Player Matchup

Apollo
Apollo
 
Apollo
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ChipSeet
Nu Wa
Level 29
God Stats
21W - 21L
1,505 SR
Queue Stats
27W - 30L
1,502 Elo+
Solo
Hercules
Hercules
FrendlySykopath
Hercules
Level 86
God Stats
2W - 3L
1,761 SR
Queue Stats
167W - 198L
1,474 Elo+
Solo
Neith
Neith
theMADreefer
Neith
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 11L
1,216 Elo+
Solo
Team Averages
Level 56
1,553 SR
1,438 Elo+

VS

Team Averages
Level 43
1,470 SR
1,652 Elo+
Chernobog
Chernobog
DubiousFluids
Chernobog
Level 29
God Stats
9W - 6L
1,481 SR
Queue Stats
135W - 77L
1,718 Elo+
Party 1
Terra
Terra
MarbleTunic1935
Terra
Level 101
God Stats
2W - 2L
1,371 SR
Queue Stats
405W - 441L
1,389 Elo+
Solo
Hel
Hel
MrDrProfGuyJr
Hel
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
136W - 80L
1,708 Elo+
Party 1
Arachne
Arachne
WholesomeFather
Arachne
Level 30
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 53L
1,689 Elo+
Party 1
King Arthur
King Arthur
jeffdunham123
King Arthur
Level 26
God Stats
6W - 4L
1,500 SR
Queue Stats
87W - 64L
1,753 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
0 / 1 / 0
7,540
754
3,455
6,947
2,357
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
 
Ravana
11
0 / 2 / 1
6,117
612
1,716
4,050
1,267
Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
ChipSeet
Nu Wa
11
1 / 2 / 0
6,311
631
2,286
3,560
870
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
12
0 / 4 / 1
6,318
632
3,657
14,564
10,970
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
0 / 7 / 1
6,733
673
2,559
9,667
3,335
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DubiousFluids
Chernobog
14
2 / 0 / 7
7,557
756
6,284
4,567
2,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
0 / 0 / 10
8,004
800
3,150
5,057
6,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

13
3 / 0 / 5
7,375
738
5,974
4,925
1,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

17
10 / 0 / 3
9,498
950
12,947
8,979
5,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
jeffdunham123
King Arthur
14
1 / 2 / 11
7,491
749
4,760
7,627
6,282
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
52
1
Kills
16
16
Deaths
2
3
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
1
0
0
L
Ravana
 
Ravana
0
2
1
0.25
L
Nu Wa
ChipSeet
Nu Wa
1
2
0
0.5
W
Chernobog
DubiousFluids
Chernobog
2
0
7
5.5
L
Hercules
0
4
1
0.13
W
0
0
10
5
W
3
0
5
5.5
W
10
0
3
11.5
W
King Arthur
jeffdunham123
King Arthur
1
2
11
3.25
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,673
Damage
33,115
38,788
Taken
31,155
18,799
Mitigated
21,611
3,266
Healing
18,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
3,455
1,566
0
733
6,947
2,357
1,559
1,836
5,111
0
31,574
L
Ravana
 
Ravana
1,716
321
0
447
4,050
1,267
0
521
3,529
0
6,496
L
Nu Wa
ChipSeet
Nu Wa
2,286
486
190
212
3,560
870
0
1,152
2,408
8,461
0
W
Chernobog
DubiousFluids
Chernobog
6,284
3,306
0
1,897
4,567
2,274
1,483
731
3,836
0
27,372
L
Hercules
3,657
659
0
1,540
14,564
10,970
0
3,334
11,230
0
12,937
W
3,150
511
2,578
2,937
5,057
6,225
88
393
4,664
16,686
0
W
5,974
672
2,514
3,389
4,925
1,566
92
447
4,478
12,590
0
W
12,947
8,177
0
4,277
8,979
5,264
1,789
179
8,800
0
42,457
W
King Arthur
jeffdunham123
King Arthur
4,760
1,035
218
662
7,627
6,282
1,046
536
7,091
0
15,186
L
2,559
1,141
0
144
9,667
3,335
0
2,281
7,386
0
15,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,019
Gold Earned
39,925
165
Minions Killed
187
0
Camps Cleared
0
765,717
Distance Traveled
1,084,208
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,540
754
84
8
0
209,060
0
L
Ravana
6,117
612
7
1
0
126,122
3
L
Nu Wa
6,311
631
14
1
0
81,409
0
W
Chernobog
7,557
756
59
6
0
198,705
0
L
Hercules
6,318
632
19
2
0
194,686
0
W
Terra
8,004
800
21
2
0
224,998
0
W
Hel
7,375
738
9
1
0
208,534
0
W
Arachne
9,498
950
81
8
0
230,275
3
W
King Arthur
7,491
749
17
2
0
221,696
1
L
Neith
6,733
673
41
4
0
154,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role