Player Matchup

Hun Batz
Hun Batz
Catman175
Hun Batz
Level 31
God Stats
3W - 6L
1,500 SR
Queue Stats
74W - 92L
1,455 Elo+
Party 1
Chang'e
Chang'e
ILiekToHeal
Chang'e
Level 122
God Stats
19W - 22L
1,620 SR
Queue Stats
126W - 149L
1,534 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KindFoal463949
Morgan Le Fay
Level 146
God Stats
0W - 3L
1,500 SR
Queue Stats
58W - 75L
1,688 Elo+
Party 1
Sol
Sol
crownedclown123
Sol
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
265W - 328L
1,434 Elo+
Solo
Eset
Eset
i usedtodoslugs
Eset
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 82L
1,697 Elo+
Party 1
Team Averages
Level 76
1,524 SR
1,562 Elo+

VS

Team Averages
Level 31
1,661 SR
1,452 Elo+
Merlin
Merlin
Amnortilian
Merlin
Level 47
God Stats
8W - 1L
1,870 SR
Queue Stats
45W - 28L
1,562 Elo+
Party 2
Ymir
Ymir
DaddyZeus1
Ymir
Level 10
God Stats
1W - 0L
1,507 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Skadi
Skadi
Mikshwayze
Skadi
Level 29
God Stats
39W - 26L
1,666 SR
Queue Stats
64W - 58L
1,539 Elo+
Party 2
Neith
Neith
RafaelCardoso27
Neith
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,144 Elo+
Solo
Zhong Kui
Zhong Kui
silky_joe
Zhong Kui
Level 45
God Stats
10W - 6L
1,764 SR
Queue Stats
72W - 55L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Catman175
Hun Batz
17
1 / 6 / 2
10,125
633
7,319
13,723
4,587
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
ILiekToHeal
Chang'e
19
1 / 3 / 4
11,176
699
5,437
16,463
6,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
KindFoal463949
Morgan Le Fay
20
7 / 3 / 2
12,566
785
19,730
10,709
3,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
0 / 6 / 2
10,002
625
5,253
15,118
5,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
4 / 8 / 4
11,659
729
10,355
16,924
5,898
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
14 / 2 / 5
14,298
894
22,504
15,284
6,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 1 / 17
12,569
786
7,765
21,826
26,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
20
3 / 3 / 4
12,463
779
15,768
9,265
3,340
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
0 / 4 / 11
10,526
658
3,936
8,346
3,097
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
silky_joe
Zhong Kui
20
5 / 3 / 10
12,891
806
9,929
11,753
8,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
72
13
Kills
25
26
Deaths
13
14
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Merlin
14
2
5
8.25
L
Hun Batz
Catman175
Hun Batz
1
6
2
0.33
W
3
1
17
11.5
L
Chang'e
ILiekToHeal
Chang'e
1
3
4
1
L
Morgan Le Fay
KindFoal463949
Morgan Le Fay
7
3
2
2.67
W
Skadi
3
3
4
1.67
W
0
4
11
1.38
L
0
6
2
0.17
L
4
8
4
0.75
W
Zhong Kui
silky_joe
Zhong Kui
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,094
Damage
59,902
72,937
Taken
66,474
25,957
Mitigated
47,359
14,399
Healing
13,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
22,504
1,240
453
4,000
15,284
6,537
2,871
9,543
5,741
91,962
0
L
Hun Batz
Catman175
Hun Batz
7,319
888
0
83
13,723
4,587
0
8,569
5,090
0
25,185
W
7,765
490
0
4,969
21,826
26,066
373
11,552
10,274
15,025
0
L
Chang'e
ILiekToHeal
Chang'e
5,437
356
2,880
5,121
16,463
6,533
0
7,120
9,210
57,113
0
L
Morgan Le Fay
KindFoal463949
Morgan Le Fay
19,730
811
116
2,389
10,709
3,329
276
7,102
3,496
50,754
0
W
Skadi
15,768
7,528
0
603
9,265
3,340
2,690
6,247
3,018
0
58,158
W
3,936
1,374
0
340
8,346
3,097
1,576
5,477
2,869
0
12,729
L
5,253
1,146
0
2,102
15,118
5,610
947
6,929
8,125
27,926
2,072
L
10,355
331
447
1,261
16,924
5,898
524
10,050
6,759
35,437
0
W
Zhong Kui
silky_joe
Zhong Kui
9,929
810
0
3,092
11,753
8,319
4,847
7,524
4,229
42,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,528
Gold Earned
62,747
305
Minions Killed
307
0
Camps Cleared
0
1,369,006
Distance Traveled
1,582,784
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,298
894
114
7
0
323,577
2
L
Hun Batz
10,125
633
45
3
0
292,645
1
W
Ymir
12,569
786
9
1
0
324,944
1
L
Chang'e
11,176
699
87
5
0
295,498
0
L
Morgan Le Fay
12,566
785
68
4
0
301,670
0
W
Skadi
12,463
779
67
4
0
332,884
1
W
Neith
10,526
658
18
1
0
276,613
0
L
Sol
10,002
625
54
3
0
241,218
0
L
Eset
11,659
729
51
3
0
237,975
4
W
Zhong Kui
12,891
806
99
6
0
324,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role