Player Matchup

Bellona
Bellona
BeerdedG0AT
Bellona
Level 44
God Stats
7W - 2L
1,596 SR
Queue Stats
45W - 27L
1,828 Elo+
Party 1
Atlas
Atlas
Crabwithashotgun
Atlas
Level 67
God Stats
8W - 7L
1,701 SR
Queue Stats
183W - 114L
1,808 Elo+
Party 1
Cernunnos
Cernunnos
King_iXzist
Cernunnos
Level 145
God Stats
2W - 3L
1,500 SR
Queue Stats
216W - 221L
1,494 Elo+
Solo
Ra
Ra
XdOnGoRx
Ra
Level 160
God Stats
43W - 34L
1,270 SR
Queue Stats
846W - 878L
1,518 Elo+
Solo
Ullr
Ullr
kamaro50
Ullr
Level 50
God Stats
12W - 9L
1,801 SR
Queue Stats
140W - 97L
1,984 Elo+
Party 1
Team Averages
Level 93
1,574 SR
1,726 Elo+

VS

Team Averages
Level 80
1,502 SR
1,631 Elo+
Awilix
Awilix
Glevitoffer
Awilix
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 33L
1,768 Elo+
Solo
Skadi
Skadi
IvanTrappin
Skadi
Level 44
God Stats
16W - 16L
1,661 SR
Queue Stats
25W - 27L
1,601 Elo+
Solo
Atlas
Atlas
chrequirozg
Atlas
Level 157
God Stats
42W - 33L
1,350 SR
Queue Stats
250W - 220L
1,578 Elo+
Solo
Eset
Eset
cleverpun
Eset
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 62L
1,588 Elo+
Solo
Discordia
Discordia
monke2
Discordia
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BeerdedG0AT
Bellona
11
6 / 0 / 5
6,436
644
7,943
7,464
3,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
5 / 0 / 4
7,061
706
8,621
8,269
4,013
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
King_iXzist
Cernunnos
11
3 / 1 / 1
6,284
628
3,831
6,903
1,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 1 / 4
6,074
607
2,406
2,996
965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
9
6 / 0 / 4
5,854
585
5,019
4,197
1,003
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
7
0 / 6 / 0
4,741
474
3,649
8,921
2,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

9
2 / 3 / 0
5,767
577
4,158
5,924
1,273
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 4 / 1
4,479
448
3,497
7,932
3,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Eset
8
0 / 6 / 0
5,056
506
4,289
9,846
3,581
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
monke2
Discordia
9
0 / 3 / 0
5,251
525
3,332
5,519
1,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
22
Kills
2
2
Deaths
22
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
BeerdedG0AT
Bellona
6
0
5
8.5
W
5
0
4
7
L
Awilix
0
6
0
0
L
2
3
0
0.67
W
Cernunnos
King_iXzist
Cernunnos
3
1
1
3.5
W
2
1
4
4
L
0
4
1
0.13
L
Eset
0
6
0
0
W
Ullr
6
0
4
8
L
Discordia
monke2
Discordia
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,820
Damage
18,925
29,829
Taken
38,142
11,638
Mitigated
12,173
10,580
Healing
7,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BeerdedG0AT
Bellona
7,943
2,248
0
2,351
7,464
3,752
0
2,846
4,362
0
30,959
W
8,621
2,990
0
3,304
8,269
4,013
0
4,327
3,942
40,430
0
L
Awilix
3,649
1,121
0
2,255
8,921
2,235
0
2,328
6,451
0
21,940
L
4,158
2,142
0
701
5,924
1,273
0
0
5,924
0
30,686
W
Cernunnos
King_iXzist
Cernunnos
3,831
1,428
0
2,841
6,903
1,905
517
1,380
5,523
0
37,759
W
2,406
306
497
1,071
2,996
965
336
722
2,136
33,833
0
L
3,497
1,074
102
743
7,932
3,662
0
629
7,303
14,680
0
L
Eset
4,289
184
237
2,830
9,846
3,581
52
6,830
3,016
28,507
0
W
Ullr
5,019
2,042
0
516
4,197
1,003
0
1,417
2,748
0
15,990
L
Discordia
monke2
Discordia
3,332
257
0
1,000
5,519
1,422
0
978
4,421
28,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,709
Gold Earned
25,294
312
Minions Killed
249
0
Camps Cleared
0
1,016,018
Distance Traveled
900,522
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,436
644
49
5
0
239,989
4
W
Atlas
7,061
706
88
9
0
185,777
1
L
Awilix
4,741
474
50
5
0
220,672
1
L
Skadi
5,767
577
64
6
0
161,300
1
W
Cernunnos
6,284
628
77
8
0
193,692
4
W
Ra
6,074
607
76
8
0
199,141
2
L
Atlas
4,479
448
12
1
0
189,994
2
L
Eset
5,056
506
60
6
0
162,278
2
W
Ullr
5,854
585
22
2
0
197,419
1
L
Discordia
5,251
525
63
6
0
166,278
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role