
566
14,667
10,557
0
38,308
L
4,593
606
5,741
6,318
25,408
36,756
461
13,287
12,121
0
7,083
W
Chronos
blankab0ut
Chronos
18,841
4,015
585
2,765
23,170
8,508
2,335
8,085
15,085
49,108
0
W
14,250
198
3,859
3,884
17,730
6,456
740
7,935
9,795
39,492
0
L
Discordia
tryhard076
Discordia
33,888
1,454
578
2,740
13,925
7,637
144
8,973
4,952
65,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,728
Gold Earned
68,308
175
Minions Killed
192
0
Camps Cleared
0
1,667,657
Distance Traveled
1,755,897
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
14,083
741
29
2
0
300,021
0
W
Bacchus
13,395
705
18
1
0
334,394
0
W
Chang'e
13,933
733
28
1
0
383,984
5
L
Chiron
12,524
659
44
2
0
310,090
0
L
Ne Zha
13,534
712
17
1
0
349,754
0
L
Cliodhna
14,145
744
30
2
0
321,954
0
L
Guan Yu
11,823
622
8
0
0
357,336
1
W
Chronos
13,171
693
46
2
0
386,711
1
W
Nox
13,726
722
71
4
0
350,787
4
L
Discordia
13,702
721
76
4
0
328,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role