Player Matchup

Neith
Neith
Silver II
 
Neith
Silver II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
KillaCamP3R08
Kuzenbo
Gold V
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 46L
1,337 MMR
Party 2
Hades
Hades
Gold II
thiman123
Hades
Gold II
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 47L
1,544 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 119
1,500 SR
1,460 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 125
1,442 SR
1,453 MMR
Terra
Terra
Bronze III
Capalot Icy
Terra
Bronze III
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,390 MMR
Party 1
Sol
Sol
Bronze III
Combbo
Sol
Bronze III
Level 108
God Stats
0W - 1L
1,326 SR
Queue Stats
5W - 6L
1,471 MMR
Solo
Medusa
Medusa
Gold I
Guhmb
Medusa
Gold I
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 64L
1,497 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
3 / 4 / 12
12,705
706
12,922
12,038
3,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kuzenbo
17
1 / 3 / 11
11,423
635
10,671
14,657
17,196
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hades
thiman123
Hades
19
12 / 2 / 3
14,006
778
21,118
19,323
10,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AchillesAtlasGilgameshBastet

VS

Bans
GebThothArtioBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 6
11,931
663
9,731
19,985
23,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sol
Combbo
Sol
14
0 / 7 / 8
10,646
591
7,980
14,374
3,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
Guhmb
Medusa
16
7 / 5 / 2
12,628
702
18,815
19,624
6,275
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
25
16
Kills
9
9
Deaths
16
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
4
12
2.25
L
2
4
6
1.25
L
Sol
Combbo
Sol
0
7
8
0.57
L
Medusa
Guhmb
Medusa
7
5
2
1.6
W
Kuzenbo
1
3
11
2.17
W
Hades
thiman123
Hades
12
2
3
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,711
Damage
36,526
46,018
Taken
53,983
31,254
Mitigated
33,705
14,445
Healing
11,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,922
4,231
0
2,715
12,038
3,743
760
4,648
7,390
0
71,301
L
9,731
1,409
1,850
4,321
19,985
23,727
144
8,083
11,550
32,841
0
L
Sol
Combbo
Sol
7,980
2,894
0
3,028
14,374
3,703
1,117
10,375
3,661
44,166
0
L
Medusa
Guhmb
Medusa
18,815
8,759
0
2,470
19,624
6,275
25
12,712
6,691
0
58,322
W
Kuzenbo
10,671
3,130
0
1,544
14,657
17,196
411
4,003
10,654
30,404
0
W
Hades
thiman123
Hades
21,118
1,150
807
9,379
19,323
10,315
1,569
9,735
9,588
50,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,134
Gold Earned
35,205
219
Minions Killed
212
10
Camps Cleared
6
915,898
Distance Traveled
900,891
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,705
706
102
6
7
286,271
4
L
Terra
11,931
663
45
3
2
314,895
2
L
Sol
10,646
591
71
4
1
269,104
2
L
Medusa
12,628
702
96
5
3
316,892
2
W
Kuzenbo
11,423
635
34
2
2
316,707
0
W
Hades
14,006
778
83
5
1
312,920
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role