Player Matchup

Chaac
Chaac
GiovannaJhinstar
Chaac
Level 7
God Stats
4W - 4L
1,636 SR
Queue Stats
7W - 9L
1,532 Elo+
Solo
Thor
Thor
LyonHeart22
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,012 Elo+
Solo
Hou Yi
Hou Yi
chappyninja13
Hou Yi
Level 68
God Stats
2W - 4L
1,818 SR
Queue Stats
117W - 122L
1,527 Elo+
Party 2
Thoth
Thoth
propanda44
Thoth
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 99L
1,512 Elo+
Party 2
Scylla
Scylla
thesneakyscorpi
Scylla
Level 25
God Stats
6W - 11L
1,475 SR
Queue Stats
61W - 72L
1,378 Elo+
Solo
Team Averages
Level 31
1,586 SR
1,392 Elo+

VS

Team Averages
Level 95
1,522 SR
1,503 Elo+
Gilgamesh
Gilgamesh
EaglefIies
Gilgamesh
Level 144
God Stats
2W - 2L
1,168 SR
Queue Stats
19W - 20L
1,499 Elo+
Party 1
Izanami
Izanami
J_Doran_1993
Izanami
Level 134
God Stats
10W - 5L
1,674 SR
Queue Stats
59W - 48L
1,573 Elo+
Solo
Kuzenbo
Kuzenbo
XP-Q80
Kuzenbo
Level 107
God Stats
2W - 2L
1,614 SR
Queue Stats
22W - 30L
1,508 Elo+
Party 1
Poseidon
Poseidon
iGoDofThunder_
Poseidon
Level 59
God Stats
1W - 0L
1,429 SR
Queue Stats
14W - 16L
1,533 Elo+
Party 1
Anubis
Anubis
xXBrown
Anubis
Level 29
God Stats
1W - 0L
1,726 SR
Queue Stats
12W - 12L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 8
12,544
784
20,541
26,412
29,797
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 5 / 5
9,106
569
781
6,884
1,466
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
8 / 9 / 10
12,474
780
18,386
21,732
7,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
20
15 / 8 / 6
14,328
896
28,556
18,569
5,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 2 / 2
9,441
590
1,552
3,096
606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EaglefIies
Gilgamesh
19
10 / 7 / 8
13,149
822
21,158
23,205
17,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
J_Doran_1993
Izanami
20
9 / 6 / 3
14,945
934
18,191
17,128
6,075
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kuzenbo
XP-Q80
Kuzenbo
20
5 / 2 / 14
13,721
858
11,645
22,172
38,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Poseidon
17
3 / 8 / 9
11,889
743
5,929
14,588
4,524
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
xXBrown
Anubis
19
3 / 7 / 10
12,297
769
11,864
15,648
6,430
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
74
30
Kills
30
30
Deaths
30
31
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
EaglefIies
Gilgamesh
10
7
8
2
L
7
6
8
1.83
W
Izanami
J_Doran_1993
Izanami
9
6
3
1.75
L
0
5
5
0.5
W
Kuzenbo
XP-Q80
Kuzenbo
5
2
14
6
L
8
9
10
1.44
W
Poseidon
3
8
9
0.94
L
Thoth
15
8
6
2.25
L
0
2
2
0.5
W
Anubis
xXBrown
Anubis
3
7
10
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,816
Damage
68,787
76,693
Taken
92,741
45,405
Mitigated
72,591
7,350
Healing
19,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
EaglefIies
Gilgamesh
21,158
5,757
0
3,146
23,205
17,161
3,064
8,462
14,743
0
38,506
L
20,541
5,613
0
5,967
26,412
29,797
0
7,703
18,351
0
54,193
W
Izanami
J_Doran_1993
Izanami
18,191
15,041
0
5,178
17,128
6,075
4,502
3,858
13,270
0
91,041
L
781
465
0
0
6,884
1,466
0
2,710
4,116
0
1,560
W
Kuzenbo
XP-Q80
Kuzenbo
11,645
2,189
0
3,894
22,172
38,401
829
6,759
15,413
25,925
0
L
18,386
9,055
0
271
21,732
7,750
0
12,176
9,257
0
40,036
W
Poseidon
5,929
404
0
2,153
14,588
4,524
730
5,458
9,130
28,512
0
L
Thoth
28,556
1,475
0
1,010
18,569
5,786
0
6,434
11,852
58,720
0
L
1,552
81
0
102
3,096
606
0
415
2,634
14,676
0
W
Anubis
xXBrown
Anubis
11,864
709
293
4,759
15,648
6,430
535
5,571
10,077
35,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,893
Gold Earned
66,001
196
Minions Killed
312
0
Camps Cleared
0
1,038,747
Distance Traveled
1,565,721
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,149
822
30
2
0
342,566
2
L
Chaac
12,544
784
64
4
0
333,108
3
W
Izanami
14,945
934
153
10
0
276,186
1
L
Thor
9,106
569
2
0
0
67,710
0
W
Kuzenbo
13,721
858
22
1
0
365,097
0
L
Hou Yi
12,474
780
45
3
0
259,958
2
W
Poseidon
11,889
743
50
3
0
319,853
0
L
Thoth
14,328
896
71
4
0
302,231
0
L
Scylla
9,441
590
14
1
0
75,740
0
W
Anubis
12,297
769
57
4
0
262,019
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role