Player Matchup

Gilgamesh
Gilgamesh
AlmightyWeWe
Gilgamesh
Level 148
God Stats
19W - 7L
1,852 SR
Queue Stats
475W - 259L
1,794 Elo+
Solo
Bacchus
Bacchus
DysmicQ
Bacchus
Level 93
God Stats
5W - 0L
1,734 SR
Queue Stats
81W - 92L
1,576 Elo+
Solo
Ra
Ra
meatwad4047
Ra
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 41L
1,540 Elo+
Solo
Team Averages
Level 101
1,695 SR
1,637 Elo+

VS

Team Averages
Level 105
1,558 SR
1,678 Elo+
Gilgamesh
Gilgamesh
IntusMortuis150
Gilgamesh
Level 61
God Stats
7W - 6L
1,673 SR
Queue Stats
20W - 23L
1,488 Elo+
Party 1
Kukulkan
Kukulkan
KrazedJester8675
Kukulkan
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,719 Elo+
Party 1
Cliodhna
Cliodhna
Saeko-D_Stryker
Cliodhna
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 66L
1,826 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AlmightyWeWe
Gilgamesh
14
12 / 1 / 4
9,773
977
13,713
9,176
6,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bacchus
DysmicQ
Bacchus
12
3 / 3 / 11
8,407
841
3,717
10,803
11,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
1 / 4 / 10
8,176
818
6,205
6,204
2,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IntusMortuis150
Gilgamesh
10
0 / 6 / 7
6,582
658
5,649
10,961
7,001
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
4 / 4 / 2
7,575
758
6,064
6,937
2,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
11
4 / 6 / 3
7,407
741
7,173
8,494
3,899
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
16
Kills
8
8
Deaths
16
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AlmightyWeWe
Gilgamesh
12
1
4
14
W
Bacchus
DysmicQ
Bacchus
3
3
11
2.83
L
Gilgamesh
IntusMortuis150
Gilgamesh
0
6
7
0.58
L
4
4
2
1.25
L
Cliodhna
4
6
3
0.92
W
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,635
Damage
18,886
26,183
Taken
26,392
21,390
Mitigated
13,109
5,553
Healing
1,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AlmightyWeWe
Gilgamesh
13,713
4,667
0
1,024
9,176
6,973
355
1,896
7,280
0
25,705
W
Bacchus
DysmicQ
Bacchus
3,717
1,091
0
2,210
10,803
11,739
257
2,109
8,694
9,843
0
L
Gilgamesh
IntusMortuis150
Gilgamesh
5,649
2,071
0
436
10,961
7,001
0
4,451
6,147
0
10,002
L
6,064
707
0
659
6,937
2,209
0
3,136
3,501
31,950
0
L
Cliodhna
7,173
1,325
180
554
8,494
3,899
0
2,046
6,074
0
17,475
W
6,205
466
901
1,418
6,204
2,678
1,286
2,441
3,763
30,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,356
Gold Earned
21,564
111
Minions Killed
97
8
Camps Cleared
1
604,278
Distance Traveled
474,533
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,773
977
27
3
3
211,772
1
W
Bacchus
8,407
841
16
2
1
201,057
2
L
Gilgamesh
6,582
658
10
1
0
148,782
0
L
Kukulkan
7,575
758
49
5
0
169,315
3
L
Cliodhna
7,407
741
38
4
1
156,436
2
W
Ra
8,176
818
68
7
4
191,449
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role