Player Matchup

Baba Yaga
Baba Yaga
Carobane
Baba Yaga
Level 122
God Stats
5W - 8L
1,472 SR
Queue Stats
35W - 42L
1,485 Elo+
Solo
Izanami
Izanami
GroQuu
Izanami
Level 16
God Stats
3W - 3L
1,442 SR
Queue Stats
45W - 64L
1,429 Elo+
Solo
Tiamat
Tiamat
HeLLa666
Tiamat
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 71L
1,620 Elo+
Solo
Fenrir
Fenrir
MrBadAssBadger
Fenrir
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 93L
1,715 Elo+
Solo
Gilgamesh
Gilgamesh
Waifu_Magique
Gilgamesh
Level 91
God Stats
19W - 13L
1,810 SR
Queue Stats
100W - 90L
1,722 Elo+
Solo
Team Averages
Level 87
1,545 SR
1,594 Elo+

VS

Team Averages
Level 112
1,631 SR
1,485 Elo+
Raijin
Raijin
Hanels
Raijin
Level 148
God Stats
4W - 4L
1,441 SR
Queue Stats
97W - 95L
1,550 Elo+
Party 1
Cthulhu
Cthulhu
IceWolfi
Cthulhu
Level 153
God Stats
7W - 2L
1,882 SR
Queue Stats
107W - 99L
1,571 Elo+
Party 1
Apollo
Apollo
OigenKionlen
Apollo
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 34L
1,317 Elo+
Solo
Nu Wa
Nu Wa
Pityú
Nu Wa
Level 46
God Stats
57W - 65L
1,616 SR
Queue Stats
126W - 172L
1,387 Elo+
Solo
Medusa
Medusa
Reindeer
Medusa
Level 142
God Stats
13W - 10L
1,715 SR
Queue Stats
68W - 56L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Carobane
Baba Yaga
12
0 / 0 / 1
8,378
559
0
2,835
967
Izanami
GroQuu
Izanami
17
2 / 11 / 7
10,354
690
12,552
18,549
5,953
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
HeLLa666
Tiamat
20
5 / 2 / 5
11,834
789
14,108
15,780
11,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 3 / 3
10,903
727
6,297
15,338
6,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Waifu_Magique
Gilgamesh
18
3 / 6 / 9
10,964
731
10,508
22,460
15,213
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Hanels
Raijin
19
8 / 5 / 4
12,484
832
14,155
11,947
5,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
IceWolfi
Cthulhu
19
4 / 3 / 13
12,248
817
13,318
21,638
29,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
17
1 / 3 / 12
11,133
742
6,319
11,211
4,619
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
Pityú
Nu Wa
18
2 / 1 / 9
11,809
787
16,663
4,891
2,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Reindeer
Medusa
19
7 / 5 / 2
12,778
852
14,993
13,125
6,132
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
62
17
Kills
22
22
Deaths
17
25
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Carobane
Baba Yaga
0
0
1
0.5
L
Izanami
GroQuu
Izanami
2
11
7
0.5
W
Raijin
Hanels
Raijin
8
5
4
2
L
Tiamat
HeLLa666
Tiamat
5
2
5
3.75
W
Cthulhu
IceWolfi
Cthulhu
4
3
13
3.5
L
7
3
3
2.83
W
Apollo
1
3
12
2.33
W
Nu Wa
Pityú
Nu Wa
2
1
9
6.5
W
Medusa
Reindeer
Medusa
7
5
2
1.6
L
Gilgamesh
Waifu_Magique
Gilgamesh
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,465
Damage
65,448
74,962
Taken
62,812
39,437
Mitigated
48,852
12,364
Healing
5,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Carobane
Baba Yaga
0
0
0
0
2,835
967
0
2,391
108
0
0
L
Izanami
GroQuu
Izanami
12,552
5,481
30
443
18,549
5,953
0
10,218
7,699
0
47,417
W
Raijin
Hanels
Raijin
14,155
758
0
393
11,947
5,885
2,589
2,297
9,494
56,799
0
L
Tiamat
HeLLa666
Tiamat
14,108
685
75
6,762
15,780
11,139
0
9,119
5,858
67,584
0
W
Cthulhu
IceWolfi
Cthulhu
13,318
659
53
2,360
21,638
29,969
279
3,843
17,423
35,983
0
L
6,297
171
0
1,887
15,338
6,165
0
7,514
7,317
0
24,907
W
Apollo
6,319
3,238
0
1,030
11,211
4,619
3,143
3,321
7,646
0
27,924
W
Nu Wa
Pityú
Nu Wa
16,663
2,674
112
1,040
4,891
2,247
4,003
1,330
3,469
45,868
0
W
Medusa
Reindeer
Medusa
14,993
4,372
0
226
13,125
6,132
1,320
2,490
10,515
0
64,883
L
Gilgamesh
Waifu_Magique
Gilgamesh
10,508
1,150
0
3,167
22,460
15,213
0
12,034
9,799
231
40,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,433
Gold Earned
60,452
257
Minions Killed
332
0
Camps Cleared
0
1,141,489
Distance Traveled
1,538,260
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
8,378
559
0
0
0
0
0
L
Izanami
10,354
690
66
4
0
226,080
1
W
Raijin
12,484
832
75
5
0
285,179
4
L
Tiamat
11,834
789
105
7
0
308,543
6
W
Cthulhu
12,248
817
55
4
0
330,275
11
L
Fenrir
10,903
727
40
3
0
318,900
0
W
Apollo
11,133
742
47
3
0
343,651
1
W
Nu Wa
11,809
787
64
4
0
287,539
1
W
Medusa
12,778
852
91
6
0
291,616
4
L
Gilgamesh
10,964
731
46
3
0
287,966
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role