Player Matchup

Nu Wa
Nu Wa
HANZI_BROWN
Nu Wa
Level 149
God Stats
3W - 3L
1,327 SR
Queue Stats
100W - 120L
1,226 Elo+
Solo
Atlas
Atlas
Ohweepingwillow
Atlas
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
150W - 181L
1,410 Elo+
Solo
Bakasura
Bakasura
WhirlingJZ
Bakasura
Level 61
God Stats
1W - 2L
1,259 SR
Queue Stats
10W - 24L
1,267 Elo+
Solo
Izanami
Izanami
XxMiltyxX
Izanami
Level 63
God Stats
29W - 28L
1,438 SR
Queue Stats
48W - 58L
1,292 Elo+
Solo
Gilgamesh
Gilgamesh
xKingPWNx
Gilgamesh
Level 49
God Stats
7W - 3L
1,515 SR
Queue Stats
29W - 50L
1,299 Elo+
Solo
Team Averages
Level 73
1,408 SR
1,299 Elo+

VS

Team Averages
Level 75
1,470 SR
1,400 Elo+
Yemoja
Yemoja
DeliveredTick0
Yemoja
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
170W - 172L
1,439 Elo+
Solo
Danzaburou
Danzaburou
Erasmombc
Danzaburou
Level 36
God Stats
42W - 48L
1,483 SR
Queue Stats
226W - 233L
1,433 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SNORKY02
Tsukuyomi
Level 122
God Stats
5W - 11L
1,372 SR
Queue Stats
124W - 136L
1,269 Elo+
Solo
Scylla
Scylla
Vorobey_Dushegub
Scylla
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 99L
1,417 Elo+
Solo
Anubis
Anubis
mauribena
Anubis
Level 48
God Stats
8W - 8L
1,494 SR
Queue Stats
155W - 156L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 7
11,212
590
9,651
9,230
3,482
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 0 / 8
11,124
585
11,257
14,042
17,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bakasura
WhirlingJZ
Bakasura
17
4 / 3 / 4
11,162
587
6,346
13,331
5,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
XxMiltyxX
Izanami
16
2 / 3 / 5
10,446
550
10,692
10,702
3,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
xKingPWNx
Gilgamesh
17
6 / 3 / 6
11,416
601
12,142
16,806
12,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 2
7,800
411
2,806
13,560
5,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
Erasmombc
Danzaburou
14
2 / 4 / 1
8,556
450
5,423
15,793
4,290
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
SNORKY02
Tsukuyomi
15
3 / 7 / 1
9,090
478
9,053
16,410
5,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
2 / 5 / 3
8,584
452
7,936
9,079
2,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
mauribena
Anubis
15
1 / 5 / 1
8,877
467
7,543
11,946
5,201
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
24
Kills
8
9
Deaths
24
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
Danzaburou
Erasmombc
Danzaburou
2
4
1
0.63
W
6
0
7
9.5
W
6
0
8
10
L
Tsukuyomi
SNORKY02
Tsukuyomi
3
7
1
0.5
L
2
5
3
0.7
W
Bakasura
WhirlingJZ
Bakasura
4
3
4
2
W
Izanami
XxMiltyxX
Izanami
2
3
5
1.5
L
Anubis
mauribena
Anubis
1
5
1
0.3
W
Gilgamesh
xKingPWNx
Gilgamesh
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,088
Damage
32,761
64,111
Taken
66,788
42,958
Mitigated
23,717
23,870
Healing
22,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,806
1,289
3,605
4,483
13,560
5,659
206
5,415
8,145
24,456
0
L
Danzaburou
Erasmombc
Danzaburou
5,423
2,028
225
5,643
15,793
4,290
558
3,277
12,516
0
54,526
W
9,651
2,823
306
4,023
9,230
3,482
3,184
3,523
5,587
63,677
0
W
11,257
3,315
0
3,113
14,042
17,317
550
4,898
9,008
41,343
0
L
Tsukuyomi
SNORKY02
Tsukuyomi
9,053
1,840
52
4,252
16,410
5,859
684
5,002
11,220
0
64,626
L
7,936
568
0
110
9,079
2,708
222
2,388
6,662
35,031
0
W
Bakasura
WhirlingJZ
Bakasura
6,346
3,614
410
5,703
13,331
5,623
1,316
3,427
9,820
0
57,980
W
Izanami
XxMiltyxX
Izanami
10,692
5,735
0
2,892
10,702
3,616
1,794
819
9,883
0
82,197
L
Anubis
mauribena
Anubis
7,543
210
154
4,416
11,946
5,201
0
4,826
6,735
65,671
0
W
Gilgamesh
xKingPWNx
Gilgamesh
12,142
3,973
0
7,423
16,806
12,920
2,258
5,056
11,528
0
50,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,360
Gold Earned
42,907
539
Minions Killed
449
0
Camps Cleared
0
1,782,852
Distance Traveled
1,597,309
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,800
411
46
2
0
299,034
0
L
Danzaburou
8,556
450
83
4
0
322,804
0
W
Nu Wa
11,212
590
108
6
0
337,055
0
W
Atlas
11,124
585
47
2
0
374,715
2
L
Tsukuyomi
9,090
478
99
5
0
345,252
0
L
Scylla
8,584
452
87
5
0
307,292
2
W
Bakasura
11,162
587
115
6
0
427,125
0
W
Izanami
10,446
550
162
9
0
319,897
0
L
Anubis
8,877
467
134
7
0
322,927
0
W
Gilgamesh
11,416
601
107
6
0
324,060
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role