Player Matchup

Hera
Hera
Gold V
Fergask7
Hera
Gold V
Level 148
God Stats
19W - 24L
1,597 SR
Queue Stats
71W - 71L
1,513 MMR
Solo
Charybdis
Charybdis
Gold V
Meadow777
Charybdis
Gold V
Level 143
God Stats
6W - 4L
1,586 SR
Queue Stats
83W - 82L
1,490 MMR
Solo
Osiris
Osiris
Gold II
PyroGho-st
Osiris
Gold II
Level 136
God Stats
16W - 8L
1,515 SR
Queue Stats
587W - 590L
1,528 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
SIXFIGGA209
Tsukuyomi
Gold III
Level 88
God Stats
55W - 33L
1,579 SR
Queue Stats
172W - 158L
1,501 MMR
Solo
Sylvanus
Sylvanus
Silver I
alextrololoxd21
Sylvanus
Silver I
Level 109
God Stats
4W - 5L
1,698 SR
Queue Stats
57W - 60L
1,477 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,595 SR
1,502 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 130
1,487 SR
1,503 MMR
Ganesha
Ganesha
Silver III
AxelPousa123456
Ganesha
Silver III
Level 145
God Stats
11W - 12L
1,688 SR
Queue Stats
40W - 42L
1,500 MMR
Party 1
Erlang Shen
Erlang Shen
Gold V
LegendaryyJet
Erlang Shen
Gold V
Level 129
God Stats
4W - 4L
1,463 SR
Queue Stats
47W - 52L
1,541 MMR
Solo
Chronos
Chronos
Gold IV
On spet la T
Chronos
Gold IV
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
305W - 325L
1,472 MMR
Solo
Loki
Loki
Bronze IV
Raul-1-4
Loki
Bronze IV
Level 129
God Stats
32W - 23L
1,285 SR
Queue Stats
125W - 120L
1,500 MMR
Solo
Apollo
Apollo
Silver III
iNpR_Fermin
Apollo
Silver III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
4 / 0 / 4
7,616
635
10,836
4,571
1,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Meadow777
Charybdis
11
0 / 1 / 2
6,344
529
5,033
6,089
1,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
PyroGho-st
Osiris
12
6 / 0 / 4
7,652
638
10,145
7,861
5,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
SIXFIGGA209
Tsukuyomi
11
4 / 2 / 6
7,159
597
5,961
6,348
2,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
10
3 / 2 / 3
6,102
509
4,137
7,254
3,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
BastetAtlasArachne

VS

Bans
PersephoneSolArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
5,683
474
1,109
10,508
6,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erlang Shen
LegendaryyJet
Erlang Shen
11
1 / 5 / 0
6,450
538
3,320
10,071
3,607
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
On spet la T
Chronos
10
0 / 6 / 1
5,629
469
4,238
11,255
3,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
11
2 / 2 / 2
6,262
522
2,924
8,285
2,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
11
2 / 2 / 0
6,167
514
4,446
6,253
1,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
17
Kills
5
5
Deaths
17
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
Hera
4
0
4
6
L
Erlang Shen
LegendaryyJet
Erlang Shen
1
5
0
0.2
W
Charybdis
Meadow777
Charybdis
0
1
2
1
L
Chronos
On spet la T
Chronos
0
6
1
0.08
W
Osiris
PyroGho-st
Osiris
6
0
4
8
L
Loki
2
2
2
1.5
W
Tsukuyomi
SIXFIGGA209
Tsukuyomi
4
2
6
3.5
W
Sylvanus
3
2
3
2.25
L
Apollo
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,112
Damage
16,037
32,123
Taken
46,372
13,806
Mitigated
16,964
12,616
Healing
11,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,109
71
0
3,408
10,508
6,024
0
2,901
7,529
13,636
0
W
Hera
10,836
2,196
0
1,608
4,571
1,412
474
1,864
2,707
51,739
0
L
Erlang Shen
LegendaryyJet
Erlang Shen
3,320
1,769
78
1,275
10,071
3,607
1,059
397
9,674
0
35,728
W
Charybdis
Meadow777
Charybdis
5,033
3,028
0
2,859
6,089
1,683
774
522
5,567
0
42,791
L
Chronos
On spet la T
Chronos
4,238
891
0
2,724
11,255
3,531
0
6,250
4,611
30,835
0
W
Osiris
PyroGho-st
Osiris
10,145
4,648
0
3,920
7,861
5,434
0
1,501
6,183
0
39,036
L
Loki
2,924
6
0
2,815
8,285
2,437
0
2,133
6,038
0
31,982
W
Tsukuyomi
SIXFIGGA209
Tsukuyomi
5,961
1,507
0
375
6,348
2,091
156
976
5,372
0
37,787
W
Sylvanus
4,137
1,647
928
2,926
7,254
3,186
171
484
6,770
16,667
6,923
L
Apollo
4,446
2,758
0
1,476
6,253
1,365
0
2,083
4,168
0
40,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,873
Gold Earned
30,191
368
Minions Killed
312
0
Camps Cleared
0
1,267,690
Distance Traveled
1,151,195
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,683
474
9
1
0
212,651
3
W
Hera
7,616
635
108
9
0
251,373
1
L
Erlang Shen
6,450
538
85
7
0
222,071
0
W
Charybdis
6,344
529
81
7
0
219,070
2
L
Chronos
5,629
469
57
5
0
213,750
4
W
Osiris
7,652
638
74
6
0
271,693
2
L
Loki
6,262
522
70
6
0
275,009
3
W
Tsukuyomi
7,159
597
60
5
0
290,176
3
W
Sylvanus
6,102
509
45
4
0
235,378
0
L
Apollo
6,167
514
91
8
0
227,714
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role