Player Matchup

Ymir
Ymir
AquaOnRoids
Ymir
Level 7
God Stats
8W - 4L
1,500 SR
Queue Stats
9W - 6L
1,500 Elo+
Party 2
Mulan
Mulan
Hitman09
Mulan
Level 85
God Stats
18W - 10L
1,628 SR
Queue Stats
235W - 285L
1,441 Elo+
Party 1
Da Ji
Da Ji
Laquanda5306
Da Ji
Level 98
God Stats
1W - 2L
1,679 SR
Queue Stats
264W - 320L
1,442 Elo+
Party 1
Izanami
Izanami
RigMyUnit
Izanami
Level 30
God Stats
1W - 4L
1,500 SR
Queue Stats
37W - 25L
1,500 Elo+
Party 2
Scylla
Scylla
TheGooseNeck
Scylla
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 150L
1,412 Elo+
Party 1
Team Averages
Level 57
1,561 SR
1,459 Elo+

VS

Team Averages
Level 70
1,529 SR
1,486 Elo+
Vamana
Vamana
Atlatlk
Vamana
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 64L
1,406 Elo+
Solo
Bastet
Bastet
Babawabbit
Bastet
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 191L
1,458 Elo+
Solo
He Bo
He Bo
BerserkGutsu
He Bo
Level 29
God Stats
10W - 10L
1,589 SR
Queue Stats
89W - 77L
1,601 Elo+
Party 3
Medusa
Medusa
Tetrac
Medusa
Level 46
God Stats
19W - 18L
1,314 SR
Queue Stats
42W - 36L
1,419 Elo+
Party 3
Serqet
Serqet
antonioensis
Serqet
Level 66
God Stats
14W - 7L
1,744 SR
Queue Stats
163W - 151L
1,547 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 8
8,294
437
4,995
16,183
11,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Mulan
Hitman09
Mulan
17
2 / 4 / 1
10,039
528
7,286
10,982
9,658
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
5 / 6 / 3
9,309
490
8,424
16,866
5,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
RigMyUnit
Izanami
15
6 / 10 / 2
9,862
519
14,046
17,574
4,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
14
0 / 7 / 2
8,687
457
5,872
10,095
2,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Atlatlk
Vamana
17
4 / 1 / 1
10,987
578
9,860
11,413
10,574
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
Babawabbit
Bastet
17
7 / 3 / 8
10,796
568
6,391
14,804
4,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
6 / 4 / 8
10,644
560
9,820
9,018
2,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Tetrac
Medusa
17
10 / 3 / 8
11,364
598
18,604
13,610
4,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
15
3 / 2 / 13
10,303
542
7,341
14,156
6,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
68
13
Kills
30
30
Deaths
13
16
Assists
38
Player
Kills
Deaths
Assists
KDA
L
0
3
8
1.33
W
Vamana
Atlatlk
Vamana
4
1
1
4.5
W
Bastet
Babawabbit
Bastet
7
3
8
3.67
W
6
4
8
2.5
L
Mulan
Hitman09
Mulan
2
4
1
0.63
L
5
6
3
1.08
L
Izanami
RigMyUnit
Izanami
6
10
2
0.7
W
Medusa
Tetrac
Medusa
10
3
8
4.67
L
Scylla
0
7
2
0.14
W
Serqet
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,623
Damage
52,016
71,700
Taken
63,001
33,574
Mitigated
28,700
16,792
Healing
21,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,995
754
131
3,090
16,183
11,466
0
1,806
14,310
31,583
0
W
Vamana
Atlatlk
Vamana
9,860
4,357
0
4,817
11,413
10,574
350
872
10,541
0
68,252
W
Bastet
Babawabbit
Bastet
6,391
1,400
0
6,765
14,804
4,766
294
1,648
13,156
0
55,994
W
9,820
580
619
1,089
9,018
2,386
1,258
2,578
6,440
59,507
0
L
Mulan
Hitman09
Mulan
7,286
1,182
0
3,736
10,982
9,658
608
1,196
9,768
0
68,773
L
8,424
1,609
0
6,508
16,866
5,738
0
1,718
14,856
0
43,323
L
Izanami
RigMyUnit
Izanami
14,046
7,126
0
2,952
17,574
4,072
0
2,104
14,982
0
65,756
W
Medusa
Tetrac
Medusa
18,604
8,963
0
4,708
13,610
4,193
4,763
2,532
11,078
0
72,225
L
Scylla
5,872
641
0
375
10,095
2,640
746
2,555
7,364
53,026
0
W
Serqet
7,341
918
556
2,568
14,156
6,781
789
3,237
9,943
0
25,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,191
Gold Earned
54,094
470
Minions Killed
502
0
Camps Cleared
0
1,622,948
Distance Traveled
1,799,053
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,294
437
38
2
0
343,993
5
W
Vamana
10,987
578
142
7
0
337,480
8
W
Bastet
10,796
568
94
5
0
410,209
6
W
He Bo
10,644
560
103
5
0
337,577
4
L
Mulan
10,039
528
137
7
0
305,661
4
L
Da Ji
9,309
490
73
4
0
383,408
0
L
Izanami
9,862
519
120
6
0
280,742
3
W
Medusa
11,364
598
128
7
0
344,613
0
L
Scylla
8,687
457
102
5
0
309,144
7
W
Serqet
10,303
542
35
2
0
369,174
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role