Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
Calibanxx
Chronos
Level 89
God Stats
2W - 5L
1,533 SR
Queue Stats
63W - 76L
1,407 Elo+
Party 2
Agni
Agni
Evolticzz
Agni
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,202 Elo+
Party 2
Team Averages
Level 85
1,511 SR
1,369 Elo+

VS

Team Averages
Level 59
1,434 SR
1,674 Elo+
Ah Puch
Ah Puch
MichaelC05
Ah Puch
Level 44
God Stats
10W - 5L
1,500 SR
Queue Stats
217W - 139L
1,634 Elo+
Party 1
Bellona
Bellona
Royal Gucc
Bellona
Level 125
God Stats
1W - 1L
1,303 SR
Queue Stats
256W - 147L
1,620 Elo+
Party 1
Ganesha
Ganesha
RyanDWoodman
Ganesha
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,768 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
0 / 5 / 5
8,438
603
10,401
18,765
19,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chronos
Calibanxx
Chronos
13
3 / 5 / 2
8,958
640
5,913
12,643
3,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Agni
13
3 / 6 / 3
9,216
658
7,349
10,169
3,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
MichaelC05
Ah Puch
16
11 / 3 / 4
11,572
827
17,987
8,920
4,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Royal Gucc
Bellona
15
4 / 3 / 11
10,571
755
7,378
11,507
10,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ganesha
RyanDWoodman
Ganesha
15
1 / 0 / 14
10,878
777
10,483
12,755
16,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
6
Kills
16
16
Deaths
6
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
5
5
0.5
L
Chronos
Calibanxx
Chronos
3
5
2
0.8
L
Agni
3
6
3
0.75
W
Ah Puch
MichaelC05
Ah Puch
11
3
4
4.33
W
Bellona
Royal Gucc
Bellona
4
3
11
3.17
W
Ganesha
RyanDWoodman
Ganesha
1
0
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,663
Damage
35,848
41,577
Taken
33,182
26,095
Mitigated
31,677
6,772
Healing
5,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
10,401
1,561
682
3,917
18,765
19,247
0
11,344
7,421
28,123
0
L
Chronos
Calibanxx
Chronos
5,913
1,408
0
526
12,643
3,579
0
10,553
2,090
17,008
1,595
L
Agni
7,349
388
528
1,119
10,169
3,269
0
6,889
3,280
23,259
0
W
Ah Puch
MichaelC05
Ah Puch
17,987
1,291
0
2,372
8,920
4,401
939
6,906
1,692
40,653
0
W
Bellona
Royal Gucc
Bellona
7,378
2,613
0
731
11,507
10,864
604
7,532
3,551
0
26,023
W
Ganesha
RyanDWoodman
Ganesha
10,483
1,396
0
2,388
12,755
16,412
0
7,647
4,699
30,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,612
Gold Earned
33,021
112
Minions Killed
130
6
Camps Cleared
6
690,801
Distance Traveled
712,024
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,438
603
39
3
0
244,190
3
L
Chronos
8,958
640
29
2
0
220,528
0
L
Agni
9,216
658
44
3
6
226,083
2
W
Ah Puch
11,572
827
76
5
1
222,047
0
W
Bellona
10,571
755
44
3
4
233,906
0
W
Ganesha
10,878
777
10
1
1
256,071
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role