Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Hell_Raiser9792
Thanatos
Level 107
God Stats
1W - 3L
1,285 SR
Queue Stats
185W - 180L
1,564 Elo+
Party 1
Hachiman
Hachiman
XxAbehXx
Hachiman
Level 140
God Stats
4W - 5L
1,640 SR
Queue Stats
93W - 94L
1,499 Elo+
Party 2
Da Ji
Da Ji
yMacaroV
Da Ji
Level 135
God Stats
0W - 1L
1,282 SR
Queue Stats
95W - 93L
1,519 Elo+
Party 2
Team Averages
Level 131
1,441 SR
1,516 Elo+

VS

Team Averages
Level 104
1,571 SR
1,464 Elo+
Horus
Horus
Fernando180x
Horus
Level 71
God Stats
2W - 1L
1,712 SR
Queue Stats
266W - 243L
1,545 Elo+
Solo
Charybdis
Charybdis
JOHNSU95
Charybdis
Level 122
God Stats
3W - 1L
1,500 SR
Queue Stats
255W - 270L
1,413 Elo+
Party 3
Hercules
Hercules
Killer-Steve98
Hercules
Level 126
God Stats
1W - 1L
1,712 SR
Queue Stats
164W - 193L
1,532 Elo+
Party 3
Chaac
Chaac
alfacemi
Chaac
Level 94
God Stats
9W - 10L
1,429 SR
Queue Stats
262W - 304L
1,431 Elo+
Party 3
Baba Yaga
Baba Yaga
chino_figura10
Baba Yaga
Level 109
God Stats
9W - 5L
1,500 SR
Queue Stats
287W - 361L
1,399 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
2 / 0 / 2
6,044
604
1,788
6,299
4,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
 
Zhong Kui
10
1 / 2 / 0
5,997
600
5,054
5,849
4,078
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
9
0 / 2 / 1
5,130
513
2,831
5,524
1,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
XxAbehXx
Hachiman
9
1 / 2 / 3
5,534
553
4,728
6,616
1,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
yMacaroV
Da Ji
7
2 / 3 / 1
5,168
517
4,995
6,480
1,533
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 3
5,284
528
3,617
5,729
3,012
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
JOHNSU95
Charybdis
9
3 / 3 / 0
5,636
564
6,166
6,964
1,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
10
4 / 1 / 1
6,126
613
5,018
7,255
2,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
alfacemi
Chaac
11
1 / 0 / 1
6,346
635
2,509
6,250
3,218
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baba Yaga
chino_figura10
Baba Yaga
10
0 / 1 / 5
5,674
567
1,120
4,117
1,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
19
6
Kills
9
9
Deaths
6
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
2
0
2
3
L
Zhong Kui
 
Zhong Kui
1
2
0
0.5
W
1
1
3
2.5
L
Thanatos
0
2
1
0.25
W
Charybdis
JOHNSU95
Charybdis
3
3
0
1
W
Hercules
4
1
1
4.5
L
Hachiman
XxAbehXx
Hachiman
1
2
3
1.25
W
Chaac
alfacemi
Chaac
1
0
1
1.5
W
Baba Yaga
chino_figura10
Baba Yaga
0
1
5
2.5
L
Da Ji
yMacaroV
Da Ji
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,396
Damage
18,430
30,768
Taken
30,315
12,391
Mitigated
11,237
11,556
Healing
15,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
1,788
637
0
1,753
6,299
4,294
0
48
6,217
14,469
0
L
Zhong Kui
 
Zhong Kui
5,054
815
0
2,564
5,849
4,078
258
0
5,849
30,525
0
W
3,617
1,746
669
2,746
5,729
3,012
0
598
5,131
0
18,019
L
Thanatos
2,831
976
0
4,885
5,524
1,410
0
122
5,392
0
23,736
W
Charybdis
JOHNSU95
Charybdis
6,166
3,020
0
2,142
6,964
1,257
0
468
6,496
0
35,505
W
Hercules
5,018
1,980
0
2,962
7,255
2,511
0
1,319
5,936
0
28,325
L
Hachiman
XxAbehXx
Hachiman
4,728
2,270
0
2,104
6,616
1,076
0
0
6,616
0
29,791
W
Chaac
alfacemi
Chaac
2,509
676
0
4,582
6,250
3,218
0
3,430
2,820
0
36,626
W
Baba Yaga
chino_figura10
Baba Yaga
1,120
173
0
2,119
4,117
1,239
0
1,027
3,090
20,617
0
L
Da Ji
yMacaroV
Da Ji
4,995
1,117
0
250
6,480
1,533
0
784
5,574
0
21,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,873
Gold Earned
29,066
248
Minions Killed
280
0
Camps Cleared
0
1,055,624
Distance Traveled
1,089,378
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,044
604
23
2
0
215,750
5
L
Zhong Kui
5,997
600
76
8
0
185,578
6
W
Horus
5,284
528
27
3
0
213,079
1
L
Thanatos
5,130
513
58
6
0
236,352
4
W
Charybdis
5,636
564
59
6
0
187,421
4
W
Hercules
6,126
613
61
6
0
247,128
2
L
Hachiman
5,534
553
59
6
0
190,965
4
W
Chaac
6,346
635
88
9
0
221,617
4
W
Baba Yaga
5,674
567
45
5
0
220,133
4
L
Da Ji
5,168
517
32
3
0
226,979
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role