Player Matchup

Medusa
Medusa
Aww I Inkd
Medusa
Level 129
God Stats
0W - 1L
1,518 SR
Queue Stats
100W - 102L
1,601 Elo+
Party 2
Geb
Geb
Deezblank
Geb
Level 113
God Stats
1W - 3L
1,115 SR
Queue Stats
187W - 179L
1,579 Elo+
Party 2
Mulan
Mulan
ParkSlimeJr
Mulan
Level 107
God Stats
20W - 12L
1,707 SR
Queue Stats
359W - 385L
1,514 Elo+
Party 1
Kukulkan
Kukulkan
SLEAZARIUS
Kukulkan
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 15L
1,523 Elo+
Solo
Susano
Susano
silver-echos0421
Susano
Level 107
God Stats
4W - 4L
1,744 SR
Queue Stats
490W - 535L
1,546 Elo+
Party 1
Team Averages
Level 116
1,517 SR
1,553 Elo+

VS

Team Averages
Level 111
1,563 SR
1,564 Elo+
Fenrir
Fenrir
BoogestBoi
Fenrir
Level 99
God Stats
5W - 0L
1,500 SR
Queue Stats
181W - 169L
1,590 Elo+
Party 3
Achilles
Achilles
Buzzzard007
Achilles
Level 148
God Stats
6W - 5L
1,315 SR
Queue Stats
185W - 198L
1,440 Elo+
Solo
Xing Tian
Xing Tian
F43U123
Xing Tian
Level 121
God Stats
5W - 6L
1,581 SR
Queue Stats
137W - 137L
1,562 Elo+
Party 3
Agni
Agni
Josh2473
Agni
Level 88
God Stats
11W - 8L
1,919 SR
Queue Stats
280W - 272L
1,580 Elo+
Solo
Ullr
Ullr
darkmaul1666
Ullr
Level 101
God Stats
3W - 2L
1,500 SR
Queue Stats
203W - 209L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aww I Inkd
Medusa
14
2 / 1 / 4
7,692
513
6,417
9,960
3,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 1 / 6
7,009
467
2,910
8,952
6,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
2 / 5 / 3
7,480
499
7,108
13,490
6,180
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
SLEAZARIUS
Kukulkan
16
4 / 3 / 1
9,219
615
8,675
6,666
2,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
7 / 6 / 2
8,499
567
8,406
13,372
4,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BoogestBoi
Fenrir
14
7 / 4 / 5
8,414
561
9,701
11,410
4,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
Buzzzard007
Achilles
13
3 / 4 / 2
8,239
549
5,017
10,497
11,709
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xing Tian
F43U123
Xing Tian
13
2 / 2 / 6
8,093
540
7,047
13,094
12,123
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Agni
15
4 / 2 / 3
8,401
560
7,107
7,626
2,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 3 / 3
7,247
483
4,907
8,775
2,874
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
35
15
Kills
16
16
Deaths
15
16
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Medusa
Aww I Inkd
Medusa
2
1
4
4
W
Fenrir
BoogestBoi
Fenrir
7
4
5
2.38
W
Achilles
Buzzzard007
Achilles
3
4
2
1
L
0
1
6
3
W
Xing Tian
F43U123
Xing Tian
2
2
6
2.5
W
Agni
4
2
3
2.75
L
2
5
3
0.7
L
Kukulkan
SLEAZARIUS
Kukulkan
4
3
1
1.5
W
0
3
3
0.5
L
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,516
Damage
33,779
52,440
Taken
51,402
22,890
Mitigated
34,480
14,244
Healing
11,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Aww I Inkd
Medusa
6,417
2,469
0
6,363
9,960
3,234
992
2,496
7,370
0
58,945
W
Fenrir
BoogestBoi
Fenrir
9,701
2,775
0
735
11,410
4,923
0
2,541
8,869
0
40,463
W
Achilles
Buzzzard007
Achilles
5,017
1,061
0
2,207
10,497
11,709
504
1,223
9,274
0
46,884
L
2,910
399
0
2,950
8,952
6,421
216
2,517
6,371
11,585
0
W
Xing Tian
F43U123
Xing Tian
7,047
913
2,491
3,116
13,094
12,123
0
3,661
9,433
27,354
0
W
Agni
7,107
432
0
941
7,626
2,851
0
2,847
4,779
48,387
0
L
7,108
775
0
2,291
13,490
6,180
462
3,824
9,532
0
29,524
L
Kukulkan
SLEAZARIUS
Kukulkan
8,675
408
0
240
6,666
2,365
0
2,169
4,359
70,119
0
W
4,907
1,647
0
1,584
8,775
2,874
806
1,313
7,462
0
55,086
L
8,406
1,667
0
2,400
13,372
4,690
958
2,658
10,654
0
43,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,899
Gold Earned
40,394
378
Minions Killed
404
0
Camps Cleared
0
1,395,049
Distance Traveled
1,400,839
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,692
513
103
7
0
285,642
1
W
Fenrir
8,414
561
70
5
0
297,403
0
W
Achilles
8,239
549
108
7
0
276,012
2
L
Geb
7,009
467
17
1
0
303,729
0
W
Xing Tian
8,093
540
33
2
0
280,152
2
W
Agni
8,401
560
79
5
0
273,038
5
L
Mulan
7,480
499
59
4
0
245,203
1
L
Kukulkan
9,219
615
130
9
0
263,988
3
W
Ullr
7,247
483
114
8
0
274,234
1
L
Susano
8,499
567
69
5
0
296,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role