Player Matchup

Nox
Nox
DELUXE10
Nox
Level 140
God Stats
10W - 5L
1,745 SR
Queue Stats
298W - 273L
1,666 Elo+
Party 1
Hercules
Hercules
ElTioJohnny
Hercules
Level 123
God Stats
4W - 1L
1,356 SR
Queue Stats
41W - 25L
1,668 Elo+
Party 1
Zeus
Zeus
HenryBaer
Zeus
Level 102
God Stats
1W - 0L
1,783 SR
Queue Stats
19W - 7L
1,648 Elo+
Party 1
Neith
Neith
PeliRed6u6
Neith
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,591 Elo+
Party 1
Discordia
Discordia
jesterMB
Discordia
Level 100
God Stats
8W - 2L
1,285 SR
Queue Stats
269W - 263L
1,613 Elo+
Solo
Team Averages
Level 112
1,534 SR
1,637 Elo+

VS

Team Averages
Level 145
1,500 SR
1,703 Elo+
Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
ShinyUrsaring
Merlin
Level 152
God Stats
4W - 2L
1,500 SR
Queue Stats
293W - 196L
1,645 Elo+
Solo
Xbalanque
Xbalanque
The Wind Waker7
Xbalanque
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 115L
1,852 Elo+
Party 2
Scylla
Scylla
mariofromthe707
Scylla
Level 148
God Stats
3W - 3L
1,500 SR
Queue Stats
104W - 113L
1,852 Elo+
Party 2
Hun Batz
Hun Batz
xMeowsa
Hun Batz
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 30L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 4 / 10
11,862
912
8,737
7,608
3,267
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
ElTioJohnny
Hercules
17
3 / 2 / 12
10,151
781
10,299
17,186
24,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
20
8 / 3 / 10
11,973
921
16,661
7,872
2,986
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
16
4 / 5 / 7
9,968
767
9,797
9,747
4,406
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
jesterMB
Discordia
15
1 / 5 / 9
9,696
746
11,014
6,969
2,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
1 / 5 / 12
9,631
741
5,994
20,446
24,720
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 5 / 7
9,254
712
2,856
7,503
3,039
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xbalanque
The Wind Waker7
Xbalanque
16
2 / 4 / 10
9,204
708
10,272
10,296
4,510
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

19
9 / 5 / 4
11,465
882
12,967
12,068
5,555
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
xMeowsa
Hun Batz
14
6 / 6 / 2
9,512
732
6,556
11,653
5,038
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
53
24
Kills
18
19
Deaths
25
48
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
5
12
1.4
W
8
4
10
3.25
W
Hercules
ElTioJohnny
Hercules
3
2
12
4.5
W
Zeus
8
3
10
4.33
W
Neith
4
5
7
1.5
L
0
5
7
0.7
L
Xbalanque
The Wind Waker7
Xbalanque
2
4
10
1.75
W
Discordia
jesterMB
Discordia
1
5
9
1.1
L
9
5
4
2.2
L
Hun Batz
xMeowsa
Hun Batz
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,508
Damage
38,645
49,382
Taken
61,966
38,023
Mitigated
42,862
14,870
Healing
19,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,994
1,051
1,008
6,106
20,446
24,720
127
10,296
9,905
0
9,657
W
8,737
167
0
0
7,608
3,267
818
2,399
5,209
23,335
0
W
Hercules
ElTioJohnny
Hercules
10,299
2,403
1,475
7,353
17,186
24,533
498
4,194
12,992
1,071
15,890
W
Zeus
16,661
885
1,588
1,364
7,872
2,986
1,618
2,304
5,568
35,312
0
W
Neith
9,797
3,139
365
1,628
9,747
4,406
1,890
3,929
5,818
0
25,042
L
2,856
48
1,092
755
7,503
3,039
35
4,965
2,457
19,040
0
L
Xbalanque
The Wind Waker7
Xbalanque
10,272
2,406
1,392
1,091
10,296
4,510
691
7,348
2,846
0
19,641
W
Discordia
jesterMB
Discordia
11,014
232
743
354
6,969
2,831
636
2,997
3,972
20,254
0
L
12,967
244
1,576
2,386
12,068
5,555
1,004
7,497
4,395
31,527
0
L
Hun Batz
xMeowsa
Hun Batz
6,556
1,561
1,617
2,129
11,653
5,038
0
6,367
5,043
0
13,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,650
Gold Earned
49,066
147
Minions Killed
127
0
Camps Cleared
0
1,267,480
Distance Traveled
1,125,958
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,631
741
9
1
0
237,729
0
W
Nox
11,862
912
40
3
0
250,538
0
W
Hercules
10,151
781
8
1
0
294,898
3
W
Zeus
11,973
921
41
3
0
272,384
1
W
Neith
9,968
767
35
3
0
208,384
0
L
Merlin
9,254
712
39
3
0
217,399
2
L
Xbalanque
9,204
708
22
2
0
236,162
3
W
Discordia
9,696
746
23
2
0
241,276
5
L
Scylla
11,465
882
45
3
0
231,214
3
L
Hun Batz
9,512
732
12
1
0
203,454
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role