Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
Decker4123
Vulcan
Level 105
God Stats
2W - 9L
1,136 SR
Queue Stats
384W - 390L
1,577 Elo+
Solo
Cernunnos
Cernunnos
Plesour
Cernunnos
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
290W - 324L
1,445 Elo+
Party 1
Achilles
Achilles
Tnbig
Achilles
Level 147
God Stats
1W - 3L
1,429 SR
Queue Stats
141W - 114L
1,388 Elo+
Party 3
Mulan
Mulan
jamiroprroprooo
Mulan
Level 63
God Stats
33W - 48L
1,255 SR
Queue Stats
294W - 333L
1,374 Elo+
Party 1
Team Averages
Level 119
1,364 SR
1,457 Elo+

VS

Team Averages
Level 118
1,491 SR
1,502 Elo+
Chiron
Chiron
 
Chiron
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Hennessy777
Nu Wa
Level 154
God Stats
17W - 14L
1,519 SR
Queue Stats
280W - 270L
1,551 Elo+
Solo
Ganesha
Ganesha
Xablauzzz
Ganesha
Level 102
God Stats
23W - 18L
1,319 SR
Queue Stats
185W - 171L
1,510 Elo+
Party 2
Arachne
Arachne
amyklas123
Arachne
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 24L
1,406 Elo+
Solo
Camazotz
Camazotz
fruizveloso
Camazotz
Level 125
God Stats
19W - 9L
1,619 SR
Queue Stats
423W - 436L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 3 / 5
7,634
449
7,593
17,384
8,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Vulcan
Decker4123
Vulcan
14
2 / 6 / 0
8,790
517
6,180
10,274
3,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Cernunnos
Plesour
Cernunnos
13
1 / 6 / 2
7,542
444
8,866
13,003
3,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Achilles
Tnbig
Achilles
13
4 / 5 / 2
7,818
460
10,405
14,435
5,501
Shillelagh

Shillelagh

+15
Physical Power
+200
Health
+100
Mana

15
1 / 5 / 2
8,631
508
6,218
13,068
8,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
5 / 2 / 3
9,756
574
11,093
11,220
3,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
7 / 1 / 7
10,396
612
14,073
12,470
3,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ganesha
Xablauzzz
Ganesha
14
0 / 2 / 12
9,175
540
5,747
14,622
15,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
amyklas123
Arachne
17
8 / 2 / 3
10,798
635
12,660
13,051
8,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Camazotz
fruizveloso
Camazotz
15
5 / 1 / 5
9,659
568
8,829
14,424
4,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
55
8
Kills
25
25
Deaths
8
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
3
5
0.83
W
Chiron
 
Chiron
5
2
3
3.25
L
Vulcan
Decker4123
Vulcan
2
6
0
0.33
W
7
1
7
10.5
L
Cernunnos
Plesour
Cernunnos
1
6
2
0.33
L
Achilles
Tnbig
Achilles
4
5
2
1
W
Ganesha
Xablauzzz
Ganesha
0
2
12
3
W
Arachne
amyklas123
Arachne
8
2
3
4.75
W
Camazotz
fruizveloso
Camazotz
5
1
5
7.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,262
Damage
52,402
68,164
Taken
65,787
29,078
Mitigated
35,972
15,649
Healing
31,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
7,593
553
0
4,968
17,384
8,349
0
4,877
12,296
29,921
0
W
Chiron
 
Chiron
11,093
3,825
560
6,144
11,220
3,032
1,922
1,011
9,877
0
64,369
L
Vulcan
Decker4123
Vulcan
6,180
1,117
0
900
10,274
3,194
0
5,131
4,891
50,445
0
W
14,073
3,230
59
4,527
12,470
3,887
477
5,947
6,233
73,460
0
L
Cernunnos
Plesour
Cernunnos
8,866
3,043
0
3,109
13,003
3,609
0
2,392
10,518
0
55,082
L
Achilles
Tnbig
Achilles
10,405
2,626
0
1,158
14,435
5,501
0
4,909
9,204
0
48,171
W
Ganesha
Xablauzzz
Ganesha
5,747
794
379
4,712
14,622
15,248
272
3,089
11,494
24,570
3,138
W
Arachne
amyklas123
Arachne
12,660
9,685
0
5,577
13,051
8,851
1,216
1,518
11,197
0
61,554
W
Camazotz
fruizveloso
Camazotz
8,829
2,888
0
9,725
14,424
4,954
330
1,826
12,468
0
63,015
L
6,218
1,429
0
5,514
13,068
8,425
0
1,179
11,489
120
51,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,415
Gold Earned
49,784
420
Minions Killed
501
0
Camps Cleared
0
1,506,297
Distance Traveled
1,744,534
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,634
449
19
1
0
326,743
5
W
Chiron
9,756
574
146
9
0
333,336
1
L
Vulcan
8,790
517
97
6
0
302,984
3
W
Nu Wa
10,396
612
126
7
0
295,183
5
L
Cernunnos
7,542
444
106
6
0
284,680
3
L
Achilles
7,818
460
77
5
0
322,762
3
W
Ganesha
9,175
540
12
1
0
353,509
5
W
Arachne
10,798
635
119
7
0
385,077
6
W
Camazotz
9,659
568
98
6
0
377,429
4
L
Mulan
8,631
508
121
7
0
269,128
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role