Player Matchup

Sobek
Sobek
Silver IV
Aztoryx
Sobek
Silver IV
Level 104
God Stats
1W - 1L
1,296 SR
Queue Stats
10W - 13L
1,284 MMR
Solo
Achilles
Achilles
Silver V
LoMartin22
Achilles
Silver V
Level 125
God Stats
6W - 6L
1,556 SR
Queue Stats
15W - 26L
1,206 MMR
Solo
Anubis
Anubis
Silver III
SDShay
Anubis
Silver III
Level 86
God Stats
24W - 18L
1,628 SR
Queue Stats
344W - 386L
790 MMR
Solo
Charybdis
Charybdis
Silver II
cRSlacker
Charybdis
Silver II
Level 132
God Stats
20W - 18L
1,605 SR
Queue Stats
36W - 37L
1,316 MMR
Solo
Fenrir
Fenrir
Bronze III
xXWingsOfDeathX
Fenrir
Bronze III
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 124L
1,230 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,517 SR
1,165 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 154
1,391 SR
1,163 MMR
Nu Wa
Nu Wa
Silver II
AweInDeath13
Nu Wa
Silver II
Level 147
God Stats
33W - 47L
1,452 SR
Queue Stats
149W - 173L
1,286 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
DerekRedbird2
Sun Wukong
Silver III
Level 157
God Stats
19W - 19L
1,423 SR
Queue Stats
539W - 562L
918 MMR
Party 1
Awilix
Awilix
Silver III
EvilIceQueen
Awilix
Silver III
Level 160
God Stats
17W - 29L
1,287 SR
Queue Stats
524W - 541L
918 MMR
Party 1
Danzaburou
Danzaburou
Gold V
JKamargo73
Danzaburou
Gold V
Level 147
God Stats
2W - 3L
1,512 SR
Queue Stats
141W - 146L
1,420 MMR
Party 2
Kuzenbo
Kuzenbo
Silver I
LEO_MATEI
Kuzenbo
Silver I
Level 157
God Stats
12W - 8L
1,279 SR
Queue Stats
233W - 237L
1,271 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Aztoryx
Sobek
15
0 / 2 / 12
9,297
517
6,808
17,558
17,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Achilles
LoMartin22
Achilles
18
6 / 1 / 1
10,968
609
13,097
16,063
11,052
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
SDShay
Anubis
15
3 / 3 / 6
9,574
532
6,904
13,917
6,964
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
cRSlacker
Charybdis
19
6 / 0 / 4
11,603
645
16,627
14,791
5,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
10 / 3 / 3
11,086
616
11,930
15,542
6,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
BastetArtioAtlasCliodhna

VS

Bans
MedusaGilgameshZeusGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 4
8,511
473
14,810
9,780
1,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
DerekRedbird2
Sun Wukong
14
2 / 4 / 0
8,767
487
10,966
16,491
14,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Awilix
12
2 / 8 / 4
7,791
433
9,052
15,154
3,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
JKamargo73
Danzaburou
14
3 / 6 / 0
8,972
498
8,682
14,776
3,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kuzenbo
LEO_MATEI
Kuzenbo
12
0 / 3 / 5
7,763
431
6,371
16,060
17,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
25
Kills
9
9
Deaths
25
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
4
4
1
W
Sobek
Aztoryx
Sobek
0
2
12
3
L
Sun Wukong
DerekRedbird2
Sun Wukong
2
4
0
0.5
L
Awilix
2
8
4
0.5
L
Danzaburou
JKamargo73
Danzaburou
3
6
0
0.5
L
Kuzenbo
LEO_MATEI
Kuzenbo
0
3
5
0.83
W
Achilles
LoMartin22
Achilles
6
1
1
6.5
W
Anubis
SDShay
Anubis
3
3
6
2
W
Charybdis
cRSlacker
Charybdis
6
0
4
8
W
10
3
3
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,366
Damage
49,881
77,871
Taken
72,261
47,662
Mitigated
41,000
36,515
Healing
16,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,810
4,931
0
2,040
9,780
1,803
99
1,344
8,436
54,105
0
W
Sobek
Aztoryx
Sobek
6,808
527
0
5,400
17,558
17,247
217
6,134
10,669
25,425
0
L
Sun Wukong
DerekRedbird2
Sun Wukong
10,966
1,223
0
3,897
16,491
14,633
68
2,481
14,010
7,359
44,500
L
Awilix
9,052
3,906
0
3,879
15,154
3,557
0
3,124
12,030
0
45,908
L
Danzaburou
JKamargo73
Danzaburou
8,682
3,188
0
3,394
14,776
3,081
1,490
2,484
12,292
0
61,156
L
Kuzenbo
LEO_MATEI
Kuzenbo
6,371
2,393
0
2,839
16,060
17,926
84
4,279
11,781
20,494
0
W
Achilles
LoMartin22
Achilles
13,097
2,134
0
5,555
16,063
11,052
1,055
3,375
11,851
0
76,095
W
Anubis
SDShay
Anubis
6,904
228
325
7,126
13,917
6,964
0
5,667
7,944
66,458
0
W
Charybdis
cRSlacker
Charybdis
16,627
10,697
0
10,097
14,791
5,802
2,482
3,888
10,666
0
121,304
W
11,930
2,920
0
8,012
15,542
6,597
0
2,866
12,469
0
77,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,528
Gold Earned
41,804
602
Minions Killed
407
0
Camps Cleared
0
1,798,834
Distance Traveled
1,700,155
17
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,511
473
93
5
0
322,564
9
W
Sobek
9,297
517
38
2
0
373,209
3
L
Sun Wukong
8,767
487
100
6
0
335,590
7
L
Awilix
7,791
433
73
4
0
357,136
4
L
Danzaburou
8,972
498
104
6
0
322,294
4
L
Kuzenbo
7,763
431
37
2
0
362,571
4
W
Achilles
10,968
609
127
7
0
380,319
7
W
Anubis
9,574
532
121
7
0
298,976
4
W
Charybdis
11,603
645
197
11
0
339,272
3
W
Fenrir
11,086
616
119
7
0
407,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role