Player Matchup

Artemis
Artemis
Aoífe
Artemis
Level 18
God Stats
1W - 0L
1,285 SR
Queue Stats
2W - 1L
1,573 Elo+
Solo
Zeus
Zeus
Dr Vader X2
Zeus
Level 158
God Stats
6W - 7L
1,733 SR
Queue Stats
93W - 93L
1,535 Elo+
Party 1
Mulan
Mulan
MxExM
Mulan
Level 159
God Stats
1W - 3L
1,452 SR
Queue Stats
81W - 67L
1,602 Elo+
Party 1
Ganesha
Ganesha
ddivinehero
Ganesha
Level 159
God Stats
4W - 0L
1,986 SR
Queue Stats
142W - 140L
1,587 Elo+
Party 1
Vamana
Vamana
icefire1343
Vamana
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 40L
1,622 Elo+
Party 1
Team Averages
Level 121
1,591 SR
1,584 Elo+

VS

Team Averages
Level 55
1,518 SR
1,542 Elo+
Medusa
Medusa
AudiA4Man
Medusa
Level 29
God Stats
3W - 6L
1,386 SR
Queue Stats
40W - 41L
1,634 Elo+
Party 2
Hel
Hel
Pappet007
Hel
Level 8
God Stats
3W - 9L
1,387 SR
Queue Stats
6W - 13L
1,449 Elo+
Party 3
Gilgamesh
Gilgamesh
PurpleSmurf24
Gilgamesh
Level 107
God Stats
10W - 11L
1,785 SR
Queue Stats
252W - 248L
1,597 Elo+
Party 2
Awilix
Awilix
VEGAN mik
Awilix
Level 48
God Stats
6W - 10L
1,533 SR
Queue Stats
46W - 46L
1,522 Elo+
Party 3
Cthulhu
Cthulhu
Westuhh
Cthulhu
Level 84
God Stats
0W - 4L
1,500 SR
Queue Stats
84W - 76L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aoífe
Artemis
14
4 / 0 / 9
7,889
789
7,861
6,131
2,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
11 / 2 / 2
8,498
850
14,612
7,635
2,797
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
MxExM
Mulan
16
8 / 4 / 12
8,872
887
13,592
12,071
7,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Ganesha
ddivinehero
Ganesha
14
0 / 2 / 20
8,034
803
6,746
11,740
8,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vamana
14
2 / 4 / 11
7,731
773
3,253
11,530
10,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AudiA4Man
Medusa
12
0 / 6 / 3
6,587
659
4,481
10,182
3,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 5 / 4
7,542
754
7,184
9,592
3,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
PurpleSmurf24
Gilgamesh
13
2 / 4 / 4
7,320
732
8,510
9,309
7,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Awilix
VEGAN mik
Awilix
14
4 / 6 / 5
7,890
789
4,258
9,923
4,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Westuhh
Cthulhu
13
3 / 4 / 5
7,694
769
10,430
13,334
9,919
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
32
25
Kills
11
12
Deaths
25
54
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Artemis
Aoífe
Artemis
4
0
9
8.5
L
Medusa
AudiA4Man
Medusa
0
6
3
0.25
W
11
2
2
6
W
Mulan
MxExM
Mulan
8
4
12
3.5
L
2
5
4
0.8
L
Gilgamesh
PurpleSmurf24
Gilgamesh
2
4
4
1
L
Awilix
VEGAN mik
Awilix
4
6
5
1.08
L
Cthulhu
Westuhh
Cthulhu
3
4
5
1.38
W
Ganesha
ddivinehero
Ganesha
0
2
20
5
W
Vamana
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,064
Damage
34,863
49,107
Taken
52,340
31,743
Mitigated
28,275
12,156
Healing
8,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Aoífe
Artemis
7,861
4,993
0
1,178
6,131
2,544
540
1,495
4,636
0
21,107
L
Medusa
AudiA4Man
Medusa
4,481
1,920
0
543
10,182
3,507
728
3,536
6,524
0
19,977
W
14,612
689
0
802
7,635
2,797
736
3,917
3,718
32,296
0
W
Mulan
MxExM
Mulan
13,592
2,565
1,005
3,343
12,071
7,543
0
3,924
8,147
0
31,990
L
7,184
370
2,082
2,699
9,592
3,746
0
4,154
5,224
29,216
0
L
Gilgamesh
PurpleSmurf24
Gilgamesh
8,510
2,443
0
1,125
9,309
7,073
0
2,153
6,905
0
19,904
L
Awilix
VEGAN mik
Awilix
4,258
1,049
0
0
9,923
4,030
0
4,671
5,061
0
8,206
L
Cthulhu
Westuhh
Cthulhu
10,430
316
280
1,272
13,334
9,919
0
6,844
6,113
24,081
0
W
Ganesha
ddivinehero
Ganesha
6,746
318
0
2,558
11,740
8,822
58
4,679
7,061
14,724
0
W
Vamana
3,253
972
329
2,941
11,530
10,037
1,269
3,599
7,931
0
13,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,024
Gold Earned
37,033
179
Minions Killed
155
0
Camps Cleared
0
1,010,941
Distance Traveled
977,607
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,889
789
41
4
0
176,228
1
L
Medusa
6,587
659
37
4
0
180,800
0
W
Zeus
8,498
850
49
5
0
193,997
2
W
Mulan
8,872
887
54
5
0
204,019
4
L
Hel
7,542
754
54
5
0
195,597
0
L
Gilgamesh
7,320
732
24
2
0
205,288
5
L
Awilix
7,890
789
12
1
0
199,169
0
L
Cthulhu
7,694
769
28
3
0
196,753
4
W
Ganesha
8,034
803
3
0
0
205,811
3
W
Vamana
7,731
773
32
3
0
230,886
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role