Player Matchup

Danzaburou
Danzaburou
DouglessMLG
Danzaburou
Level 11
God Stats
0W - 1L
1,229 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sol
Sol
armandoml
Sol
Level 25
God Stats
2W - 7L
1,500 SR
Queue Stats
163W - 76L
1,500 Elo+
Party 2
Athena
Athena
theDuesentrieb
Athena
Level 39
God Stats
0W - 2L
1,172 SR
Queue Stats
6W - 11L
1,450 Elo+
Solo
Awilix
Awilix
zThxnder
Awilix
Level 89
God Stats
3W - 3L
1,637 SR
Queue Stats
51W - 28L
1,466 Elo+
Party 2
Fenrir
Fenrir
zZnOrLaCksZz
Fenrir
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 43
1,408 SR
1,483 Elo+

VS

Team Averages
Level 63
1,470 SR
1,632 Elo+
Atlas
Atlas
 
Atlas
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
TantorV2
Neith
Level 38
God Stats
2W - 2L
1,177 SR
Queue Stats
19W - 29L
1,378 Elo+
Solo
Da Ji
Da Ji
cupid123123
Da Ji
Level 86
God Stats
2W - 0L
1,747 SR
Queue Stats
73W - 36L
1,713 Elo+
Party 3
Nox
Nox
jookuur
Nox
Level 64
God Stats
5W - 1L
1,281 SR
Queue Stats
73W - 36L
1,712 Elo+
Party 3
Loki
Loki
swekings
Loki
Level 101
God Stats
4W - 2L
1,644 SR
Queue Stats
65W - 22L
1,856 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DouglessMLG
Danzaburou
9
1 / 1 / 2
5,400
540
3,430
6,015
1,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 2 / 2
5,836
584
3,102
5,945
1,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 2 / 1
5,053
505
1,570
9,502
2,653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
zThxnder
Awilix
11
4 / 5 / 0
6,546
655
4,855
8,568
2,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
7
0 / 5 / 0
4,218
422
989
5,841
1,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
1 / 0 / 0
5,776
578
3,973
4,666
2,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
TantorV2
Neith
9
1 / 2 / 1
5,307
531
5,254
4,542
1,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 2 / 4
6,414
641
5,051
6,428
2,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nox
12
3 / 1 / 2
6,821
682
4,855
3,797
1,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
13
8 / 1 / 0
7,979
798
5,858
5,107
3,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
6
Kills
15
15
Deaths
6
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
0
0
1
L
Danzaburou
DouglessMLG
Danzaburou
1
1
2
2
W
Neith
TantorV2
Neith
1
2
1
0.75
L
1
2
2
1
W
2
2
4
2
W
Nox
3
1
2
4
W
Loki
8
1
0
8
L
0
2
1
0.25
L
Awilix
zThxnder
Awilix
4
5
0
0.8
L
Fenrir
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,946
Damage
24,991
35,871
Taken
24,540
9,830
Mitigated
10,796
9,498
Healing
7,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
3,973
1,577
100
1,113
4,666
2,715
0
845
3,738
15,217
5,379
L
Danzaburou
DouglessMLG
Danzaburou
3,430
1,346
0
2,434
6,015
1,515
0
1,547
4,468
0
30,327
W
Neith
TantorV2
Neith
5,254
1,741
0
1,571
4,542
1,111
612
611
3,841
0
29,155
L
3,102
999
0
2,283
5,945
1,731
0
2,594
3,351
31,219
3,935
W
5,051
942
0
2,645
6,428
2,064
0
817
5,523
0
34,853
W
Nox
4,855
1,100
0
365
3,797
1,324
0
1,466
2,331
37,959
0
W
Loki
5,858
1,364
0
1,575
5,107
3,582
115
390
4,717
0
45,607
L
1,570
193
1,265
2,677
9,502
2,653
0
2,408
7,094
7,992
0
L
Awilix
zThxnder
Awilix
4,855
1,912
0
245
8,568
2,199
0
2,065
6,503
0
32,305
L
Fenrir
989
451
0
594
5,841
1,732
0
189
5,652
0
8,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,053
Gold Earned
32,297
247
Minions Killed
364
0
Camps Cleared
0
1,055,851
Distance Traveled
1,031,571
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,776
578
33
3
0
218,113
3
L
Danzaburou
5,400
540
74
7
0
201,016
0
W
Neith
5,307
531
65
7
0
193,222
1
L
Sol
5,836
584
72
7
0
214,164
1
W
Da Ji
6,414
641
72
7
0
220,882
1
W
Nox
6,821
682
87
9
0
198,343
3
W
Loki
7,979
798
107
11
0
201,011
6
L
Athena
5,053
505
8
1
0
201,233
2
L
Awilix
6,546
655
68
7
0
226,172
1
L
Fenrir
4,218
422
25
3
0
213,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role