Player Matchup

Hera
Hera
MXLTHAEL
Hera
Level 105
God Stats
2W - 2L
1,032 SR
Queue Stats
59W - 52L
1,504 Elo+
Solo
Ares
Ares
MaraHoochie
Ares
Level 105
God Stats
13W - 10L
1,687 SR
Queue Stats
382W - 369L
1,511 Elo+
Party 2
Sobek
Sobek
MooGoesThaCow
Sobek
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
187W - 185L
1,541 Elo+
Party 3
Ravana
Ravana
NocteRuinam
Ravana
Level 83
God Stats
9W - 7L
1,111 SR
Queue Stats
113W - 119L
1,462 Elo+
Party 3
Neith
Neith
StoutBeanpole
Neith
Level 82
God Stats
13W - 10L
1,654 SR
Queue Stats
54W - 59L
1,522 Elo+
Party 2
Team Averages
Level 97
1,397 SR
1,508 Elo+

VS

Team Averages
Level 85
1,476 SR
1,470 Elo+
Jormungandr
Jormungandr
Beastella88
Jormungandr
Level 100
God Stats
216W - 198L
1,506 SR
Queue Stats
417W - 404L
1,487 Elo+
Party 1
Kukulkan
Kukulkan
BowlpackK
Kukulkan
Level 66
God Stats
2W - 2L
1,269 SR
Queue Stats
35W - 32L
1,408 Elo+
Party 4
Ne Zha
Ne Zha
LockLaNok
Ne Zha
Level 103
God Stats
1W - 3L
1,500 SR
Queue Stats
695W - 691L
1,497 Elo+
Party 1
Neith
Neith
TeddyH126
Neith
Level 86
God Stats
1W - 3L
1,243 SR
Queue Stats
88W - 83L
1,459 Elo+
Party 4
Cerberus
Cerberus
garlicbreadgoat
Cerberus
Level 68
God Stats
0W - 1L
1,862 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
14
5 / 1 / 1
8,443
603
4,839
5,292
1,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
5 / 1 / 8
8,047
575
7,978
11,881
9,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 0 / 5
7,912
565
6,903
17,000
15,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
14
6 / 0 / 4
8,386
599
6,550
6,528
2,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
6 / 2 / 6
8,865
633
12,534
9,733
3,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Beastella88
Jormungandr
13
1 / 4 / 0
7,768
555
9,928
12,537
7,845
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
BowlpackK
Kukulkan
13
0 / 5 / 0
7,553
540
3,523
7,379
2,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
LockLaNok
Ne Zha
12
1 / 5 / 1
7,025
502
5,462
10,713
3,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
TeddyH126
Neith
10
2 / 5 / 1
6,589
471
8,803
9,945
2,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
10
0 / 6 / 3
6,437
460
5,376
16,624
10,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
25
Kills
4
4
Deaths
25
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Beastella88
Jormungandr
1
4
0
0.25
L
Kukulkan
BowlpackK
Kukulkan
0
5
0
0
L
Ne Zha
LockLaNok
Ne Zha
1
5
1
0.3
W
Hera
5
1
1
5.5
W
5
1
8
9
W
3
0
5
5.5
W
Ravana
6
0
4
8
W
6
2
6
4.5
L
Neith
TeddyH126
Neith
2
5
1
0.5
L
Cerberus
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,804
Damage
33,092
50,434
Taken
57,198
32,622
Mitigated
25,822
19,478
Healing
12,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Beastella88
Jormungandr
9,928
3,610
0
4,266
12,537
7,845
384
6,556
5,305
50,459
0
L
Kukulkan
BowlpackK
Kukulkan
3,523
286
0
536
7,379
2,303
150
2,392
4,987
61,410
0
L
Ne Zha
LockLaNok
Ne Zha
5,462
1,768
0
769
10,713
3,191
0
2,957
7,653
0
41,200
W
Hera
4,839
646
0
1,254
5,292
1,791
0
2,311
2,981
47,891
0
W
7,978
581
309
2,977
11,881
9,306
280
3,032
8,216
16,657
0
W
6,903
1,141
0
9,837
17,000
15,267
640
9,597
7,403
41,013
0
W
Ravana
6,550
1,472
0
1,018
6,528
2,701
0
1,709
4,819
0
48,687
W
12,534
6,831
0
4,083
9,733
3,557
1,223
2,178
7,414
0
74,025
L
Neith
TeddyH126
Neith
8,803
4,264
0
2,850
9,945
2,252
42
2,630
7,315
0
39,864
L
Cerberus
5,376
615
171
3,638
16,624
10,231
0
4,406
12,218
27,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,653
Gold Earned
35,372
427
Minions Killed
398
0
Camps Cleared
0
1,342,321
Distance Traveled
1,296,822
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,768
555
90
6
0
246,044
3
L
Kukulkan
7,553
540
122
9
0
279,959
3
L
Ne Zha
7,025
502
75
5
0
277,450
0
W
Hera
8,443
603
107
8
0
262,522
7
W
Ares
8,047
575
19
1
0
265,323
7
W
Sobek
7,912
565
79
6
0
250,008
1
W
Ravana
8,386
599
84
6
0
314,973
1
W
Neith
8,865
633
138
10
0
249,495
4
L
Neith
6,589
471
66
5
0
233,999
3
L
Cerberus
6,437
460
45
3
0
259,370
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role