Player Matchup

Osiris
Osiris
EvilMonkeyz
Osiris
Level 128
God Stats
1W - 2L
1,333 SR
Queue Stats
200W - 184L
1,578 Elo+
Solo
Thor
Thor
MaximumBinkie64
Thor
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 110L
1,649 Elo+
Solo
Hercules
Hercules
WarHawk843
Hercules
Level 105
God Stats
6W - 8L
1,069 SR
Queue Stats
146W - 138L
1,490 Elo+
Solo
Danzaburou
Danzaburou
fernando3214
Danzaburou
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 82L
1,614 Elo+
Solo
Baron Samedi
Baron Samedi
resonancloth
Baron Samedi
Level 120
God Stats
11W - 4L
1,500 SR
Queue Stats
295W - 324L
1,636 Elo+
Solo
Team Averages
Level 107
1,380 SR
1,593 Elo+

VS

Team Averages
Level 135
1,545 SR
1,569 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
BigTuna8209
Fenrir
Level 88
God Stats
0W - 1L
1,599 SR
Queue Stats
17W - 16L
1,723 Elo+
Solo
Sylvanus
Sylvanus
HOH DeciMatiOn
Sylvanus
Level 158
God Stats
15W - 13L
1,740 SR
Queue Stats
436W - 433L
1,539 Elo+
Party 1
Baron Samedi
Baron Samedi
HOHCaptRafiki
Baron Samedi
Level 145
God Stats
3W - 4L
1,500 SR
Queue Stats
162W - 143L
1,515 Elo+
Party 1
Anhur
Anhur
MyBlink
Anhur
Level 157
God Stats
1W - 1L
1,387 SR
Queue Stats
34W - 30L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
1 / 4 / 7
7,742
484
9,212
18,697
10,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
6 / 2 / 6
8,761
548
10,701
12,015
4,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
WarHawk843
Hercules
13
5 / 0 / 7
8,811
551
6,832
11,160
9,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
fernando3214
Danzaburou
15
7 / 2 / 7
9,636
602
13,017
10,959
3,153
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
resonancloth
Baron Samedi
13
4 / 5 / 5
8,531
533
6,248
10,659
4,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
5 / 3 / 1
8,004
500
9,399
12,747
13,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
14
2 / 4 / 4
8,287
518
5,445
13,687
4,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
14
5 / 3 / 2
8,801
550
16,468
17,199
14,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
HOHCaptRafiki
Baron Samedi
12
1 / 7 / 3
7,376
461
7,024
11,527
4,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
MyBlink
Anhur
13
0 / 7 / 2
7,705
482
5,906
10,441
2,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
25
23
Kills
13
13
Deaths
24
32
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
5
3
1
1.83
L
Fenrir
2
4
4
1
W
Osiris
1
4
7
1.13
L
Sylvanus
5
3
2
2
L
Baron Samedi
HOHCaptRafiki
Baron Samedi
1
7
3
0.36
W
6
2
6
4.5
L
Anhur
MyBlink
Anhur
0
7
2
0.14
W
Hercules
WarHawk843
Hercules
5
0
7
8.5
W
Danzaburou
fernando3214
Danzaburou
7
2
7
5.25
W
Baron Samedi
resonancloth
Baron Samedi
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,010
Damage
44,242
63,490
Taken
65,601
32,326
Mitigated
39,188
22,933
Healing
22,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
9,399
1,193
427
2,297
12,747
13,292
0
454
12,261
25,657
0
L
Fenrir
5,445
913
0
6,625
13,687
4,687
0
1,700
11,807
0
59,958
W
Osiris
9,212
3,907
0
6,585
18,697
10,542
0
10,709
7,988
0
44,075
L
Sylvanus
16,468
4,042
746
8,401
17,199
14,169
1,308
1,467
15,647
45,833
9,170
L
Baron Samedi
HOHCaptRafiki
Baron Samedi
7,024
469
659
2,203
11,527
4,744
150
2,155
9,197
37,161
0
W
10,701
2,995
0
4,168
12,015
4,347
0
5,799
6,216
0
46,634
L
Anhur
MyBlink
Anhur
5,906
1,410
0
1,473
10,441
2,296
2,320
0
10,441
0
49,741
W
Hercules
WarHawk843
Hercules
6,832
2,145
562
3,311
11,160
9,738
0
4,266
6,894
0
24,364
W
Danzaburou
fernando3214
Danzaburou
13,017
5,968
0
4,592
10,959
3,153
1,553
4,368
6,591
0
70,666
W
Baron Samedi
resonancloth
Baron Samedi
6,248
685
1,344
2,371
10,659
4,546
0
6,110
4,549
42,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,481
Gold Earned
40,173
385
Minions Killed
362
0
Camps Cleared
0
1,582,064
Distance Traveled
1,437,206
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,004
500
28
2
0
315,032
3
L
Fenrir
8,287
518
89
6
0
330,809
4
W
Osiris
7,742
484
89
6
0
315,417
1
L
Sylvanus
8,801
550
77
5
0
251,774
4
L
Baron Samedi
7,376
461
73
5
0
252,302
1
W
Thor
8,761
548
74
5
0
325,157
3
L
Anhur
7,705
482
95
6
0
287,289
0
W
Hercules
8,811
551
39
2
0
355,876
5
W
Danzaburou
9,636
602
107
7
0
301,231
4
W
Baron Samedi
8,531
533
76
5
0
284,383
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role