Player Matchup

Pele
Pele
GYANGREYES
Pele
Level 89
God Stats
1W - 0L
1,728 SR
Queue Stats
6W - 3L
1,733 Elo+
Party 1
Sol
Sol
Infinite_ChaosXX
Sol
Level 91
God Stats
1W - 0L
1,285 SR
Queue Stats
7W - 8L
1,628 Elo+
Party 1
Discordia
Discordia
PChi8
Discordia
Level 28
God Stats
1W - 0L
1,586 SR
Queue Stats
3W - 0L
1,673 Elo+
Party 1
Cabrakan
Cabrakan
VENTUSLEGEND
Cabrakan
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,502 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
vHiGhT-
Ah Muzen Cab
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,679 Elo+
Party 1
Team Averages
Level 82
1,520 SR
1,643 Elo+

VS

Team Averages
Level 37
1,506 SR
1,536 Elo+
Vulcan
Vulcan
 
Vulcan
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Jive22Turky
Tyr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,697 Elo+
Party 3
Sobek
Sobek
NoMilkHere1510
Sobek
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
219W - 203L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
ScaredSundew950
Hou Yi
Level 20
God Stats
5W - 6L
1,713 SR
Queue Stats
12W - 24L
1,455 Elo+
Party 2
Hades
Hades
UrM0M666
Hades
Level 59
God Stats
3W - 1L
1,317 SR
Queue Stats
12W - 14L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 0 / 15
12,489
833
18,305
10,389
4,210
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
7 / 1 / 9
12,278
819
16,110
13,713
5,813
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
PChi8
Discordia
16
1 / 2 / 13
10,221
681
4,528
6,963
2,306
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
VENTUSLEGEND
Cabrakan
18
2 / 3 / 19
11,751
783
10,480
16,372
24,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
vHiGhT-
Ah Muzen Cab
20
16 / 0 / 6
13,628
909
27,786
7,858
3,522
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
1 / 6 / 3
9,700
647
12,386
11,766
3,892
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 6 / 1
9,548
637
6,306
18,437
17,364
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 5 / 1
9,578
639
8,135
21,089
20,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
1 / 8 / 1
9,493
633
7,297
15,547
4,997
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
UrM0M666
Hades
16
2 / 9 / 3
9,753
650
7,795
18,850
10,763
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
15
34
Kills
6
6
Deaths
34
62
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
6
3
0.42
W
8
0
15
15.5
W
7
1
9
11.5
L
1
6
1
0.25
L
1
5
1
0.3
W
Discordia
PChi8
Discordia
1
2
13
3.75
L
1
8
1
0.19
L
Hades
UrM0M666
Hades
2
9
3
0.39
W
Cabrakan
VENTUSLEGEND
Cabrakan
2
3
19
3.83
W
Ah Muzen Cab
vHiGhT-
Ah Muzen Cab
16
0
6
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,209
Damage
41,919
55,295
Taken
85,689
40,389
Mitigated
57,775
17,636
Healing
12,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
12,386
4,686
590
1,053
11,766
3,892
0
4,448
7,230
36,353
0
W
18,305
2,688
323
1,601
10,389
4,210
1,414
4,797
5,592
0
58,818
W
16,110
7,969
250
6,322
13,713
5,813
3,282
5,447
8,266
59,068
0
L
6,306
905
0
2,531
18,437
17,364
46
4,662
13,475
815
23,928
L
8,135
293
545
3,632
21,089
20,759
0
4,138
16,441
26,826
0
W
Discordia
PChi8
Discordia
4,528
63
343
890
6,963
2,306
749
6,013
950
14,123
0
L
7,297
3,362
95
1,073
15,547
4,997
750
9,515
5,924
0
27,612
L
Hades
UrM0M666
Hades
7,795
632
665
2,297
18,850
10,763
41
7,481
11,144
23,377
0
W
Cabrakan
VENTUSLEGEND
Cabrakan
10,480
1,174
620
3,156
16,372
24,538
99
9,788
6,584
15,836
0
W
Ah Muzen Cab
vHiGhT-
Ah Muzen Cab
27,786
9,476
0
4,131
7,858
3,522
3,993
2,753
5,105
0
89,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,367
Gold Earned
48,072
314
Minions Killed
232
0
Camps Cleared
0
1,539,432
Distance Traveled
1,342,915
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,700
647
56
4
0
311,672
0
W
Pele
12,489
833
72
5
0
344,233
1
W
Sol
12,278
819
99
7
0
280,816
3
L
Tyr
9,548
637
60
4
0
289,643
0
L
Sobek
9,578
639
36
2
0
285,834
0
W
Discordia
10,221
681
21
1
0
293,954
2
L
Hou Yi
9,493
633
46
3
0
210,533
0
L
Hades
9,753
650
34
2
0
245,233
0
W
Cabrakan
11,751
783
16
1
0
300,094
2
W
Ah Muzen Cab
13,628
909
106
7
0
320,335
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role