Player Matchup

Rama
Rama
FishterCoy
Rama
Level 48
God Stats
2W - 7L
1,394 SR
Queue Stats
53W - 67L
1,438 Elo+
Party 2
Scylla
Scylla
Mighty_Ricky
Scylla
Level 57
God Stats
10W - 11L
1,487 SR
Queue Stats
166W - 149L
1,555 Elo+
Party 1
Loki
Loki
Rozugorudo
Loki
Level 57
God Stats
60W - 53L
1,572 SR
Queue Stats
154W - 125L
1,625 Elo+
Party 1
Gilgamesh
Gilgamesh
Syx_Mystyreious
Gilgamesh
Level 49
God Stats
3W - 11L
1,515 SR
Queue Stats
170W - 147L
1,625 Elo+
Party 1
Bacchus
Bacchus
dmlynch2018
Bacchus
Level 15
God Stats
7W - 6L
1,809 SR
Queue Stats
50W - 57L
1,516 Elo+
Party 2
Team Averages
Level 45
1,555 SR
1,552 Elo+

VS

Team Averages
Level 73
1,528 SR
1,567 Elo+
Loki
Loki
Hersheys1963
Loki
Level 74
God Stats
82W - 84L
1,511 SR
Queue Stats
230W - 239L
1,437 Elo+
Solo
Scylla
Scylla
Lil Hunters 3
Scylla
Level 127
God Stats
9W - 5L
1,628 SR
Queue Stats
208W - 196L
1,700 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Payn3Train
Ah Muzen Cab
Level 89
God Stats
8W - 2L
1,500 SR
Queue Stats
66W - 58L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
ZanGa1998
Sun Wukong
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 3
Athena
Athena
xSFxRobinHood
Athena
Level 55
God Stats
1W - 6L
1,500 SR
Queue Stats
158W - 154L
1,700 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
5,160
469
1,576
7,515
1,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
10
0 / 3 / 0
5,821
529
2,219
4,989
968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 0
5,243
477
1,453
5,187
1,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Syx_Mystyreious
Gilgamesh
13
3 / 0 / 0
7,226
657
3,908
3,828
2,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
dmlynch2018
Bacchus
9
0 / 2 / 1
5,480
498
2,924
7,290
5,021
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 0
6,507
592
4,443
3,433
1,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 1 / 1
6,035
549
1,617
4,447
1,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Payn3Train
Ah Muzen Cab
11
5 / 0 / 1
6,630
603
7,499
5,101
1,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sun Wukong
ZanGa1998
Sun Wukong
9
0 / 3 / 0
5,180
471
1,546
7,197
3,058
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 1 / 5
5,574
507
2,020
7,066
2,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
4
Kills
11
11
Deaths
5
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
5
0
0
5
W
1
1
1
1.5
L
Scylla
0
3
0
0
W
Ah Muzen Cab
Payn3Train
Ah Muzen Cab
5
0
1
5.5
L
0
2
0
0
L
Gilgamesh
Syx_Mystyreious
Gilgamesh
3
0
0
3
W
Sun Wukong
ZanGa1998
Sun Wukong
0
3
0
0
L
Bacchus
dmlynch2018
Bacchus
0
2
1
0.25
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,080
Damage
17,125
28,809
Taken
27,244
11,264
Mitigated
9,674
8,776
Healing
10,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,576
1,432
0
1,788
7,515
1,686
0
759
6,756
0
27,261
W
4,443
1,740
0
1,336
3,433
1,266
0
131
3,302
0
36,362
W
1,617
0
0
1,038
4,447
1,078
0
985
3,462
30,155
0
L
Scylla
2,219
305
0
1,155
4,989
968
0
1,447
3,498
33,170
0
W
Ah Muzen Cab
Payn3Train
Ah Muzen Cab
7,499
3,400
0
3,385
5,101
1,396
0
1,848
3,253
0
42,668
L
1,453
232
0
2,138
5,187
1,241
0
480
4,677
0
22,460
L
Gilgamesh
Syx_Mystyreious
Gilgamesh
3,908
1,265
0
1,840
3,828
2,348
526
0
3,828
2,914
38,716
W
Sun Wukong
ZanGa1998
Sun Wukong
1,546
238
0
1,795
7,197
3,058
0
102
7,095
0
22,042
L
Bacchus
dmlynch2018
Bacchus
2,924
148
0
1,855
7,290
5,021
0
877
6,413
16,049
0
W
2,020
705
30
2,455
7,066
2,876
0
2,179
4,887
13,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,930
Gold Earned
29,926
327
Minions Killed
291
0
Camps Cleared
0
1,052,160
Distance Traveled
1,054,415
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,160
469
65
6
0
184,265
2
W
Loki
6,507
592
70
6
0
247,161
2
W
Scylla
6,035
549
68
6
0
209,375
4
L
Scylla
5,821
529
61
6
0
209,128
4
W
Ah Muzen Cab
6,630
603
85
8
0
221,294
0
L
Loki
5,243
477
59
5
0
236,674
2
L
Gilgamesh
7,226
657
104
9
0
214,754
5
W
Sun Wukong
5,180
471
50
5
0
155,576
2
L
Bacchus
5,480
498
38
3
0
207,339
3
W
Athena
5,574
507
18
2
0
221,009
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role