Player Matchup

Nemesis
Nemesis
Adrásteia
Nemesis
Level 27
God Stats
1W - 3L
1,558 SR
Queue Stats
3W - 10L
1,221 Elo+
Party 1
Neith
Neith
DJuanma7
Neith
Level 20
God Stats
75W - 91L
1,487 SR
Queue Stats
192W - 249L
1,218 Elo+
Party 2
Cerberus
Cerberus
SirChairface
Cerberus
Level 39
God Stats
0W - 5L
1,211 SR
Queue Stats
455W - 495L
1,308 Elo+
Solo
Scylla
Scylla
ThePapiPapito
Scylla
Level 124
God Stats
1W - 2L
1,378 SR
Queue Stats
113W - 143L
1,398 Elo+
Party 2
Odin
Odin
damik234
Odin
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,221 Elo+
Party 1
Team Averages
Level 50
1,427 SR
1,273 Elo+

VS

Team Averages
Level 62
1,594 SR
1,528 Elo+
Nox
Nox
CANA49
Nox
Level 28
God Stats
35W - 11L
1,867 SR
Queue Stats
500W - 352L
1,653 Elo+
Party 3
Freya
Freya
DouffyAlbinos
Freya
Level 148
God Stats
3W - 0L
1,770 SR
Queue Stats
317W - 188L
1,660 Elo+
Party 3
Ratatoskr
Ratatoskr
Gouvernour
Ratatoskr
Level 47
God Stats
30W - 14L
1,432 SR
Queue Stats
66W - 37L
1,532 Elo+
Solo
Ymir
Ymir
VyperAleksndar
Ymir
Level 42
God Stats
6W - 4L
1,500 SR
Queue Stats
53W - 66L
1,409 Elo+
Party 4
Charybdis
Charybdis
ttv_DasDado
Charybdis
Level 44
God Stats
7W - 7L
1,402 SR
Queue Stats
86W - 107L
1,387 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Adrásteia
Nemesis
8
0 / 4 / 0
4,975
498
2,454
8,258
2,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
DJuanma7
Neith
8
0 / 1 / 1
4,672
467
3,083
4,250
760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
SirChairface
Cerberus
6
1 / 2 / 0
4,787
479
1,906
8,334
1,923
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

9
0 / 3 / 1
4,999
500
2,034
5,161
1,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
7
1 / 5 / 0
4,753
475
2,209
7,893
3,591
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
CANA49
Nox
12
6 / 0 / 1
7,027
703
5,907
4,251
1,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
4 / 0 / 1
6,791
679
5,146
5,817
1,875
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
Gouvernour
Ratatoskr
11
2 / 0 / 6
6,547
655
3,623
5,726
1,350
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 2 / 3
5,712
571
2,303
6,626
3,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
ttv_DasDado
Charybdis
10
2 / 0 / 1
6,118
612
6,954
6,406
1,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
14
15
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Adrásteia
Nemesis
0
4
0
0
W
Nox
CANA49
Nox
6
0
1
6.5
L
Neith
DJuanma7
Neith
0
1
1
0.5
W
4
0
1
4.5
W
Ratatoskr
Gouvernour
Ratatoskr
2
0
6
5
L
Cerberus
SirChairface
Cerberus
1
2
0
0.5
L
0
3
1
0.17
W
0
2
3
0.75
L
Odin
1
5
0
0.2
W
Charybdis
ttv_DasDado
Charybdis
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,686
Damage
23,933
33,896
Taken
28,826
9,681
Mitigated
10,310
9,211
Healing
11,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Adrásteia
Nemesis
2,454
1,367
0
2,702
8,258
2,203
0
2,333
5,925
0
26,836
W
Nox
CANA49
Nox
5,907
218
0
1,456
4,251
1,587
504
43
4,208
36,392
0
L
Neith
DJuanma7
Neith
3,083
1,537
0
1,265
4,250
760
0
719
3,531
0
20,518
W
5,146
2,418
0
3,895
5,817
1,875
84
231
5,546
34,209
0
W
Ratatoskr
Gouvernour
Ratatoskr
3,623
942
0
250
5,726
1,350
0
1,330
4,286
0
38,876
L
Cerberus
SirChairface
Cerberus
1,906
110
762
2,997
8,334
1,923
0
1,403
6,931
9,605
0
L
2,034
151
0
500
5,161
1,204
0
3,060
2,101
22,317
0
W
2,303
599
0
2,021
6,626
3,961
0
879
5,743
10,656
0
L
Odin
2,209
949
0
985
7,893
3,591
0
5,841
2,052
0
12,964
W
Charybdis
ttv_DasDado
Charybdis
6,954
4,537
0
4,109
6,406
1,537
357
1,303
5,103
0
46,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,186
Gold Earned
32,195
187
Minions Killed
329
0
Camps Cleared
0
872,116
Distance Traveled
1,000,586
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,975
498
52
5
0
197,639
0
W
Nox
7,027
703
73
7
0
191,470
2
L
Neith
4,672
467
36
4
0
165,117
0
W
Freya
6,791
679
77
8
0
200,357
2
W
Ratatoskr
6,547
655
75
8
0
236,209
1
L
Cerberus
4,787
479
21
2
0
135,425
2
L
Scylla
4,999
500
54
5
0
183,366
0
W
Ymir
5,712
571
21
2
0
196,086
4
L
Odin
4,753
475
24
2
0
190,569
1
W
Charybdis
6,118
612
83
8
0
176,464
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role