Player Matchup

Chiron
Chiron
Avocamato
Chiron
Level 115
God Stats
12W - 6L
1,327 SR
Queue Stats
69W - 63L
1,518 Elo+
Party 3
Osiris
Osiris
JChis13
Osiris
Level 115
God Stats
15W - 6L
1,499 SR
Queue Stats
165W - 148L
1,727 Elo+
Party 1
Sol
Sol
gransenpapaya
Sol
Level 82
God Stats
8W - 6L
1,500 SR
Queue Stats
103W - 97L
1,493 Elo+
Party 3
Ao Kuang
Ao Kuang
tmr23232
Ao Kuang
Level 128
God Stats
1W - 0L
1,730 SR
Queue Stats
21W - 17L
1,399 Elo+
Solo
Hercules
Hercules
xXxTurkeyxXx
Hercules
Level 136
God Stats
3W - 0L
1,842 SR
Queue Stats
57W - 27L
1,727 Elo+
Party 1
Team Averages
Level 115
1,579 SR
1,573 Elo+

VS

Team Averages
Level 108
1,500 SR
1,408 Elo+
Chaac
Chaac
 
Chaac
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
InfertileJesus
Ymir
Level 97
God Stats
3W - 7L
1,406 SR
Queue Stats
40W - 29L
1,384 Elo+
Party 2
Neith
Neith
JoeyFlatline
Neith
Level 88
God Stats
0W - 5L
1,585 SR
Queue Stats
265W - 273L
1,403 Elo+
Party 2
Nike
Nike
MaxMarks
Nike
Level 77
God Stats
0W - 3L
1,510 SR
Queue Stats
1W - 10L
1,249 Elo+
Solo
Hel
Hel
gabolol1
Hel
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 40L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Avocamato
Chiron
15
4 / 1 / 4
9,677
569
12,226
9,482
3,354
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

Osiris
JChis13
Osiris
14
1 / 2 / 3
8,748
515
12,032
15,612
12,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
1 / 0 / 1
9,744
573
4,376
9,515
3,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ao Kuang
tmr23232
Ao Kuang
15
5 / 1 / 5
9,236
543
8,161
11,905
3,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
xXxTurkeyxXx
Hercules
12
1 / 2 / 2
7,420
436
7,495
10,658
8,908
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
1 / 1 / 1
8,901
524
7,672
19,022
11,726
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 1 / 2
7,792
458
7,024
8,665
6,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 0 / 1
7,968
469
3,713
5,208
1,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
11
1 / 4 / 2
6,972
410
7,963
13,216
4,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

14
1 / 6 / 2
8,440
496
8,538
14,065
5,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
12
Kills
6
6
Deaths
12
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
1
1
1.5
W
Chiron
Avocamato
Chiron
4
1
4
6
L
2
1
2
3
W
Osiris
JChis13
Osiris
1
2
3
1.25
L
1
0
1
1.5
L
Nike
1
4
2
0.5
L
1
6
2
0.33
W
1
0
1
1.5
W
Ao Kuang
tmr23232
Ao Kuang
5
1
5
7.5
W
Hercules
xXxTurkeyxXx
Hercules
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,290
Damage
34,910
57,172
Taken
60,176
31,781
Mitigated
29,527
24,094
Healing
25,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,672
628
0
7,580
19,022
11,726
0
2,181
16,841
0
59,341
W
Chiron
Avocamato
Chiron
12,226
3,183
517
3,357
9,482
3,354
1,200
4,496
4,808
0
61,950
L
7,024
2,207
211
2,815
8,665
6,309
0
2,504
6,161
18,521
0
W
Osiris
JChis13
Osiris
12,032
5,584
0
5,062
15,612
12,533
140
2,814
12,705
0
57,412
L
3,713
605
7
3,566
5,208
1,634
1,252
1,683
3,525
0
47,162
L
Nike
7,963
1,214
0
2,916
13,216
4,691
0
2,776
10,440
0
28,153
L
8,538
632
1,989
6,413
14,065
5,167
176
3,559
10,506
58,781
0
W
4,376
1,328
0
7,062
9,515
3,054
1,599
1,394
8,115
87,634
0
W
Ao Kuang
tmr23232
Ao Kuang
8,161
1,180
0
4,850
11,905
3,932
0
2,472
9,265
58,896
0
W
Hercules
xXxTurkeyxXx
Hercules
7,495
1,991
270
2,976
10,658
8,908
25
3,865
6,717
0
17,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,825
Gold Earned
40,073
492
Minions Killed
396
0
Camps Cleared
0
1,804,053
Distance Traveled
1,699,621
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,901
524
121
7
0
329,290
1
W
Chiron
9,677
569
120
7
0
362,051
2
L
Ymir
7,792
458
21
1
0
367,064
4
W
Osiris
8,748
515
92
5
0
351,964
1
L
Neith
7,968
469
105
6
0
319,898
3
L
Nike
6,972
410
43
3
0
360,302
7
L
Hel
8,440
496
106
6
0
323,067
1
W
Sol
9,744
573
179
11
0
336,965
2
W
Ao Kuang
9,236
543
85
5
0
399,142
7
W
Hercules
7,420
436
16
1
0
353,931
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role